32,164 Commits over 4,018 Days - 0.33cph!
merge from turret_flashlight_fix
Added missing window quad
Increased the tint on the Caboose window glass. Players were confused whether you should be able to shoot through the windows (you cannot) as the glass was fairly difficult to see.
Fix caboose slot machine showing in incorrect position at mesh quality zero
Fix blackjack table not removing server collider on client
Added warning if card game needs to be destroyed after load
Validate storage state when card game entities load. Also fix error in PrePlayerDismount on loading saves.
merge from navmesh_stall_fix
subtracting
75856 navmesh_stall_fix due to causing a navmesh stall during startup
merge from navmesh_stall_fix
merge from item_move_fixes
merge from /player_movement_rpc
fixed powerlines baked LODs displaying backfaces on doublesided geometry
fixed incorrect material ID assignments on hvac_exhaust prefab
Fixed caboose killing players on load from save
Improvements to base drone sound code to sound better for manual controller drones
Fixed not being able to toggle showCamInfo if debugcamera_lock is enabled
Improved system for Blackjack loading from save. Fixes Blackjack not being playable after server restart.
Tools/Scene/Add Parent GameObject now sets the parent to the pos/rot/size of the target child
Now supports undo/redo
Extended caboose parent trigger height even further
Extended caboose parent trigger height
Fixed caboose slot machines not showing their UI canvas
merge from electricity_splitter_update_fix
merge from connected_time_fix
merge from halloween2022/fixes
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Card games now ignore input if the F1 console is open
Fixed disappearing volumetric lamplight on caboose
Fixed the disappearing carpet in the caboose
Disabled the curtain directly behind the poker table - it's really nice to be able to look at the scenery going by while you play
Fixe yet another case of Caboose culling scripts not being dynamic (candle flames)
Fixed platform parent not being assigned on Caboose, causing the train to not recognise players as still being onboard (would mean the train engine stopped)
Manifest update. Fixes unknown IDs on Caboose
Ran DoPrepare on all prefabs
Merge Caboose -> Main. Adds a caboose with Blackjack supporting Hit/Stand/Insurance. Split and Double Down options coming soon.
GameUI prefab changes the Unity wants to make
fixed issue with baseball bat
- wrong shader & wrong shader settings.
.mat file mustn't have been committed originally
Merge Caboose -> Main. Adds Insurance as a Blackjack option