branchrust_reboot/maincancel

33,284 Commits over 4,109 Days - 0.34cph!

7 Years Ago
StatusLightRenderer is IClientComponent
7 Years Ago
Added StatusLightRenderer for more optimized handling of IO entity indicator lights Converted indicator lights on blocker and memory cell to StatusLightRenderer
7 Years Ago
Optimized IOnPostNetworkUpdate
7 Years Ago
Optimized IOEntity.PostNetworkUpdate (eliminated GC)
7 Years Ago
Rewrote IO entity response limiting (override ResponseLimited to true when desired, currently only ElectricalDFlipFlop and ElectricalBlocker) Moved IO entity network update call so the visual state of the IO entity always fits what has been sent to its children (now also only sends one network update even if the state updates 50 times in one tick)
7 Years Ago
Updated AI profiler hooks.
7 Years Ago
Added graphics.impostorshadow convar toggle
7 Years Ago
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7 Years Ago
added prevent build volume to Craggy Island puzzle
7 Years Ago
protocol++ manifest
7 Years Ago
added d type flip flop
7 Years Ago
Upkeep debug stuff
7 Years Ago
Merged in AI changes.
7 Years Ago
fixed monument puzzles
7 Years Ago
static generator has unlimited power
7 Years Ago
wiretool nobuildzone fixes
7 Years Ago
profile samples battery perf
7 Years Ago
Network++ Phrases
7 Years Ago
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7 Years Ago
battery logic fixes battery charge efficiency reduced to 50% cable tunnel works with batteries combiners are root entities !fixed tonnes of gears from recycling electrical components vastly increased laser detector range door manipulator works properly with fast toggle on/off while door is busy
7 Years Ago
WHY DO YOU HATE ME PLASTIC
7 Years Ago
Added hurt triggers to elevators so you're killed when they crush you
7 Years Ago
compile fixes
7 Years Ago
merge into main
7 Years Ago
skin approval
7 Years Ago
Added parenting trigger to procedural lifts Scene2Prefab launch site
7 Years Ago
Fixed model preprocessing not running on standalone server (and elevator trigger bone attachment not working)
7 Years Ago
Car battery / fixed rotation issues
7 Years Ago
battery update laser detector update
7 Years Ago
merge into main
7 Years Ago
Car battery meshes / textures
7 Years Ago
Build fix attempt #2
7 Years Ago
Build fix
7 Years Ago
Merge from entity_parenting_elevators
7 Years Ago
use translated names for objects instead of prefab names better wire connections better lookat info
7 Years Ago
fixed laser detector added flow blocker many bugfixes protocol++
7 Years Ago
Added anim events for wire renderer visibility
7 Years Ago
updated vm wire anims, updated cable skinning
7 Years Ago
reverted wire animator back to previous version
7 Years Ago
Metal Rowboat, materials textures, gibs and lods
7 Years Ago
merge into main
7 Years Ago
missing icon
7 Years Ago
compile fix
7 Years Ago
WireTool lookat info
7 Years Ago
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7 Years Ago
Client NRE fix
7 Years Ago
comiple fix
7 Years Ago
compile fix skin approval
7 Years Ago
merge into main
7 Years Ago
Removed unused method from BaseEntity (accidentally added in 29904)