197,445 Commits over 4,110 Days - 2.00cph!

9 Years Ago
Updated a few prefabs and materials to the new mesh decal workflow
9 Years Ago
Some skill usage data
9 Years Ago
Fixed some camera related errors in decal mesh renderer
9 Years Ago
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9 Years Ago
Removed redundant visibility check in deferredMeshDecal Fixed server error can't remove MeshRenderer because DeferredMeshDecal (RUST-1237)
9 Years Ago
WIP
9 Years Ago
Increased effective distance of rifle bullets
9 Years Ago
Adjusted bolt action damage so coffecan helmets let you barely survive one headshot (as they did before the damage buff)
9 Years Ago
updates to thrown weapon anims & transitions
9 Years Ago
latest human and fish, new building attachments and fx
9 Years Ago
- Flow changes
9 Years Ago
- Reduced player speed from 400 to 350 (middle ground, was 300)
9 Years Ago
Fixed some GC spam from auto turrets
9 Years Ago
-merge into main- researching items calls CollectedForCrafting (mods/ammo comes out) Researching added Temp Blueprints added research table unlocks at level 10 large wood storage unlocks at level 9 (was 10) -Added research paper -use research paper to increase success chance -earn multiple one-time use blueprints when successfully researching an item (based on type) rebuild loot panels phrases touched a bunch of prefabs
9 Years Ago
merge from main
9 Years Ago
final researching items calls CollectedForCrafting (mods/ammo comes out) Researching added Temp Blueprints added research table unlocks at level 10 large wood storage unlocks at level 9 (was 10) -Added research paper -use research paper to increase success chance -earn multiple one-time use blueprints when successfully researching an item (based on type) rebuild loot panels phrases touched a bunch of prefabs
9 Years Ago
FOR FUCK SAKE factory room/prefab (more random props test) FOR FUCK SAKE factory material !A random prefab
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9 Years Ago
Automated Linux DS Build #417
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9 Years Ago
Automated Windows Build #417
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9 Years Ago
Automated OSX Build #417
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9 Years Ago
Automated Linux Build #417
9 Years Ago
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9 Years Ago
Song gap tweaks
9 Years Ago
Added deferred mesh decal renderer to main camera prefab Modified sphere_tank decal material and renderer to use deferred mesh decals
9 Years Ago
Removed a few shitty bird stings and cricket loops Better volume balance and general polish on ambient sounds Less ear-piercing hitmarker sound Better, more varied bullet flybys and ricochets Don't play a million ricochet or impact sounds when shotgun blasts hit the ground More woody knock and less tearing on tree impacts Footstep polish and consistency Bush rustles have a lot shorter fade in and sound more natural Misc small sound tweaks, volume balance, and polish
9 Years Ago
Cleaned up rust/std decal specular Added rust/std decal metallic Touched shaders affected by fix in prev commit
9 Years Ago
Fixed legacy decal shadow when dealing with non-directlight shadows Moved multicopy from water2 to shared resources Added proper support for deferred mesh decals + overhead.. to replace decal shadow hack Added rust/std decal spec shader
9 Years Ago
Fleeing using Influence Maps WIP
9 Years Ago
Merged from main
9 Years Ago
Working on evaluating roles in a Social for participants.
9 Years Ago
fixing another sound bug
9 Years Ago
Fixed a bunch of bad combat ability skills data
9 Years Ago
9 Years Ago
fixed some sound and visual effects issues
9 Years Ago
Fuck it
9 Years Ago
Island02 navmesh because lol
9 Years Ago
Some HumanView.LateUpdate tweaks
9 Years Ago
Added reoccuring messages Updated speed cameras
9 Years Ago
- Increased upgrade costs for shield - Reduced starting base ammo levels for all ammo types
9 Years Ago
female vox sfx thangs
9 Years Ago
Building Construct interaction plan is toggled correctly Fixed Unit Portraits widget sometimes showing two units
9 Years Ago
Fixed issue with PlayerController selection events firing at the wrong time
9 Years Ago
fixed StatMinipulatorParametersDrawer
9 Years Ago
- Moved spikey spawners from area 1 to area 2 - Cash drops now worth double
9 Years Ago
Missed a bit
9 Years Ago
ConstructBuildingSettings no longer stores state, ends if the building is no longer constructable or is finished
9 Years Ago
- Room weapon/abil chance increased
9 Years Ago
Server side interaction checks for everything
9 Years Ago
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9 Years Ago
FOR FUCK SAKE rotorz factory prefab FOR FUCK SAKE factory room