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3,145 Commits over 1,338 Days - 0.10cph!

11 Months Ago
Add ByteStream ref struct, use it for Lobby network messages
11 Months Ago
Don't return from Lobby.Join until we're inside Add IGameMenu.QueryLobbiesAsync
11 Months Ago
LobbyManager Fix main menu lobbies not initializing game data
11 Months Ago
Don't try to get lobby memberlist unless we're in the lobby (10ms!) Add IGameMenu.CreateLobbyAsync which returns lobby
11 Months Ago
Don't so lobby member counts on invalid lobby
11 Months Ago
Can join other lobbies from GameMenu Ignore more files when publishing
11 Months Ago
Can get a list of lobbies
11 Months Ago
In Resource Files, hide a bunch of stuff that is going to be shipped anyway Replace SharedBag Don't upload .vs or files containing _bakeresourcecache Compiler warning
11 Months Ago
Fix infinite loop when loading image (!) Package update
11 Months Ago
Texture loaders ignore query string when evaluating what to do with it Add Package.VideoThumb
11 Months Ago
Add WebSurface blacklist
11 Months Ago
VideoPlayer: Allow playing videos from URL in both overloads SliderControl: call OnValueChanged when dragging Add VideoPlayer.Muted placeholder
11 Months Ago
Fix debug output Fix NRE in WildcardPathWidget
11 Months Ago
Can reference cloud assets from code - https://wiki.facepunch.com/sbox/Cloud_Assets_from_code
11 Months Ago
Fix ProjectRow's menuscreen button deactivating local project when it stopped being visible 🙈 Fixes sboxgame/issues/issues/3332 Fixes sboxgame/issues/issues/3320 Fixes sboxgame/issues/issues/3402
11 Months Ago
Only do ClassFileLocation errors if we're doing a full code gen
11 Months Ago
[StyleSheet] should complain if empty and no classFileLocation ClassFileLocation generation works when relative paths are provided (ie when publish compile)
11 Months Ago
Can use <a> outside of a NavHostPanel and it won't go crazy WebPanel correctly stops propagation of clicks Only show gamemenu refresh buttons on local addons Remove UI Test Fix broken gamemenu blocking main menu Ignore obj and launchSettings
12 Months Ago
Revert the panel pendingChildren thing until I run into the :intro bug again and fix it properly Calm the garbage collection down
12 Months Ago
Reload localization files after loading a gamemenu
12 Months Ago
Remove null root panels ( this can happen when hotload can't convert a panel to a new type ) Game.Menu.HideMenu works
12 Months Ago
Rip out unused matchmaking interfaces
12 Months Ago
Games with custom menus can define their own loading screens https://wiki.facepunch.com/sbox/loading_screen
12 Months Ago
Activity in a game's menu counts as activity in the game
12 Months Ago
TimeUntil unit tests
12 Months Ago
Fix sboxgame/issues/issues/3394
12 Months Ago
When uploading a menu whitelist, pull in references of the wildcarded assets and add them to the whitelist too
12 Months Ago
RedirectFileSystem can resolve full filenames properly Fix Game.Audio not available in menu Fix videoplayer not playing video files (this isn't the correct fix, we should pass in the relative filename and check the extension on that)
12 Months Ago
UI textures load as they're going to be used, rather than loading everything in the stylesheet
12 Months Ago
Fix border-image not drawing if background unset Support videos as background-image etc Add Texture.LastUsed - the number of frames since last used Texture has a ParentObject (so they can keep things like VideoPlayer from being garbage collected) Add IWeakInteropHandle to interopsystem, so c++ can reference c# objects that can get garbage collected VideoPlayer implement IWeakInteropHandle Add Debug/Full Garbage Collection VideoTextureLoader is weak, will let videos get garbage collected Remove Styles.TextBackgroundImage (not used)
12 Months Ago
Add AudioSystem.Play overloads to play from an entity Fix reading json color32 string not working Fix GameLog not printing all aggregate exceptions Fix transition time parsing Fix GetSavedGames typo Fix IPanel.Depth logic
12 Months Ago
Re-organize the sound classes Sound doesn't need to keep the hash around Sound wraps a SoundHandle
12 Months Ago
Compile fix (!)
12 Months Ago
Bind CSosOperatorStack
12 Months Ago
Stop all sounds when leaving game(menu) Load GameResources from menu filesystem (allows sounds to load) We don't need to access the soundsystem via interfaces, we can live in the dll
12 Months Ago
Games can define their own main menus
12 Months Ago
Razor generics and renderfragments * Support for creating generic razor components * RenderFragment support * RenderFragment<T> support
12 Months Ago
Fixed wrong workers count in package.download stat File download progress is more reliable
12 Months Ago
Lets try mirroring here instead of copying, seems more like what we want
12 Months Ago
Cleaner game menu system * When reporting a panel event error give its name * When setting up a panel bind - try to set its value immediately * Assert Panel.StateHasChanged is called in the main thread * Don't touch drag if MouseDown stopped propogation * Remove TextPanel/InternalLabel - move it all to Label * If we're a label then razor should add child content to us, not a new label * <i> is an IconPanel * Optimize PackageCard panel count * Defer adding child panels until the start of the parent's tick - fixes problems with :intro not playing, incorrect styles * Fix styles not always updating when editing stylesheet * Delete template unit tests * Don't autogen line numbers in .razor generated source * Generate razor source in parallel * Map razor files to relative paths for compilergen * Add a [ClassFileLocation] attribute to every class with its relative path location * [StyleSheet] attribute needs no args, relative paths will be relative to the class file * Stylesheet with no argument looks for <filename>.scss * Add TypeLibrary variants with bool inherited option * Generated csproj files fold in .razor.cs and razor.scss files properly
1 Year Ago
Handle deleting panel during children tick a bit more gracefully Add interopsystem.status, interopsystem.dump debug commands Package download diagnostics Added stylesheet selector broadphase Don't touch drag if MouseDown stopped propogation
1 Year Ago
Add MathX.SmoothDamp( float Make BaseScrollWidget smooth scrolling use smoothdamp
1 Year Ago
Fix error reporting not always sorting menu/tools errors properly Add a group for hotload errors to make them discoverable Add an exception scope for ilhotload exceptions to make them findable
1 Year Ago
Add "open menu screen" option for game projects
1 Year Ago
Modal popup cleanup Start cleaning package information popup Fix grab dragging not working unless the style was defined inline ! Package information popup cleanup
1 Year Ago
Leave lobby by pressing cross in navbar Packagecard primary clicker is just the image Leave game button Package card pointer
1 Year Ago
Show time played on package tiles Fix last update time not being timezone aware Fix texture loading errors
1 Year Ago
Don't mouse wheel scroll if overflow-y not set to scroll Add Box.Padding, Box.Border, Box.Margin Include padding in panel's scroll size Show more games in discovery Constrain drag velocity to only scrollable axis Only drag game tiles if clicked a game tile Add RealTime.SmoothDelta Make scrolling less jittery Don't update hover state when dragging
1 Year Ago
Fix drag threshold not working navbar cleanup
1 Year Ago
Fix console colors