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7,315 Commits over 2,345 Days - 0.13cph!

10 Years Ago
Stability debug
10 Years Ago
Stability tweaks
10 Years Ago
Removed debug line drawing
10 Years Ago
Fixed default ragdoll parts
10 Years Ago
Made cargoplane/airdrop/bridges/monuments visible at longer distances Slowed down cargo plane
10 Years Ago
Stability queue timeout
10 Years Ago
Some Clientside profiling
10 Years Ago
Fixed stability system not marking some surrounding blocks as dirty
10 Years Ago
Stability tweaks
10 Years Ago
Spectator fixes
10 Years Ago
Conditional model sorting perf fix Invisible player fix (hopefully) Spectator mode fix (hopefully) Fixed death info not being passed to OnKilled Fixed ragdoll update perf Eating effect broadcast bug
10 Years Ago
Made iso noise more subtle
10 Years Ago
Theoretical fix for invisible players
10 Years Ago
Fixed window bars not deploying
10 Years Ago
More planner guide debugging
10 Years Ago
Terrain map memory amount report fixes
10 Years Ago
Ragdoll tweaks Planner guide switching debug
10 Years Ago
Server fix
10 Years Ago
Adjust znear if in-eye view or viewmodel Upped default max gib count
10 Years Ago
Fixed warnings
10 Years Ago
Added effects.maxgibs
10 Years Ago
Sort conditional models queue by distance from the camera
10 Years Ago
Fixed some missing scripts
10 Years Ago
Fixed some icons not showing on crosshair info Added some missing icons Removed unneeded code Rebuilt wall.doorway.wood (broken merge?)
10 Years Ago
Fixed not playing wounding animation when crouched Reduced health of twig blocks Fixed guide sometimes not changing when using bluepint Reduced chance of surviving a wounding
10 Years Ago
Network protocol++
10 Years Ago
Merging wounded stuff into main
10 Years Ago
reduce mouse sensitivity on wounded
10 Years Ago
Megs latest icons
10 Years Ago
Added skeleton flags Define which types of attacks/damages cause a wounding
10 Years Ago
Can properly change other players clothes via looting
10 Years Ago
Fixed spazzy ragdolls (thanks Anthony Yakovlev @ unity) Fixed corpses sometimes being unlootable
10 Years Ago
Wounded UI Don't show crosshair unless it's appropriate
10 Years Ago
Fixed player model sometimes being in the wrong place when sleeping
10 Years Ago
merged from trunk
10 Years Ago
merged from trunk
10 Years Ago
Wounded players boilerplate Wounded player assist Wounded player looting boilerplate Sleeping player looting boilerplate
10 Years Ago
Fixed server sometimes showing wrong IP address for client
10 Years Ago
Removed PlayerState bullshit, uses BaseCombat bullshit instead
10 Years Ago
Death ragdoll eyes
10 Years Ago
Didn't save
10 Years Ago
Replaced gamma hack darkening with ISO effect
10 Years Ago
Log terrain map allocation sizes
10 Years Ago
Draw distance tweaks
10 Years Ago
Fixed trees not spawning Made FPS less guessy Fixed player model LOD warnings Tweaked building LODs
10 Years Ago
Disabling graph in FPs graph (because it hurts FPS, badly)
10 Years Ago
Gameobject cull fix
10 Years Ago
Dump memory object information if available
10 Years Ago
Making ConstructionGrade a PrefabAttribute
10 Years Ago
Prefab preprocess, try to strip unneeded gameobjects