userFlaviencancel

1,714 Commits over 335 Days - 0.21cph!

55 Days Ago
merge from main
55 Days Ago
merge from main
55 Days Ago
Fixed ballista rotations nonsense IK tweaks, reduced clipping with player body Tweaked server colliders
55 Days Ago
Ballista ammo models Reduced ballista recoil
55 Days Ago
Manifest
55 Days Ago
merge from siege_weapons
55 Days Ago
Deleted old battering ram prefab
55 Days Ago
SiegeTower DoPrepare Restored catapult constructable mats Manifest
55 Days Ago
Moved everything from Assets/Prefabs/SiegeWeapons/ to Assets/Content/Vehicles/SiegeWeapons/ Cleaned up obsolete prefabs
55 Days Ago
Minor catapult fixes
55 Days Ago
Catapult decal component
55 Days Ago
Implemented catapult rig Retargeted placeholder anims
55 Days Ago
Battering ram fuel gauge Minor tweaks and NRE fixes
55 Days Ago
Fixed pulling interaction not reappearing after being canceled server side
56 Days Ago
Hitting something with the battering ram damage its head The ram is unusable when the head is too damaged You can repair it using HQM
56 Days Ago
merge from main
56 Days Ago
Fixed SKS description using the SAR token
56 Days Ago
Added a progress bar when reloading the catapult
56 Days Ago
Fixed battering ram wheels LOD not set to dynamic Increased culling range
56 Days Ago
Battering ram door fixes, will need more work later
57 Days Ago
Fixed release interaction showing up for all clients and not only for the pulling player
57 Days Ago
Fixed battering ram going crazy when hit by an HV Set repair target items for ballista and catapult
57 Days Ago
Set the battering ram door position sync to fixed update Battering ram protobuf
57 Days Ago
Wip battering ram head install system
57 Days Ago
Battering ram back door wheels logic
58 Days Ago
Battering ram impact effect based on hit material
58 Days Ago
Battering ram can't damage building blocks above the stone grade
58 Days Ago
Codegen, not trusting the auto merge
58 Days Ago
Set all siege weapon items to the weapon category Reduced stack size to 1
58 Days Ago
Fixed catapult NRE when loading in incendiary ammo
58 Days Ago
merge from siege_weapons
58 Days Ago
Tweaked battering ram seat position Adjusted steering wheel min max angles, added playerModel steeringTargetDegrees
58 Days Ago
Phrase update
2 Months Ago
merge from main
2 Months Ago
Battering ram back door opening/closing
2 Months Ago
Battering ram cabin detailed colliders
2 Months Ago
Restored battering ram placeholder animations Steering wheel IK Better colliders
2 Months Ago
Battering ram door wip settings
2 Months Ago
Battering ram door prefab
2 Months Ago
Battering ram back door physics tests
2 Months Ago
Battering ram constructable prefab stages
2 Months Ago
compile fix
2 Months Ago
merge from siege_weapons
2 Months Ago
Code cleanup, comments Deleted old prefabs
2 Months Ago
Ballista reloading client prediction
2 Months Ago
BallistaGun now inherits from BaseVehicleSeat and is spawned as a seat Fixes a lot of annoying issues and decouples it even more
2 Months Ago
Updated boulders ui pickup sounds Back to the generic burlap bag as dropped item prefabs for now
2 Months Ago
Boulder and explosive boulders dropped item prefabs and icons
2 Months Ago
Show catapult ammo model in the basket, based on the item loaded
2 Months Ago
Fixed battering ram jittery reverse speed