113,192 Commits over 3,959 Days - 1.19cph!
Specify mid-clip fade in/out rules on a per-clip basis
Song setup tweaks
Make sure music stuff only runs on the client
Disable music by default (music.enabled convar)
Re-add music intensity increases to supply drops & the helicopter
crash fix with more than 6 owners ( maybe )
nerfed xp gain from others using your tools from 100% to 20% (derp)
New overhang parts
Airfield work backup
Damage model reboot baseline
playing with the airport building visuals
runway - added helipad and polish
airfield work backup
Updated manifest
Fixed server failing to start up if entity deleted in load
more unused anims deleted
Bullets are hitscan for the first x meters (initialDistance)
Fixed bullets not actually firing until the next frame
Added third person throwing anims + clips
Deleted unused controllers & vm anims
road decals texture - markings are a bit easier to spot
runway models WIP
airfield work backup
Save spawnable's population, restore on load
Copying hash shit from main
Verified that community UI works
RUST-678 Shadow distance & shadow cascades not saved to cfg
RUST-1071 Better player feedback when cancelling an item in crafting queue
Reverted to slower build process that actually works gfy unity
RUST-1077 ServerMgr.Xp.GetAgent bug
Staggered unity launching
repaired crafting code to maintain ownership and add ownership to items based on resources provided/crafter
added xp gains from cooking/eating other peoples food
deleting unused controllers