branchrust_reboot/maincancel

33,121 Commits over 4,109 Days - 0.34cph!

4 Years Ago
Merge from render_scale
4 Years Ago
Merge from render_scale
4 Years Ago
added some requested cubes for map makers /modding/cubes
4 Years Ago
Gave the player a smaller collider when on a horse that better fits their actual size when on the horse. Hopefully fixes my newer more zealous clipping checks from booting players off when it shouldn't
4 Years Ago
Fixed regression bug, clothing with move speed modifiers no longer affecting movement speed in water or on ladders
4 Years Ago
merge from render_scale
4 Years Ago
Tweaked bunker entrances volumes due to AH issues
4 Years Ago
Merge from voiceprops/dlc
4 Years Ago
Merge NewWounding->Main
4 Years Ago
Manually lazy init the skin approval list (no more static constructor) Catch and log exceptions when building the approval list
4 Years Ago
Merge from render_scale
4 Years Ago
Extended bunker entrance building blocker volume Tweaked bunker ladder volume
4 Years Ago
Merge NewWounding->Main
4 Years Ago
merge from save214 (Staging wipe)
4 Years Ago
Fix crawl collider radius offset bug
4 Years Ago
Merge NewWounding->Main
4 Years Ago
Merge from voiceprops/dlc
4 Years Ago
Merge NewWounding->Main
4 Years Ago
Merge from render_scale
4 Years Ago
Merge from render_scale
4 Years Ago
Merge from voiceprops/dlc
4 Years Ago
If server saves while player is wounded, just have them die on load. They were getting stuck in wounded state forever.
4 Years Ago
Improved fix for picklechuting
4 Years Ago
Further prevent picklechuting by ignoring wounded damage immunity if it's fall damage
4 Years Ago
Re-check majority damage type when progressing from crawling to incapacitated state, not just when going from healthy to wounded (crawling)
4 Years Ago
Revert the previous poisoning commit to prevent "pickle cave diving"
4 Years Ago
Cancel pending poison damage when changing wounded state
4 Years Ago
Fix swimming and ladder climbing being extra slow
4 Years Ago
Medkit recovery from wounded no longer works with fall damage (prevent "one weird trick" to fall as far as you want)
4 Years Ago
If a player is on a ladder when they become wounded, make them fall off
4 Years Ago
Make the injure command less strict than the real thing, so we don't stop players using it right after being injured previously and so on
4 Years Ago
Don't let the 'injure' console command put the player into wounded state if they're in a situation where becoming wounded would usually be impossible (this will fix the "can still drive while wounded" thing).
4 Years Ago
Fix another NRE in GoToIncapacitated
4 Years Ago
Fixed error when using injure console command
4 Years Ago
Fixed not being able to crouch under half walls
4 Years Ago
Merge NewWounding->Main
4 Years Ago
Split the CanInteract method instead of using an overload. See if this fixes the mysterious MissingMethodException on Staging.
4 Years Ago
network++
4 Years Ago
full manifest update - build server times?
4 Years Ago
Merge from voiceprops/dlc
4 Years Ago
- Added the transitional animation for going from standing to crawling state - Fixed going to wounding state while crouching not showing the correct animation
4 Years Ago
Increase water factor when crawling, to account for the player's much lower head position
4 Years Ago
Don't allow climbing ladders while crawling
4 Years Ago
Added (admin only) console command "recover" as a partner to the existing "injure". Recovers from wounded state.
4 Years Ago
Merge NewWounding->Main
4 Years Ago
nametag profiling
4 Years Ago
binoculars only show nametag pips during the day fixed invisible nametags at certain angles reduced nametag pop-in delay
4 Years Ago
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4 Years Ago
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4 Years Ago
Merge from voiceprops/dlc