branchrust_reboot/maincancel

39,882 Commits over 4,566 Days - 0.36cph!

12 Months Ago
merge from sort_stack_fix,
12 Months Ago
Merge from puzzle_reset_hotfix
12 Months Ago
merge from multidrop_nre_fix
12 Months Ago
merge from server_occlusion_height_fix
12 Months Ago
merge from green_hazmat
12 Months Ago
merge from storepage_fixes
12 Months Ago
subtract 136367
1 Year Ago
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1 Year Ago
SoundDefinition can specify if a sound should stop when its parent is destroying instead of always finishing rpg7 viewmodel anim sounds stop on parent destroy
1 Year Ago
default ttk values to 1.0
1 Year Ago
Disable dynamic occlusion pausing until further fixes because it seems to be enabling static occlusion long before parenting is finalized, causing it to think the static position is 0,0,0
1 Year Ago
updated minifridge box collider
1 Year Ago
Updated storage adaptor volumes, now able to place on top of mini fridge under half height
1 Year Ago
Radtown puzzle door fix Radtown bridge missing mat fix, maybe
1 Year Ago
minifridge techtree unlocking
1 Year Ago
merge from diving_goggles_fix
1 Year Ago
reduced texture sizes of minifridge textures changed texture import settings to reduce emissive bleeding
1 Year Ago
Merge from minifridge
1 Year Ago
merge from fix_has_respawn_options -> main
1 Year Ago
Show a right click context option to add the selected item to the current tech tree graph
1 Year Ago
Merge from rpg_skin
1 Year Ago
Update TerrainCopyPaste to generate undo snapshots before pasting
1 Year Ago
Fixed tech tree editor window populate buttons not working
1 Year Ago
Merge: from baseplayer_serverupdateparallel - Optim for OcclusionV2 - remove extra hash lookup in a busy loop Tests: with UsePlayerUpdateJobs 2 - toggled invis in close proximity and far away, suicided away from spawn and flew back, teleported around
1 Year Ago
Merge from fix_use_bundles
1 Year Ago
merge from fix_dynamic_occlusion_pooling -> main
1 Year Ago
Merge: from baseplayer_serverupdateparallel - Bugfix for UsePlayerUpdateJobs 2 not replicating players for spectators - Bugfix for leaking players in occlusion groups Tests: spectated players from far away. Inspected server state after killing a sleeper
1 Year Ago
merge from puzzle_reset_changes -> main
1 Year Ago
merge from puzzle_reset_changes -> main
1 Year Ago
merge from Minifridge_IndustrialAdapter
1 Year Ago
rocket launcher rpg despawn set
1 Year Ago
delete phantom minifridge icon in root
1 Year Ago
merge from cargo_egress_fix
1 Year Ago
Remove scrap cost from io table to bring in-line with workbench
1 Year Ago
merge from green_hazmat Steamunlock - todo
1 Year Ago
Merge: from spectate_dontfloodsnapshots - Bugfix for occlusion not destroying all players in UsePlayerUpdateJobs 2 mode Tests: 2p on craggy - used hill as obstruction, checked entity lists on both clients in editor
1 Year Ago
merge from minifridge lighting and techtree - todo
1 Year Ago
Fixed incorrect elevator power usage
1 Year Ago
Merge from hackweek_boxsorting
1 Year Ago
Merge from puzzle_reset_changes
1 Year Ago
Merge from directional_foliage_displacement
1 Year Ago
merge from puzzle_reset_changes -> main
1 Year Ago
Let bots exec admin/dev commands, filter out NPCs from bot.exec, display a success message with bot.exec.
1 Year Ago
Ignore new multi command behaviour for binds, they already handled chaining before.
1 Year Ago
lowered research costs to be in line with new workbench values
1 Year Ago
Merge: from spectate_dontfloodsnapshots - Fixes spectate not working in UsePlayerUpdateJobs 2 case Tests: tried to spectate occluded player
1 Year Ago
Merge from horse_medsyringe_healing
1 Year Ago
merge from tax_convars_rename
1 Year Ago
Restored missing entities.RemoveAll in copypaste after filtering prefabs
1 Year Ago
Null checks in UI_DropsController to prevent menu NRE when loading playground