userFlaviencancel

5,201 Commits over 670 Days - 0.32cph!

33 Days Ago
Fixed item test RPC factory
33 Days Ago
Fixed NRE when spawning auto NPC turret ent without their targetTrigger set Fixed NRE when spawning legacy shelter
33 Days Ago
FindBaseCombatEntityPrefabs exclude prefabs with CannotBeCreated tag Assigned the CannotBeCreated tag to cartable base prefab
33 Days Ago
Compile fix, third times the charm
33 Days Ago
Compile fix again
33 Days Ago
Compile fix
33 Days Ago
Moved all test runner convars to DEBUG only
33 Days Ago
Make sure the shore vector array is not filled with NaN values when water system is null
33 Days Ago
Actually we can't use ResetStaticFields here, its in a DEBUG define Added the ResetStaticFields method in TestRunner.cs
33 Days Ago
ResetStaticFields on TestRunner
33 Days Ago
Updated folder paths, updated test list
33 Days Ago
Renamed Tests folder to AutomatedTests
33 Days Ago
Wrapped all the test code in #if DEBUG
33 Days Ago
▍▉▄▉▉ ▄▌ ▄▍▍▋ ▊▅▅▆▆▊ ▇▋▊▆ ▊▅ ▆▆█▄█▅ ▆▇▌▅ ▌▆▌▍▄▊▄ ▅▇█▋ ▋▇ ▊▋▄▋▄█▋ ▋█▆▇▋▇▅ ▄█ ▌▊▉ ▌█▇▌█▇▊▊ ▊▉▍▆█▉▌▋ ▆██▅▌▄█ █▍▉'▆ ▊▉▄▋█▋ ▆▌▍▇▍▊▇ █▋▄▅█▍▌ ▅█ ▇▋▄▇█▊▌▍ ▌▍▍▄▍▅▊▋█ ▉▆ ▋▍▇ ▇▌▅▋▅
33 Days Ago
Fixed FindPrefabPathsByLabel returning assets that contained the target label ("BaseVehicle" was returning assets with "BaseVehicleSeat" for example)
33 Days Ago
Compile fixes
33 Days Ago
▊▊▅▊▌ ▋▇▉▇ ▆█▋▋▌▇▅▅▇▋▇▇▊_▍▇▉
33 Days Ago
▅▇███ ▌▌▄▆▍ ▋▍▄▇▊▉▊▋ ▋▍▆▇▋▄█▄▇ ▍▊▊▇▋▍▍ ▍▅█▅▅▉▍ ▋▊█▊▍
34 Days Ago
Strip LOD component from fridge power plate in skin viewer
34 Days Ago
merge from store_fixes
34 Days Ago
merge from store_fixes
34 Days Ago
Cherrypick 134076, fixes hero NREs when entering playmode with no domain reload
34 Days Ago
▄▆█▇▇ ▄▆▇▆▆█▋▇▉▉▍ ▅▋▊▆▆ ▊▊▉█▇▆▌ █▊ ▊▄█▄ █ ▆▌▅ ▋▇▆▇ ▄▊▅█▇ █▆ ▋▉█ ▄▍▅█▉ ▍▍▄▌▇▌▊▊█ ▆▆▄▆ ▅▄▍▇▍ ▌▊▄█▄ ▄▋▊▋▅ ▆▄▉▍▄▋▍▆ ▋█ ▍▉▇▄▊ ▅▄▇▄▊█ █▋▍▇
34 Days Ago
Fixed missing fridge power plate in skin viewer, removed the skin viewer bespoke model and use the game model instead
34 Days Ago
Fixed Owned tag overlapping with header text on skin tiles
34 Days Ago
Items in the cart are now translated correctly
34 Days Ago
Fixed gallery arrow showing up in the soundtrack DLC page
34 Days Ago
merge from skins_ingameicon
34 Days Ago
Set locomotive and workcart canvas LOD component as dynamic
34 Days Ago
merge from ui_overhead_optims
34 Days Ago
Keep the inventory canvas enabled when invisible, its causing issues with the item icon using legacy texts
34 Days Ago
merge from ui_overhead_optims
34 Days Ago
merge from main
37 Days Ago
merge from store_fixes
37 Days Ago
Fixed Steam DLC prices currency mismatch in the in-game store
37 Days Ago
Added a mask for the dlc tab
37 Days Ago
Fixed owned Steam dlc not being added to the owned items dict
37 Days Ago
Manifest
37 Days Ago
Compile fix, codegen
37 Days Ago
Moved storage adaptor protobuf to 217 209 to 216 is reserved for naval_update Codegen
37 Days Ago
merge from main
37 Days Ago
merge from deep_sea
37 Days Ago
Fixed portal backing colliders being rotated the wrong way, they were not using the portal rotation Renamed some stuff to avoid confusion
37 Days Ago
merge from ui_overhead_optims
37 Days Ago
Cull IO counter canvas by distance
37 Days Ago
Cull all monument RF painting signs by distance S2P both oil rigs and excavator (oil rig will conflict with naval_update, will have to be stomped and redone)
37 Days Ago
Workcart and locomotive cockpit canvases are disabled when the vehicle is off Also culled by distance
37 Days Ago
Added GameObjectLOD on missile silo wipe laptop world space canvas S2P missile silo
38 Days Ago
▋▆▍▅▋▄▅ ▉▇▊ ▉▊ ▅▆▉▋▌▉▅▄▄▋▍▌▇█▋▌█▅▌▌█▉::▌▇▌▊▄▅▅▉▌▊▉ ▇▌▆▇ ▍▄▅▋▆▄▍▇▄ ▋ ▆▇▆▅▅ ▌▊▅▉▇▆ ▌▆ ▉ ▄▍█▍▇▆▄▊█
38 Days Ago
Manifest update