32,174 Commits over 4,018 Days - 0.33cph!
stricter shotgun trap placement
Converted jackhammer textures from core/generic workflow to the specular workflow.
jackhammer skinnable test
merge from loot_container_size
▄▇▄▊▊▄█ ▉▇▆▄▋▊▍█▇▆_▆▆█▆█▅▋█▋▊ ▆▌▌▅▉▍▍▆ ▊▉ ▇▇▋▉▌ ▍▋ █▇▄ ▋▆▄▋▌▆ ▇█▉▅▆▅▍█▆▊ ▉▄█▌▊▊▌▌ ▌▌█▍█▉ ▇▇▅▊ ▍▄▋▅▆ ▇▉▉▋█▇▆▇▇▆ ▅█▊▍██▄▇▆▌ ▄▋▇▄▄▌
██▍'▍ ▇█ ▅▄▄▅▌█▉▇▇▉ ▍▇▅▇▌ ▋▊▋▅▋▄ ▇▍█ ▄▋▋▌▆ █▄ ▇▌▄▆ (▍▆█▌ ▊▄▊▍▊▇▉▄▋ ▌▋ ▌▅▋▉▇▋▄▉▅▄▋)
standardized floor.triangle.twig collider with it's counter parts to prevent groundwatch issues on upgrading
█▌▉▉█▊ ▆▄▋ ▇▇▌▅▇▍ ▆▅ ▅▄▉▉▆▇▄▍█▇▅ █▌▆ ▆▍▌▉█ █▍█▍▊█ ▄▆▌▍▇ ▊▋█▅ ▊▉▇█▅▉█▉▍▇ (▅▉▍▅▅ ▍▇▌▉▌ ▅▊▅▌▅ ▅▄▆ ▄▅▊ █▄▊▊▊▉▇▇ ▌▍█ ▉▊▉▌▅▅ ▊ ▍▄▌▅ ▉▍▄█ █▆ ▄█▆█▌▊▋▉)
Large wooden box can no longer be clipped into world layer
▅▊▄▄▊ ▄▉███▉▉▅▅█_▇▇█▅▄▍▊▇▋▉▍▆ █▋ ▊▇▄▌▍▆▌█▅█ ▄▌▋ ▄▆▇▄█▄▆▋ ▄▌▅▆█ (█▆▆▉▊▌▅ ▊▌▅▉▋▅ ▌▉▍▆▍▄▅▆ ▊▅██▉ ▅▅▍▉▉▌▊▉▌▊▅▊ ▌▆ ▊▄▆▅▋ / ▇▇▆▋▌)
▉▅▉▄▇ ▋▇▍ ▌▊▌▊▊ ▉▍▆▆ ▇▄ ▄▆█▉▄▄▋-▍▇▇▉▉▊ ▌▌▉▊▆▋▊▆ ▍▇▆▊ ▋▊ ▋ ▄▌▅█▉▉▆█▄▉▉▍ ▉▋▍▉▆▅ (▅▌▌▍▆▍▉ ▊▋▄▍▆▌▇█▍ ▍▉▆▄▍▅ ▊▇█▄▋)
fixed clipping deployables on watch tower
▇▋▍▇▋ ▋▋▍▌▊▍█▅.▇▇▆▍▇▋▍▆█▆▆▆▊▄▇▅▅▉▉▊▊▋ ▇▊▆▆▋▌ ▄▊ ▋█▊▄▌ ▄▄▉▍▋▉▌▌ ▉▋▄▅▊▇ ▋▊▅█▋▉▊ ▄▊▊▄▄▅ ▅▌█▋▊▉▅▇ ▅▉▉▌▄▋▌
Fixed dying by poison damage not showing on the death screen
Update entity.uploadsign so it works with photo frames too
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merged from skins_recently_used
Fix water jug filling sounds always playing in first person for nearby players
Update all signs to allow updating textures from slightly further away (3m -> 5m)
Add error checking to entity.uploadsign to make sure the player is close enough to the sign to edit it (otherwise it'll look like it worked but the server actually ignored the change)
Fixed metal shopfront preventing construction placement in certain builds
merge from keylock_lock_on_deploy
renamed sodapoppin facemask to kitten facemask
Allow deployable placement inside watch tower
merge from satchel_skin_split
▌▅▅▊█ ▍▅▉▄▍▊▆▊▇▇.▇▌▇▇▉▊██▇▊▍▅█▍▄▋▌▆ (▊▍▊▍▍▄▅▆▉▅▅▄▉ ▍▋█▊▇▌▇▌▋█ ▋▋▍█▌ ▊▊▍▆▋ ▄▄█ ▋▇▍▇▆▆ ▅▆▆▇▅▍▇ ▍▆▋▌▉ ▇▌█▍ ▆▄▉ ▇▊▌ ▆▍▇█ ▍▇▋▆█)
▉▅▉▊▆██▋██▋▇▆▇▅▊▆▍▋▅▌▋▍▊▆▄▆▄▋ ▄▄▅ ▄▇▇█ ▋▅▆█▋▆▄▌▍▉▍▊▅▋▋█▄▄ ▉▋▅▍█▆▅ █▍ ██▉▇▍▍▋▍▄ (▋▆█▉▋▅ ▊▋▄ ▊▍▄▇▊▅▍ / ▋▊▆▌▊ ▍▇▇▇ ▉▇█ ▅▄▊▇ ▌▊▊▋▊▍▍▄▆ ▋▅█▉ ▍▅▌▇▇▅ ▇▉▅█▋▍▅ ▆▅▋▆▉▄▄▉ ▆▋▍█▆▌▊▅▉▍▌ ▌▋▇██ ▄▌▍▇▌▊▅ ▍▌▉▋▌▇▍▆▅█)
▇▌██▍ ▄▊▄▍▉▍█▍▌▊.▋█▋▇▅▉▅▆▄▉▇▆▌▊▆▇▊▌ (▉▉▊▅▆▌▉▉▆▊▄▉▊ ▊▋▇▉▆▇▊▊▉▅ ▉█▌▊▌ ▌█▊▆▆ ▊▇▆ ▄▉▅▌▋▊ ▆▉▅▉▍▊▉ █▅▄▍▄ ▅▍▇▄ ▋█▅ ▋▊▌ ▍▌▆▍ ▆█▇▍▄)
▉▌▄▇▊▇▍▌▍▇▇▆▊▆▆▉▇▌▄▌▋▋▄▍█▉▇▆▄ █▄▅ ▆▄█▅ ▅▊▋▊▋▊▅█▆▉▇▉▍█▌▊▇▄ ▇▌▌▄▍▄▄ ▊▋ ▉▇▆▄▉▋▄▇▋ (▄▇▄▄▉▉ ▊▌▆ ▋▆▊▉▇▋▅ / ▊▊▇▄▋ ▋▊▅▌ ▊▅▍ █▋▋▍ ▄▅▉▍▄▆▆▆█ ▄▋▆█ ▅▄▍▉▌▍ ▅▋▆▍▇▋▍ ▆▍█▊▇▉▍▇ ▉█▋▌▅█▇▅▊▋▍ ▇▊▊▉▅ █▉▌▊▅▋▅ ▅▅▄▄▇▋▋▊▆▇)
▌▉▋▅▉▅▆▉ ▌▆▅▋▇ ▆▍▅▄▅▇▋▇▍ ▄▊█▊ ▇▆▇█▍▇▇▉▆▉▇▉ (▊▄▋▍▄▍▍▋▇▋▆ ▇▄▍▌█▇ ▌█▄▊▌▌▄▆▇▆▋)
▋▍▇▋▊ █▇▉▉█▊▅ ▍▆▉▌▅▌▆▍ ▅█ ▋ ▍▇█▊▍▌▌, ▆▌▉▉▉ █▊▆ ▇▌▆█▍▋ ▍▍▊▊▄ ▅▌ ▄█▄▍ ▇▆ ▇█▆ ▋▇▋▋▆ ▌▉█▋▄▅ ▍▉▇▋▊▉▄▄▇▋▍▌▋ ▍▆█ ▉▉ ▅▆ ▆▋▄▄ ▌▊ / ▅█▄█ ▆▍▄ (▍▍▉ ▄▆▇▌▅▇ ▅█▌█ / ▄▋▍█▍▌▉ ▌▍▅█▇ ▌▄▇▉▍▌ ▉▄▌▋▄▋▇▇)
▊▋▉ ▍▌▍▉▉ ▄▍▋▄▅▅ ▋▇█ ▇▅█ ▉█▄▉▍▌▆▉ ▋▊▋▋▍█▅▇▇ ▉▊▉▅▇
▊▆▌ █▆▊▋▉ ▇▆▉▆▅▆ ▋▍▄ ▄▋▄ ▌█▆▍▄ ▋▄█▄▍▋▉▆ ▆▌ ▋▋█▉ ▊▋▅▆▉▆
▅▌█ ▆█▇▅▄▋ ▌▉▊▅ ▊▊ ▉▆▉▄▆ ▅▋▉▉▊ ▍▊▊ ▍▆▊▄▋▇ ▄▅▌█▅ ▌▌█ ▍▍▆▌▆ ▉█▅▄
Allow wielding items while siting on the sofa
profiling fix for GroawbleEntity.Server
twitch drop skin approval, updated revolver icon generation to remove clipping
▌▇▄▋▄▌▌ ▄▆█▊▇▌▇▆▄▅_▄▋▊▉▋▉▇█▅▇ ▆ ▉▉ ▆▌▍▄▌▊▍ ▆▄▄▊▅▄▉ (▍▆▅▇▆ ▊▊█▊▅▅▄▌ ▋▆▌▉▊█ ▊▆▌▇▌ █▊ ▄▍)
▉▌▊▅▊ ▇█▄▋▄▌▍.▊▅▌▉▅▊█▍▍▌█▅ ▆█▄▋▆▌ (▌▊ ▅▋▊▅) ▍▅▄▆█▌▅ ▅▉▊ ▄▆ ▄▄▆▄▍ ▋▋▋▇▉▌ ▅▇▊▋▌▆ ▅▌ ▌█▋▉▄ ▊▅▉ ▅▊▆▉▉▇▌▊ ▆▊▋▋█▍▍▋
vm bow - fixed thumb clipping through glove meshes
Thompson vm - Fixed finger clipping on admire anim
Added console.erroroverlay toggle convar.
Update Facepunch.Steamworks to fix swnet crash from last update