34,614 Commits over 4,444 Days - 0.32cph!
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toolbar_compile_simulator -> main
snapping_improvements_3 -> main
patrol_heli_crash_fix -> main
merge from nametag_clipping_fix
merge from centralized_mutes
merge from spraycan_infiniteammo
merge from no_build_zone_height_visual
merge from reenable_scrappy_damagefx
merge from autosave_paintings
merge from nametag_clipping_fix
fixed legacy gate missing damage volume
Merge from viewmodel_workshop_fix
Merge from trimmed_asset_warmup/scene_warmup
Add graphics.allowThreadedTextureCreation convar (default true) so we can test with threaded texture creation disabled
Merge from lighthouse_ladder_climb_fix
Merge from censorship_cubes_alt_look
Merge from fix_paste_stability -> main
merge from qol_print_queues -> main
merge from qol_autosave_convars -> main
Merge from hardcore_refresh
Merge from trimmed_asset_warmup/scene_warmup
merge from static_entities_hostile_fix
Update legacy wood store steam item
Merge from trimmed_asset_warmup/scene_warmup
merge from no_build_zone_height_visual
merge from fix_userbutton_steamid_copying
merge from invis_indicator
merge from static_entities_hostile_fix
merge from mummywraps_shadowlod
Merge from hardcore_refresh
Merge from hardcore_refresh
Merge from trimmed_asset_warmup/scene_warmup
Merge from trimmed_asset_warmup/scene_warmup
Merge from trimmed_asset_warmup/scene_warmup
Merge from trimmed_asset_warmup/scene_warmup
Hitting the following static objects no longer flag the player as hostile bbq chair, drumkit, hobo barrel, vending matchines, water catcher, workbench 1, xylophone, clan table, repair bench, food crate 1 and 2, crate basic, mine cart, food crate normal, medical crate, underwater crates
locker workshop guide fix
merge from marker_buttons
merge from reduce_log_history
merge from turret_minigun_fixes
merge from fix_ide_warnings
merge from storage_adaptor_clipping_fix
merge from modding_prefabs_july
merge from main Barrel_Monitor_Move
merge from dungeon_errors_primitive
merge from blocked_container_input_fix