userFlaviencancel

7,171 Commits over 943 Days - 0.32cph!

1 Year Ago
Fixed adobe and legacy wall and gate packs appearing twice in the store building skin category
1 Year Ago
merge from decor_lighting_dlc/storepage
1 Year Ago
Addded mannequin to the store decor category
1 Year Ago
Fixed store takeover editor following the localization changes
1 Year Ago
Skin list update
1 Year Ago
1 Year Ago
Skin asset name
1 Year Ago
Ceiling fluorescent light is now a redirect skin of the ceiling light Power consumption upped to 2 Affects growables
1 Year Ago
merge from main
1 Year Ago
merge from decor_lighting_dlc
1 Year Ago
ContainerIOEntity now has a isLockable field Made the wall cabinet lockable
1 Year Ago
Media assets, store page
1 Year Ago
Baseline
1 Year Ago
merge from decor_lighting_dlc
1 Year Ago
Removed light occludee on chandelier main point light as its dynamic
1 Year Ago
merge from crafting_search_improvements
1 Year Ago
Crafting menu search now works with redirect skins ie: "throne" will return the Chair item as it has a Ice Throne redirect skin
1 Year Ago
Fixed string lights not returning the full amount of item used when picked up
1 Year Ago
merge from ui_mipmaps_fixes
1 Year Ago
Wheat icon mipmap group set to UI
1 Year Ago
merge from main
1 Year Ago
merge from decor_lighting_dlc
1 Year Ago
Fixed string lights with no wire slack looking terrible
1 Year Ago
Fixed fairy and string lights wire thickness causing issues when not using wire slack
1 Year Ago
merge from naval_update/deep_sea
1 Year Ago
Fixed deep sea spawning erroring on other scenes
1 Year Ago
Disabled deep sea island spawning on that branch, its causing errors when entering play mode from other scenes than Craggy
1 Year Ago
Removed sound player on chandelier guide
1 Year Ago
Added a collider on the game trace layer to spotlights
1 Year Ago
Chandelier world model fixes
1 Year Ago
Chandelier not deployable on deployed layer Some tweaks to fluorescent light deploy volumes
1 Year Ago
merge from ui_mipmap_fixes
1 Year Ago
Tagged more item icons to use the UI mipmap group
1 Year Ago
Null check just in case
1 Year Ago
Fixed mannequin losing its skins
1 Year Ago
Force mannequin to always use male body type
1 Year Ago
merge from decor_lighting_dlc
1 Year Ago
Mannequin can be deployed on tugboat
1 Year Ago
Fluo ceiling light deploy volume tweaks
1 Year Ago
Can only deploy chandelier on flat surfaces Can't deploy chandelier on the deployed layer
1 Year Ago
Added construction to the table lamp deploy vol layer mask
1 Year Ago
Fixed mannequin loot panel title being "Locker"
1 Year Ago
merge from decor_lighting_dlc
1 Year Ago
Can't drag and drop items on a backpack equipped to a mannequin
1 Year Ago
Removed the chair model from beanbag prefabs Increase max mount distance
1 Year Ago
Moved "mountedAnimationSpeed" field up from BaseVehicleSeat to BaseMountable, so we can use it on chairs Set the bean bags anim speed to 1
1 Year Ago
Larger prevent building volume for the mannequin, so we cant deploy stuff on its head
1 Year Ago
merge from ui_mipmaps_fixes
1 Year Ago
Tagged more UI assets to use the UI mip map group
1 Year Ago
merge from main