32,174 Commits over 4,018 Days - 0.33cph!
Merge CorpseParentingFix -> Main
merge from texture-memory-review2
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Fix "Painting UI is not open" spam when typing something that starts with P in the F1 console
merge from 3p_speargun_offset_fix
merge from teleport2marker_improvements
merge from mesh-memory-review
merge from 3p_eject_shell_fx_missing_weapons
merge from analytics_more_gpu_info
Add UNITY_EDITOR area in Buoyancy
Merge NewRagdollImprovements -> Main
merge from skip_death_screen (admin only)
merge from server_noconsole
merge from train_tunnels_railing_fix
merge from steam_friends_null_check
reworked padding on oilrig trims, disabled crunch compression (texture only changes)
Set player eye bodyRotation on the server to match their transform rotation on spawn. Fixes spawned players not having their rotation set on the server, causing their corpse ragdolls to not match their angle.
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Let blackjack dealer hit on a soft 17
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Fixed RenderingCommandBuffer error when equipping chainsaw
Missed RPC calls file changes
Update rowboat collider names to be clearer
Added a toast when player is dismounted from rowboat by seat clipping, which names the collider they clipped into and the entity it's on (if any). We can remove all this again once the bug is resolved.
merge from 3p_speargun_offset_fix/
merge from turret_attachments_unpowered_fix
merge from burst_icon_belt
merge from water_container_debugging
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Fixed sampler limit reached on some standard cloth variants; reduced sampler count on other shaders
Reverted de-duplication cleanup for breaking variant stripping (will try again later w/ manual stripping) => fix for current shader issues
merge from sky_lantern_height_fix
merge from nvg_fisheyedistortion_fix
merge from cactus_vs_scientist
merge from switch_passthrough_fix
merge from waterpump_grav_combiner_fix
merge from 3p_speargun_offset_fix
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merge from neon_sign_stacking