userFlaviencancel

6,656 Commits over 851 Days - 0.33cph!

1 Year Ago
Roof and triangle roof LOS tweaks
1 Year Ago
Triangle floor and triangle foundation tweaks
1 Year Ago
Some tweak and fixes Added new los pos to all building blocks
1 Year Ago
merge from softcore_update/tc_antigrief_fix
1 Year Ago
merge from softcore_update/deployable_corpse/open_interaction_fix
1 Year Ago
Half wall and low wall additional LOS check pos
1 Year Ago
LOS check position fixes Added new check pos for walls
1 Year Ago
Line of sight checks on the client
1 Year Ago
Added a new setting to Construction to define alternative LOS check positions when running building LOS checks Added a few pos to the foundation and floor prefabs, this fixes the constant 'Line of sight blocked' error messages when building Still very wip
1 Year Ago
Fixed NRE on server startup when loading a player mounted to a saddle that belonged to an invalid mountable (horse prefab name was changed)
1 Year Ago
merge from tunacanlamp_preventbuilding_fix
1 Year Ago
Fixed tuna can lamp blocking placement through walls, its prevent building volume was quite large Also fixed its bounds that were completely off, causing issues with LOS checks and error messages
1 Year Ago
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1 Year Ago
Fixed audio.speakers setting stopping any playing looping sounds. Was abused by players to stop ambient looping sounds
1 Year Ago
merge from oldhorse_purge
1 Year Ago
Fixed NRE when killing horses
1 Year Ago
merge from cavebucket_tincanalarm_fix
1 Year Ago
Fixed cave bucket lift not triggering the tin can alarm S2P all caves
1 Year Ago
merge from xorswitch_restart_fix
1 Year Ago
Compile fix Test list
1 Year Ago
merge from xorswitch_restart_fix
1 Year Ago
Snap to zero paste option implementation
1 Year Ago
Copypaste compile fix Added LoadFileFromBundles Added snap to zero paste options
1 Year Ago
BasePlayer and RPC factory compile fixes
1 Year Ago
Fixed XOR Switch briefly sending power after a server restart
1 Year Ago
merge from main (not compiling, copypaste conflicts need to be looked at)
1 Year Ago
merge from Easter_event_2025
1 Year Ago
Fixed EggUpdater NRE when disconnecting mid event
1 Year Ago
Revert 118646
1 Year Ago
merge from maxauth_clear_fix
1 Year Ago
merge from maxauth_clear_fix
1 Year Ago
Fixed clear auth interaction not showing up for non-authed players on auto turret and tugboat when max auth was reached (softcore) SetAuthRadius now works with VehiclePrivilege
1 Year Ago
merge from navigationevents_fix
1 Year Ago
Disabled event system navigation events to fix longstanding issues when playing with a controller plugged in. Character stuck in place after renaming a sleeping bag for example Added an option in the accessibility settings to enable it back, as it may be required by some accessibility devices
1 Year Ago
merge from oldhorse_purge
1 Year Ago
Removed old saddle prefabs Renamed all RidableHorse2 mentions in the code
1 Year Ago
Manifest
1 Year Ago
Removed old horses code and prefabs Renamed RidableHorse2 -> RidableHorse
1 Year Ago
merge from gibs_skin_fix
1 Year Ago
Fixed single armored and metal doors playing wood sounds when destroyed
1 Year Ago
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1 Year Ago
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1 Year Ago
merge from inputfield_chinese_fix
1 Year Ago
Fixed TMP_InputField GenerateHightlight OOB error when typing Chinese characters in chat (and some other languages)
1 Year Ago
Vending machine merge Added dropLootDestroyPercent to ContainerIOEntity
1 Year Ago
merge from groundwatch_nre_fix
1 Year Ago
Fixed GroundWatch always treating non-entity colliders as invalid
1 Year Ago
merge from main
1 Year Ago
merge from Easter_event_2025
1 Year Ago
Fixed eggs spawning over terrain holes