userFlaviencancel

4,800 Commits over 639 Days - 0.31cph!

29 Days Ago
merge from ui_animators_optims
29 Days Ago
Death screen toggles its animators when not visible
29 Days Ago
merge from naval_update/deep_sea
29 Days Ago
Added a convar to disable the deep sea: deepsea.enabled
29 Days Ago
merge from naval_update
29 Days Ago
Toggle all the cart button animators when the store is not visible
29 Days Ago
Added debug.printanimators to print the status of all the animators in the scene
29 Days Ago
merge from store_atlases
29 Days Ago
Fixed arctic and floor wallpaper pack brandings alpha
29 Days Ago
merge from main
30 Days Ago
merge from store_atlases
30 Days Ago
Sofa and shipping container fixes
30 Days Ago
Fixed CoverImage uv issues when using textures instead of sprites
30 Days Ago
Atlases cleanup, fixes
30 Days Ago
Restored missing assets on exhibit decor pack and floorpaper pages
30 Days Ago
Fixed jungle building skin sprite atlas not referencing the right folder
30 Days Ago
Fixed bad merge on UI_Settings.cs
30 Days Ago
merge from main
30 Days Ago
merge from main
30 Days Ago
merge from menu_warmup_fixes
30 Days Ago
merge from main
30 Days Ago
Store DLC tab ref fixes
30 Days Ago
Compressed some ui assets, fixed some refs
30 Days Ago
Fixed some texture refs not using sprites
30 Days Ago
Fixed soundtrack dlc page still referencing some assets
30 Days Ago
Removed mipmap on more store stuff
30 Days Ago
Set sprite packing mode to enabled again, ffs
30 Days Ago
Trying another approach to compare with atlases: disable mipmaps on all store ui media
30 Days Ago
Empty more store pageoverlay texture refs
30 Days Ago
More store texture refs moved to sprites
30 Days Ago
merge from main
30 Days Ago
Enabled mipmaps on all atlased, need to review if they all need it later
30 Days Ago
Store page overlay are now using sprites instead of textures Converted all pages
30 Days Ago
Store steam DLC atlases
30 Days Ago
merge from cargo_oilrig_path_fix
30 Days Ago
Applied 131183 in the correct branch - Make sure to not ignore non terrain colliders that aren’t oil rigs when generating the path
30 Days Ago
merge from main
30 Days Ago
merge from store_atlases/coverimage
30 Days Ago
Frontier atlas
30 Days Ago
Added support for sprite in CoverImage, fixes messed up UVs when using atlases
30 Days Ago
Enable sprite packing on build
30 Days Ago
Exclude pack brandings assets from atlases, they need alpha and dont need to be POT Some fixes
30 Days Ago
Packed all the store media assets in POT atlases so they can be compressed as expected Disabled mip maps on some media assets that do not need it (fixed size)
31 Days Ago
merge from menu_optims
31 Days Ago
merge from menu_optims
31 Days Ago
Fixed virtual scrolls not building correctly during warmup because of the disabled scrollrects
31 Days Ago
merge from main
31 Days Ago
Filled all the refs in all takeovers, removed the direct page reference field
31 Days Ago
Switched back store takeover page overlay references to GameObjectRef instead of using direct references
31 Days Ago
Make sure to not ignore non terrain colliders that aren’t oil rigs when generating the path