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7,315 Commits over 2,345 Days - 0.13cph!

10 Years Ago
Clarified triangle index error
10 Years Ago
Fixed NRE in corpse dropping Future proof how RPCs are written/read Snap player back if they're somewhere they shouldn't be Fixed wooden walls using brick walls skin Protocol++
10 Years Ago
Server logging
10 Years Ago
Fixed GetTriangleTransform NRE Fixed error reporting not always reporting
10 Years Ago
Protocol++
10 Years Ago
LootSpawn generation from existing items Blueprint icon hack Blueprint learning Stopped time resetting to current server time
10 Years Ago
Trunk merge
10 Years Ago
Fixed not being able to pick up dropped items
10 Years Ago
Exception fixes
10 Years Ago
Trunk merge
10 Years Ago
Added player persistant data Blueprints restricted to player's unlock list
10 Years Ago
Loot recipes system
10 Years Ago
Mrege fixes
10 Years Ago
Merged trunk
10 Years Ago
Updated developer list
10 Years Ago
Network channels Congestion handler
10 Years Ago
Fix for Fix
10 Years Ago
Ran scenes 2 prefab to fix broken prefabs Fixed prefabs with missing components Fixed infinite loop in Tools/Find/Prefab Errors
10 Years Ago
Fixed campfires starting on after save/load Fixed dropped items sometimes not being removed
10 Years Ago
Fixed building block darken health effect Stability perf tweaks
10 Years Ago
Stability support eventually fail gracefully if no ground route found
10 Years Ago
Extra dedicated server stats
10 Years Ago
Can place supports/pillars on foundation/floor triangle Can attach floor triangles to each other (like normal floors)
10 Years Ago
Tweaks
10 Years Ago
Tweaks
10 Years Ago
Cleaning up and optimizing stability system Loading a save pre-warms the stability system Added DebugServer/DebugClient callbacks if entity is in debug mode OnFlagsChanged gets called when entity flags change
10 Years Ago
Fixed torch flicking on for a second when swapped to
10 Years Ago
Fixed player belt inventory not really sending in snapshots
10 Years Ago
Include build time in error reports Fixed active weapon not always updating properly
10 Years Ago
Fixed missing walls etc
10 Years Ago
Send player's belt inventory correctly No active weapon when sleeping
10 Years Ago
Fixed clothes not animating in PlayerModel.unity
10 Years Ago
Server diagnostics
10 Years Ago
More work queue optimizations
10 Years Ago
inGroundPathQueue = true
10 Years Ago
Workqueue profiling
10 Years Ago
Physics performance tweaks Fixed campfires not dealing damage properly
10 Years Ago
time and physics convars for server owners
10 Years Ago
Stability performance vars Workqueue insight
10 Years Ago
Player prefab performance test
10 Years Ago
Temporarily preventing sending network update on stability var change
10 Years Ago
Entity list Entity stats
10 Years Ago
Setting up console window to host other developer tools
10 Years Ago
Another IsNaNOrInfinity check in AILocomotion
10 Years Ago
WorkQueue performance tweak
10 Years Ago
UpdateSurroundingsQueue profiling
10 Years Ago
globalchat enabled by default More server console tweaks/fixes
10 Years Ago
Tweaking console newline behaviour
10 Years Ago
Don't load entities with NAN/Infinity positions, warn on it Tweaked WorkQueue warning times Show stats in server console
10 Years Ago
Guards against NaN/Infinity vectors and added warnings