userFlaviencancel

5,159 Commits over 670 Days - 0.32cph!

32 Days Ago
Fixed portal backing colliders being rotated the wrong way, they were not using the portal rotation Renamed some stuff to avoid confusion
32 Days Ago
merge from ui_overhead_optims
32 Days Ago
Cull IO counter canvas by distance
32 Days Ago
Cull all monument RF painting signs by distance S2P both oil rigs and excavator (oil rig will conflict with naval_update, will have to be stomped and redone)
32 Days Ago
Workcart and locomotive cockpit canvases are disabled when the vehicle is off Also culled by distance
32 Days Ago
Added GameObjectLOD on missile silo wipe laptop world space canvas S2P missile silo
33 Days Ago
▋▆▍▅▋▄▅ ▉▇▊ ▉▊ ▅▆▉▋▌▉▅▄▄▋▍▌▇█▋▌█▅▌▌█▉::▌▇▌▊▄▅▅▉▌▊▉ ▇▌▆▇ ▍▄▅▋▆▄▍▇▄ ▋ ▆▇▆▅▅ ▌▊▅▉▇▆ ▌▆ ▉ ▄▍█▍▇▆▄▊█
33 Days Ago
Manifest update
33 Days Ago
Compile fix
33 Days Ago
merge from Halloween_25_Update/PH
33 Days Ago
Card table world canvas culling based on distance
33 Days Ago
Fixed large backpack showing link to Krieg DLC in the repair bench
33 Days Ago
Set halloween wallpapers ingame icons
33 Days Ago
Added "In Game Icon" field to ItemSkin, allowing us to override the sprite we use in spraycan, crafting and repair bench menus Useful when we want a branded icon in the store but still need a normal item icon to appear in-game. Only applies for skins that do not have proper items, like wallpapers
33 Days Ago
Cull hackable crate world canvases by distance (around 150m) Its a global networked entity so the canvas was enabled for all players on the map
33 Days Ago
merge from main
33 Days Ago
merge from naval_update
34 Days Ago
merge from naval_update/deep_sea
34 Days Ago
Disabled deep sea portals debug by default
34 Days Ago
merge from naval_update
34 Days Ago
merge from naval_update/deep_sea/billboards
34 Days Ago
Added billboards for the deep sea islands that can be seen from the mainland Fixed mainland portal position when in the deep sea
34 Days Ago
merge from naval_update/deep_sea
34 Days Ago
merge from deep_sea/billboards
34 Days Ago
Reduced main island billboard default scale, tweaked fog
35 Days Ago
Added a billboard for the main island when you're in the deep sea
35 Days Ago
merge from naval_update
35 Days Ago
Tweaked deep sea fog
35 Days Ago
Prevent open and close commands when the deep sea is busy (opening or closing)
35 Days Ago
Don't parent the exit portal, to keep it consistent with entrance portal
35 Days Ago
Partially reverted 134856, causing some issues
35 Days Ago
merge from naval_update
35 Days Ago
Toned down the waves when crossing the portal as its client only
35 Days Ago
merge from naval_update/block_items_boats
35 Days Ago
Block all items not deployable on tugboats on player boats as well
35 Days Ago
Deep sea icon for the map and death screen toggle button
35 Days Ago
Removed the collision on the deep sea portal buoys
35 Days Ago
merge from deep_sea
35 Days Ago
Don't kill deep sea manager and deep sea portals during the deep sea wipe
35 Days Ago
Restored cargoship global network behaviour to MainIsland
35 Days Ago
merge from naval_update
35 Days Ago
merge from deep_sea
35 Days Ago
merge from deep_sea/hackable_crate
35 Days Ago
35 Days Ago
merge from deep_sea
36 Days Ago
Removed deep sea island tree spawning code, not needed anymore
36 Days Ago
merge from deep_sea
36 Days Ago
Added "Cannot build in the deep sea" toast when trying to build in the deep sea
36 Days Ago
merge from naval_update
36 Days Ago
merge from deep_seaa