userFlaviencancel

7,960 Commits over 1,004 Days - 0.33cph!

12 Months Ago
Cherrypick RendererBatch changes from 134527, prevents monument prefabs reimport when switching in between CLIENT and SERVER
12 Months Ago
Compile fix
12 Months Ago
Restored AutomatedTests scene in Scenes menu
12 Months Ago
Added back PasteEntitiesEditMode in copypaste so we can edit raiding test scenarios Had to split PasteEntitiesInternal into multiple methods
12 Months Ago
merge from main
12 Months Ago
merge from main
12 Months Ago
Added a setting in the editor prefs to disable tests list export when entering play mode Disabled by default
12 Months Ago
TestTrees cleanup
12 Months Ago
Cleaned up client/server ores tests Added comments
12 Months Ago
Fixed item test RPC factory
12 Months Ago
Fixed NRE when spawning auto NPC turret ent without their targetTrigger set Fixed NRE when spawning legacy shelter
12 Months Ago
FindBaseCombatEntityPrefabs exclude prefabs with CannotBeCreated tag Assigned the CannotBeCreated tag to cartable base prefab
12 Months Ago
Compile fix, third times the charm
12 Months Ago
Compile fix again
12 Months Ago
Compile fix
12 Months Ago
Moved all test runner convars to DEBUG only
12 Months Ago
Make sure the shore vector array is not filled with NaN values when water system is null
12 Months Ago
Actually we can't use ResetStaticFields here, its in a DEBUG define Added the ResetStaticFields method in TestRunner.cs
12 Months Ago
ResetStaticFields on TestRunner
12 Months Ago
Updated folder paths, updated test list
12 Months Ago
Renamed Tests folder to AutomatedTests
12 Months Ago
Wrapped all the test code in #if DEBUG
12 Months Ago
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12 Months Ago
Fixed FindPrefabPathsByLabel returning assets that contained the target label ("BaseVehicle" was returning assets with "BaseVehicleSeat" for example)
12 Months Ago
Compile fixes
12 Months Ago
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12 Months Ago
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12 Months Ago
Strip LOD component from fridge power plate in skin viewer
12 Months Ago
merge from store_fixes
12 Months Ago
merge from store_fixes
12 Months Ago
Cherrypick 134076, fixes hero NREs when entering playmode with no domain reload
12 Months Ago
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12 Months Ago
Fixed missing fridge power plate in skin viewer, removed the skin viewer bespoke model and use the game model instead
12 Months Ago
Fixed Owned tag overlapping with header text on skin tiles
12 Months Ago
Items in the cart are now translated correctly
12 Months Ago
Fixed gallery arrow showing up in the soundtrack DLC page
12 Months Ago
merge from skins_ingameicon
12 Months Ago
Set locomotive and workcart canvas LOD component as dynamic
12 Months Ago
merge from ui_overhead_optims
12 Months Ago
Keep the inventory canvas enabled when invisible, its causing issues with the item icon using legacy texts
12 Months Ago
merge from ui_overhead_optims
12 Months Ago
merge from main
12 Months Ago
merge from store_fixes
12 Months Ago
Fixed Steam DLC prices currency mismatch in the in-game store
12 Months Ago
Added a mask for the dlc tab
12 Months Ago
Fixed owned Steam dlc not being added to the owned items dict
12 Months Ago
Manifest
12 Months Ago
Compile fix, codegen
12 Months Ago
Moved storage adaptor protobuf to 217 209 to 216 is reserved for naval_update Codegen
12 Months Ago
merge from main