branchrust_reboot/maincancel

34,706 Commits over 4,444 Days - 0.33cph!

11 Months Ago
Merge from tech_editor_improvements (Hardcore specific tech trees + layout fixes for all other tech trees)
11 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
11 Months Ago
Phrases
11 Months Ago
merge from new_menu
11 Months Ago
merge from new_menu
11 Months Ago
merge from new_menu
11 Months Ago
merge from phrase_applybutton
11 Months Ago
Add -> TryAdd in BuriedItems
11 Months Ago
Reduce texture size and/or enable compression on some textures
12 Months Ago
merge from new_menu
12 Months Ago
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12 Months Ago
merge from new_menu
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new_menu -> main
12 Months Ago
Merge: from benchmarking_update - Cleanup of obsolete EffectsBenchmark - Editor-only DemoBuildingsViewer supports user modification of scene, scene export and import into scene - Bugfix for infinite load loop in benchmarking flow Tests: used the DemoBuildingsViewer to modify and export couple bases, built standalone client to run BaseRaidBench
12 Months Ago
new_menu -> main
12 Months Ago
new_menu -> main
12 Months Ago
merge from shelves_whitelist
12 Months Ago
merge from reported_players_server_command
12 Months Ago
merge from metal_detector_dropped_items
12 Months Ago
merge from fix_attackheli_headlights
12 Months Ago
merge from new_menu
12 Months Ago
Merge from mission_tutorial_reset_fix
12 Months Ago
merge from new_menu
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Merge from hardcore_refresh
12 Months Ago
merge from new_menu
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merge from new_menu
12 Months Ago
Merge from decor_rock_pooling
12 Months Ago
merge from projectile_jobs
12 Months Ago
new_menu -> main
12 Months Ago
new_menu -> main
12 Months Ago
merge from fogmethod1 (clouds/fog/sky)
12 Months Ago
merge from dpv_bone_error
12 Months Ago
merge from ambiencezone_nre_fix
12 Months Ago
don't serialize shoreVectorTexture
12 Months Ago
merge from projectile_jobs
12 Months Ago
- Removed the Grab Pass from the Lake, Moonpool, Ocean, Ocean Fallback, and River shaders. The _BackgroundColorTexture already gets set for these via a blit in the WaterCamera script. - Fixed shader warnings in the WaterShore and WaterDepthNormals cginc files.
12 Months Ago
merge from new_menu
12 Months Ago
merge from new_menu
12 Months Ago
merge from new_menu
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Merge from cinematicEntity_fix
12 Months Ago
Merge from hardcore_refresh
12 Months Ago
merge from new_menu
12 Months Ago
new_menu -> main
12 Months Ago
merge from new_menu
12 Months Ago
Merge from hardcore_refresh
12 Months Ago
merge from new_menu
12 Months Ago
merge from new_menu 🎉
12 Months Ago
wall shelves now only placeable on walls, shocker, I know.
12 Months Ago
Merge from gpuinstancefix