branchrust_reboot/maincancel

32,251 Commits over 4,048 Days - 0.33cph!

6 Years Ago
larger eat radius
6 Years Ago
horse decay
6 Years Ago
code cleanup
6 Years Ago
updated horse idle
6 Years Ago
█▍█▇▊ ▊▍▆▌▆▌▍▇▉▇
6 Years Ago
updated horse idle
6 Years Ago
no human eat effect for horse
6 Years Ago
horse updates: - updated walk to start/end in the passing position - tweaked blend in/out transition points - added looping idle - fixed hair clipping on walk
6 Years Ago
Phrases
6 Years Ago
Horses use flesh collider material (for blood effects)
6 Years Ago
Jenkinsfile
6 Years Ago
Updated background video
6 Years Ago
Tweaked font settings (should prevent chat lag)
6 Years Ago
save horses
6 Years Ago
Horse sound import setting tweaks
6 Years Ago
network++
6 Years Ago
horse eat sound tweaks horse water footstep tweaks
6 Years Ago
hooked up mount/dismount sounds
6 Years Ago
horse spawns compile fixes
6 Years Ago
More horse water footstep work Horse mount/dismount/eat loop sounds
6 Years Ago
Fixed snowman material
6 Years Ago
horses don't like deep water
6 Years Ago
horse breathing levels
6 Years Ago
saddle sound ref
6 Years Ago
horse fx
6 Years Ago
Horse water footsteps Horse saddle movement sounds More horse vocaliaztions
6 Years Ago
horse perf
6 Years Ago
horse network optimizations
6 Years Ago
compile issues improved horse visuals horse optimization transformUtil.GetGroundInfo now non alloc
6 Years Ago
fixed cargoship glass mat
6 Years Ago
glitchy horse footstep fix
6 Years Ago
tweaked horse blend times on controller
6 Years Ago
better horse movement on stairs
6 Years Ago
Disabled 'dynamic' on weapon VFX Particle System Cull scripts.
6 Years Ago
added 1st pass horse eating anim, added to animator
6 Years Ago
3rd person IK fix on world muzzle vfx.
6 Years Ago
Updated saddle textures/material
6 Years Ago
horse gallop update - fixed rear feet issue & looping hair movement
6 Years Ago
Battery cell tier 2 materials, textures, prefab, col & gibs
6 Years Ago
checkpoint mat fix
6 Years Ago
Phrases
6 Years Ago
Trim localization with newlines in tokens
6 Years Ago
Wounded use TMP
6 Years Ago
Fixed demo play back errrors
6 Years Ago
Added LODs to saddle (and hid stirrups on TestRidableHorse)
6 Years Ago
Team stuff uses tmp, localization, consistent colours, shadows where appropriate
6 Years Ago
Console uses monospace font again
6 Years Ago
Fixed loading screen text not being caps, rotated slightly
6 Years Ago
Added material test scene (so we can side by side on this branch and hdrp branch)
6 Years Ago
protocol++