userFlaviencancel

6,041 Commits over 790 Days - 0.32cph!

17 Days Ago
Compile fix 3/2
17 Days Ago
Compile fix 2/2
17 Days Ago
Compile fix 1/2
17 Days Ago
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17 Days Ago
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17 Days Ago
merge from swedishlanguage_fix
17 Days Ago
Fixed swedish language not selectable in the language dropdown
17 Days Ago
merge from demobrowser_command_fix
17 Days Ago
Fixed demo.browser command
17 Days Ago
merge from oldmenu_purge
17 Days Ago
Deleted old Main Menu prefab folder
17 Days Ago
Removed UI_ConfirmationPopup, we have UI_Popup Fixed demo recorder UI while im here
17 Days Ago
Folder cleanup, renamed some classes
17 Days Ago
Deleted all the old main menu code, updated some old references Moved some stuff around and renamed some classes
17 Days Ago
Deleted and moved more stuff
17 Days Ago
Compile fix post merge
17 Days Ago
merge from main
17 Days Ago
Fixed client/server serialized field mismatch in HeldEntity
17 Days Ago
merge from deepsea_fixes
17 Days Ago
RHIBs cannot enter the deep sea
17 Days Ago
Fixed players not being notified by IReceiveDeepSeaNotifications when leaving/entering deep sea We weren't calling it for passengers of vehicles
17 Days Ago
Deep sea is closed when the server just wiped Convared under deepsea.openOnServerWipe
17 Days Ago
Clearer feedback in editor when using the deepsea.enabled convar
17 Days Ago
Better fix for the portal map marker nre Compile fixes
17 Days Ago
merge from wantedposters_canvas_fix
17 Days Ago
merge from prefab_preprocess_fix
17 Days Ago
Deep sea cooldown in between each opening is random Added deepsea.wipeCooldownMin and deepsea.wipeCooldownMax Default range is 1.5h -> 2.5h
17 Days Ago
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17 Days Ago
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17 Days Ago
Some new nodes and optims wip
17 Days Ago
Fixed UIDeepSeaPortalMarker NRE
17 Days Ago
Increased the default interval in between each entity spawn when the deep sea is opening Added deepsea.entities_spawninterval and deepsea.spawngroups_spawninterval convars
19 Days Ago
Some optims on CollectInventory, needs more work later
19 Days Ago
Improved copy paste behaviour Cleanup
19 Days Ago
Optims: notify the computer when the data network changed and needs to be repolled, instead of polling every tick
19 Days Ago
Booleans are using toggles instead of input fields Added debug convar, prints each node and connection state Cleanup and optims
20 Days Ago
Fixed some bugs with the default inputs and invoke method node
20 Days Ago
Added copy/paste support
20 Days Ago
Added import/export buttons
20 Days Ago
Added delay node Added tooltips on the node ports, shows the type
20 Days Ago
Node inputs can be inlined with input fields When connected the input field is disabled and the data comes from the incoming data
20 Days Ago
Added multi selection in the node graph
21 Days Ago
Set power node fixes
21 Days Ago
Added data hub item, acts as a data combiner - 3 inputs 1 output
21 Days Ago
Plugged the viewmodel prefab in
21 Days Ago
Folder cleanup
21 Days Ago
Updated UpdateLookingAt to ignore IO entities that arent matching the wiretool type you're holding Way easier to wire chips when holding the ethernet tool, and chips cannot block electricity wiring
21 Days Ago
Fixed FixCaret TMP_InputField NRE
21 Days Ago
Computer has multiple 'power out' slots that you can power using the graph
21 Days Ago
Fixed the config input fields fuckery