userFlaviencancel

4,407 Commits over 609 Days - 0.30cph!

31 Days Ago
Some cleanup Restored the Rebuild Phrases menu item, as a fast path for most users
31 Days Ago
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31 Days Ago
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31 Days Ago
Server compile fixes
31 Days Ago
All buttons functionnal on the localization tools window Removed the old menu items
31 Days Ago
Added a localization window where we can fire all the loc update actions from Started moving everything to coroutines so it doesn't stall the main thread
32 Days Ago
Removed unused language from Translate::SupportedLanguages
32 Days Ago
Crowdin upload
32 Days Ago
Reorganized the loc menu items
32 Days Ago
Crowdin download within unity, wip
32 Days Ago
merge from skinviewer_woodendoubledoor_fix
32 Days Ago
Fixed wrong material on skin viewer's wooden double door handles
32 Days Ago
Fixed store new items sequence only showing one featured items
32 Days Ago
merge from store_newitems_fix
32 Days Ago
merge from glowdetection_tool_fix
32 Days Ago
Fixed skin glow tester not keeping previous weeks results
32 Days Ago
merge from main
32 Days Ago
Fixed phrase contexts update catching RustText set to localized false
32 Days Ago
Updated phrase finder window
32 Days Ago
Fixed phrases using the same key and english being ignored by the phrase update
32 Days Ago
Fixed bbq loot panel title
32 Days Ago
Fixed 4 conflictings phrases - setfreq_desc - spin_desc - drink_desc - open_loot
32 Days Ago
Skip phrases in EntityMenu.cs, we catch these by attributes
32 Days Ago
Added a check looking for unused phrases and conflicts Removed some unused/duped phrases
32 Days Ago
Some fixes for the phrase contexts update, it wasn't catching everything
32 Days Ago
Tooltips now use phrases Converted and reserialized all UI prefabs using tooltips (~130 prefabs)
32 Days Ago
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32 Days Ago
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32 Days Ago
Some refactoring, make sure prefab phrase contexts arent stomped when running the phrase update Fixed persistent assets in lists being explored as potential phrase contexts
32 Days Ago
Merged engine.json and phrases.json into a single file
32 Days Ago
Phrase update only look for code declared phrases Added "Update Phrases Usage", which is basically the old update scanning the whole project, collecting everything and saving where phrases are used
33 Days Ago
merge from tmp_error_fix
33 Days Ago
Compile fix
33 Days Ago
merge from tmp_error_fix
33 Days Ago
FillCharacterVertexBuffers error fix attempt, backported from a never TMP version
33 Days Ago
Bug fixes following Phrase english field set to non serialized
33 Days Ago
Moved files around and renamed some classes
33 Days Ago
Removed test code
33 Days Ago
Added LocalizationToken attribute, use that everywhere instead. Much easier
33 Days Ago
LocalizeText use the new localization drawer Removed its English field Added a warning saying its obsolete
33 Days Ago
RustTextEditor and PhraseDrawer share the same drawing code Phrase adding flow
33 Days Ago
Added exact match to PhraseSearchWindow and improved performance
34 Days Ago
English field of phrases is now non serialized, removed English from RustText Added a button on PhraseDrawer to edit a phrase, opens a window that will amend changes to the json file directly Phrases update now only collect phrases declared in code
34 Days Ago
Assembly contexts for code declared phrases Better de-duping and type skip when generating the phrases
34 Days Ago
Detailed context when updating phrases
35 Days Ago
merge from gesturewheel_cinematic_fix
35 Days Ago
Fixed cinematic gestures not showing in the gesture menu when using ShowAdminCinematicGesturesInBindings
35 Days Ago
When updating the phrases we now save their context for later use Some cleanup in phrases update code
35 Days Ago
merge from skinviewer_db_fix
35 Days Ago
Fixed double barrel sight UV issue in the skin viewer