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1,170 Commits over 244 Days - 0.20cph!

5 Days Ago
Fixed paddling and above ground pools showing power usage 0
5 Days Ago
merge from localization
5 Days Ago
Disabled the duplicate translation error for now, need a better solution
5 Days Ago
Fixed random typos reported on Crowdin
5 Days Ago
Fixed typos in seed item descriptions
5 Days Ago
Fixed death screen 'Respawn' button text being truncated in Finnish
5 Days Ago
Removed 'doorway_desc' unused phrase from a bunch of prefabs
5 Days Ago
Minor fixes, removed unused phrases
5 Days Ago
merge from main
5 Days Ago
Phrase update
5 Days Ago
merge from localization
5 Days Ago
Compile fix (Translate is client only so the localization tools aren't available in SERVER only)
5 Days Ago
merge from main
5 Days Ago
Added FlextText to RustText converter (similar to TMP -> RustText)
5 Days Ago
Fixed wallpaper store page wainscoting preview not cycling through variations
5 Days Ago
Localized all store pages
5 Days Ago
Added an error message in the inspector when the Phrase already exists with the same token but with a different English value
5 Days Ago
Applied the Phrase property drawer to RustTextEditor
6 Days Ago
Localized general store items names and subtitles
6 Days Ago
Phrase custom property drawer: - Preview the phrase translation using the selected language - Show the english string when collapsed - Save and undo fixes
6 Days Ago
Added a custom property drawer for Phrases, allowing you to search through existing translations in a window to easily re-use existing tokens
6 Days Ago
Localized item store (still a few pages left)
6 Days Ago
Restored F7 report popup texts size
6 Days Ago
merge from localization
6 Days Ago
Compile fix
6 Days Ago
Use the system's language by default, before reading client.cfg file Fallback to English if not supported
6 Days Ago
Minor language option tweaks Restored MenuUI prefab state
6 Days Ago
Fixed missing characters in Chinese font
6 Days Ago
Fixed missing languages in LanguageSwitcher editor tool
6 Days Ago
Moved the language selection to the options menu Languages are now listed by their names, written in their own languages
7 Days Ago
merge from main
7 Days Ago
Fixed new modded prevent building prefabs not working as intended, because of 103805
7 Days Ago
merge from clearinventory_improvements
7 Days Ago
Fixed clearinventory NRE, check for null args and check for null backpack item container Fixed log when clearing main container
7 Days Ago
merge from main
7 Days Ago
Fixed TMP error when joining a server or opening the map for the first time (caused by the PermanentMarker TMP asset)
7 Days Ago
Restored server browser search bar text size
7 Days Ago
merge from wallpaper
7 Days Ago
Fixed spraycan free painting not working on hard side wallpaper
7 Days Ago
Fixed spraycan wallpaper reskin missing condition
7 Days Ago
We now check for exposed wallpaper when running the decay tick Adjusted the inside check rays
7 Days Ago
Fixed low wall wallpaper socket pos
7 Days Ago
Early "floor wallpaper" tests, deployable on floors and foundations Added parquet, tiles 1 and 2 placeholder skins
7 Days Ago
merge from wallpaper
7 Days Ago
Fixed missed wallpaper conditional models
7 Days Ago
merge from main
7 Days Ago
Applied the new conditional models to all grades and skins
8 Days Ago
Optimized and tightened the outside checks
8 Days Ago
Working damages and spraycan reskins
8 Days Ago
Hammer pickup working on both sides, correct skin ID applied to each side, code cleanup