32,249 Commits over 4,048 Days - 0.33cph!
Added eye_blinking and eye_movement convars
Merge from playeranimator_swap_test
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Hitch & Trough: Lods/Col/prefab setup/materials & textures
Added streamer mode to options menu
Skin.ReadDefaults NRE fix
Merge from unloadprefabs_2
Forced world serialization rebuild to refresh world file on clients that joined a new server and servers that wiped today
Scene2Prefab on swamps to fix checksum mismatch (Plastic subtract fuckup?)
Forced world serialization rebuild to refresh world file on clients that joined a new server and servers that wiped today
skin approval
LookRotation fix
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Disabled GraphicsRaycaster component on ChippyGame (perf)
Disabled raycast target on world UI of Chippy arcade and vending machine (performance)
disabled "no ideal mount" spam
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Subtracting
36501 (see #rust)
Fixed Rustige Egg not taking splash damage
Packet handling profiling
AI sense performance improvements at the cost of animals no longer sensing NPCs (but NPCs also no longer doing expensive visibility checks on other NPCs)
Removed default alt inputs causing phantom UI inputs
Switched back to multibox pruning broadphase for better physics performance, particularly on the server
Added skin memory usage to print_loaded_skins
Fixed atmosphere volume gradient issues causing overbrightness at night + tweaked swamp values
Enabled skin unloading by default for everyone
Merge from position_lerp_3