34,499 Commits over 4,232 Days - 0.34cph!
    
    
    
        
        
        
            
            
            
                
                Steamworks update (server)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Beam/flashlight beam polish
 
                
                
                
                
                
             
         
        
            
            
            
                
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                LOD, batching and culling tweaks and fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from pre-release (wall frame and wall frame blocks / dungeons LODs)
network++
 
                
                
                
                
                
             
         
        
            
            
            
                
                bugfixes for laser/beam appearing off for other users under some conditions
 
                
                
                
                
                
             
         
        
            
            
            
                
                bugfix for attachment bonuses
lasersight recoil reduction reduced to 15%
lasersight hip/aim conefire reduced to half when active
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                disabled holosight dot projection for now ( improves jitter significantly )
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixes for RUST-535, RUST-537, RUST-540
 
                
                
                
                
                
             
         
        
            
            
            
                
                Phrases (fix for RUST-538)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Convar to enable/disable network caching
Convars containing network + save cache size in bytes
Don't store names in RPC cache (available in stringpool)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix for RUST-543 / Codelock was under toptier door collision proxy
 
                
                
                
                
                
             
         
        
            
            
            
                
                pumpkin plants live a max of 7 seasons
pumpkin plants die after being harvested 3 times
 
                
                
                
                
                
             
         
        
            
            
            
                
                Dumping item items and info in Bundles\items automatically (for people making websites, mods etc)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed lookingAt accuracy issues (door vs lock, nearby boxes etc)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked pumpkin + corn plant lod levels
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed missing collisions in military tunnels after LOD'ing
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                manifest + phrases + loot
 
                
                
                
                
                
             
         
        
            
            
            
                
                adjusted hp and cost of new gates and fences
 
                
                
                
                
                
             
         
        
            
            
            
                
                Call UpdateUserData for Steam
 
                
                
                
                
                
             
         
        
            
            
            
                
                Transparent surface fog fixes and normal encoding updates; touched all affected shaders
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed giveall returning when it should have continued
 
                
                
                
                
                
             
         
        
            
            
            
                
                Ambient lighting fixes for vertex lit surfaces (e.g. particles, speedtree LQ); touched all affected shaders
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fence protection properties (currently defined per-entity which is a bit meh)
Fence prefab updates (projectile passthrough, impact effects)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed the tornado of confusion that appears to have occured in the animal footstep folders
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tightened allwed ground deployment angle of shelves
 
                
                
                
                
                
             
         
        
            
            
            
                
                Got rid of legacy sleeping bag prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Increased sleeping bag nobuild volume height
 
                
                
                
                
                
             
         
        
            
            
            
                
                I'm feeling lucky: GamePhysics.CheckOBB now uses Unity's new Physics.CheckBox
 
                
                
                
                
                
             
         
        
            
            
            
                
                Foundation deploy volume update for RUST-457
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                fixed silencer and other attachments being visible while scoped
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Attempt at fixing glsl eye adaptation shader on 5.3.2p1
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed wall frame having lower health than doors
 
                
                
                
                
                
             
         
        
            
            
            
                
                Wall frame building shell protection
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed full frame shit being pickupable like doors
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed full frame shit being pickupable like doors
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed being unable to attach square foundations to triangle foundations on the twig + wood building tiers
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed ImageEffectRedirect trying to call disabled image effects (fixes warning spam on broken / unsupported image effects)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed invisible wood / stone / ore collectables (these need a proper model)