userFlaviencancel

5,573 Commits over 731 Days - 0.32cph!

55 Days Ago
Tweaked FOV multiplers
55 Days Ago
Reduce the camera fov a little bit when mounted to the rear turret, to fix the mesh clipping in the camera
55 Days Ago
Added PTboat mounted turret dry fire effect
55 Days Ago
Updated test list to include all the latest naval entities Exclude all boat building blocks from raiding tests (boat building blocks do not take damage from rockets)
55 Days Ago
Scientists mounted on pt boat turrets cannot target invisible players
55 Days Ago
Removed a dupped check in OnTick
55 Days Ago
Fixed scientist boats turning their engine on and off repeatedly when ai.move is false
55 Days Ago
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55 Days Ago
merge from naval_update/deep_sea/toast_fix
55 Days Ago
merge from main
55 Days Ago
Added space station building skin store page Fixed the building skin names phrase fuckery, added new tokens used exclusively in the store
55 Days Ago
Added LR space station to the weapons category
55 Days Ago
Added LR300 space station store page
56 Days Ago
Remove store.extraitems and added store.extrageneralitems and store.extraweeklyitems Its simpler and less confusing for extra items that aren't uploaded to steam yet
56 Days Ago
merge from main
56 Days Ago
Added birthday balloon pack to the skin viewer, material needs to be reviewed, texts sorting too Includes some code fix for packs with no itemdef associated
56 Days Ago
Floating city farm barge door now plays chainlink sounds
56 Days Ago
Added birthday hat to the store skin viewer
56 Days Ago
Phrase contexts
56 Days Ago
Phrase update
56 Days Ago
"Your boat is not strong enough" toast only triggers when you try to cross with a boat, crossing with a mini shows the "You need a boat" toast
56 Days Ago
merge from main
2 Months Ago
Fixed the wrong toasts showing when crossing the deep sea unmounted but parented to a boat When waking up, you are unparented for a few frames, causing some fuckery
2 Months Ago
merge from deep_sea
2 Months Ago
Fixed being able to build in the deep sea when looking at an entity
2 Months Ago
Removed deep sea hackable crate map marker
2 Months Ago
merge from deep_sea
2 Months Ago
Fixed repel forces blocking whitelisted boats inside the deep sea
2 Months Ago
merge from deep_sea
2 Months Ago
Removed MonumentInfo components used in the deep sea Added a safeguard in MonumentInfo so monuments in the deep sea aren't added to TerrainMeta.Path.Monuments, it causes issues down the line when the deep sea closes
2 Months Ago
merge from deep_sea
2 Months Ago
Fixed NRE when calling AdminKillNoLoot on BoatAI, storage container ent wasn't loaded yet...
2 Months Ago
Fixed rad volumes still spawning on the exit side of the deep sea
2 Months Ago
merge from naval_update
2 Months Ago
merge from naval_update/deep_sea
2 Months Ago
Don't bother looking for passengers if we're trying to teleport a BasePlayer
2 Months Ago
Fixed weather changing abruptly when entering the deep sea exit portal Compile fix
2 Months Ago
merge from naval_update
2 Months Ago
Fixed snow inside the entrance deep sea portal
2 Months Ago
merge from naval_update/deep_sea
2 Months Ago
Improved the deep sea billboards spawning positions
2 Months Ago
Fixed portal backing collider not spawning after a save loading. Added it to the prefab directly instead of spawning it in code, much simpler
2 Months Ago
merge from naval_update/deep_sea
2 Months Ago
Fixed phrase conflicts
2 Months Ago
Teleport trigger can also show toats
2 Months Ago
Players cannot enter the deep sea when its about to close Added toasts telling you why you cant enter (or leave) - when its about to wipe - when you don't have the right boat - when you don't have a boat (swimming)
2 Months Ago
Fixed blacklisted vehicles being blocked before reaching the portal when trying to exit the deep sea, they're now blocked halfway through like when entering
2 Months Ago
Print deep sea radiation amount in deepsea.printState command
2 Months Ago
Tweaked end of deep sea wipe radiations
2 Months Ago
merge from naval_update