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5,156 Commits over 1,583 Days - 0.14cph!

3 Years Ago
Remove now unsed Asset.TryLoadJson
3 Years Ago
Make occlusion less embarrassing when no SA Move TypeLibraryAttribute to Sandbox.Reflection Delete sound stack editor Hide sound stack assets by default again
3 Years Ago
Tone down reverb
3 Years Ago
Fix crash when no steamaudio reverb file Try to use realtime reverb if none available Updated mixgraph
3 Years Ago
remove calc_audibility and all its bullshit Force SteamAudioEnabled Occlusion Remove snd_steamaudio_enable_pathing Fix vmix crash Changed spatialize, added occlusion
3 Years Ago
SoundEvents can choose their vgraph + track Steamaudio pathing, reverb
3 Years Ago
EngineGlue KV to Json Call RegisterType, UnregisterType on base classes Add GraphicsView.Items Build NodeGraph UI from Graph regret trying to use a nodegraph for this https://files.facepunch.com/garry/7583a294-9fc7-40e5-9b8d-fa361c47401b.png
3 Years Ago
Node graph variable types Implementing nodes we use in our basic stack
3 Years Ago
Allow setting window icons from pixmap Fix graph view dragging, connecting, scrolling Add GraphicsView.SelectedItems Clear propertysheet if target set to null Delete NodeTitlebar SoundStackEditor
3 Years Ago
Add raw object bind to bind system Show sound stacks in asset browser, give icon Add IAssetEditor
3 Years Ago
Fixed tests missing Sandbox.Bind
3 Years Ago
Squashed commit of the following: commit 4b68b1583f6179bdb289271d09947b8ef64b87bc Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sun May 1 09:16:23 2022 +0100 Fix some debug, some editor niceness commit a7bbae9729a221464b19b6f23c559298df13f63c Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sun May 1 08:56:44 2022 +0100 Another refactor commit 8736a0bb1d4351355e3ceb8ecd04038fe166c07c Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Apr 30 15:42:45 2022 +0100 Cleaning up commit d618346e5099a8f5cd5045b83f0a56f9a958ac47 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Apr 30 15:07:26 2022 +0100 Remove debug commit 92ad09d81f5d288992e03fab18baea68c765fcdf Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Apr 30 14:57:35 2022 +0100 Remove uplinking commit ee1b0a7524467f96ed208d4aa06bf5d538188425 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Apr 30 14:56:41 2022 +0100 Fix MethodBinding writing not working commit cc6f0ffcba8d725d12534f2a68c6fbdcb5b1485e Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Apr 30 14:55:57 2022 +0100 Test for bindings read and write commit eceb42e6853c854e9898a630cc94895a7a18a5d5 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Apr 30 13:27:45 2022 +0100 Uplink experiment commit a8a4db420deef1a8df39ae85003e8db02045943e Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Apr 29 19:16:10 2022 +0100 Conversion cleanups commit 99ac874c0b8eb814324cf43aaaee638048fbd5b3 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Apr 29 17:18:51 2022 +0100 Dictionary bind commit 9adf6c5b6bed135ef66bedd7b053d860acddbe08 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Apr 29 17:10:44 2022 +0100 Remove old DataBinding/DataBind stuff from tools commit 07ee0a5f402e5af0727e7f93399db021d79a084f Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Apr 29 16:48:18 2022 +0100 Hide and unparent widgets instantly when deleting them commit b68c56f3c671ebd2f34bd40c385d830d7a8fc65f Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Apr 29 16:24:03 2022 +0100 More editor fixes commit bca55d4a4a0735fdde9aa11eb4ec128445623e94 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Apr 29 16:16:30 2022 +0100 Redraw flags when value changes commit 0559bb935a9c90af649a73677e396b703750674c Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Apr 29 16:06:14 2022 +0100 Binding attribute lookup for editors commit f4473904da37046822c5dbdfafb885409ea8a24a Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Apr 29 15:05:05 2022 +0100 Refactor commit c3f3f3326736868dd60563408c49b3abf9ebe583 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Apr 29 14:12:28 2022 +0100 Tool Bind progress commit efe0d35d9846a2331c511e9be67d08a42b7253df Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Apr 29 10:41:38 2022 +0100 Start converting tools to Sandbox.Bind commit 2608ae111dfb00e7e6839d0dd1953bc2a7032581 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Apr 29 10:40:40 2022 +0100 If a link throws an exception, log warning and remove it commit 9ac08936caa4bcd495942d9bd86119e1305bafaf Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Apr 29 10:40:07 2022 +0100 LinkTwoWay throw if null commit 4b2ff8c570a372bb0915a47909d6cea4304f9d77 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Apr 29 09:33:30 2022 +0100 Throttling commit e63690dae54504c2f8577a82f8e5db5d3b5f5e44 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Apr 29 09:00:49 2022 +0100 Add Sandbox.Bind
3 Years Ago
Fix some debug, some editor niceness
3 Years Ago
Another refactor
3 Years Ago
Cleaning up
3 Years Ago
Test for bindings read and write Fix MethodBinding writing not working Remove uplinking Remove debug
3 Years Ago
Conversion cleanups Uplink experiment
3 Years Ago
Dictionary bind
3 Years Ago
Remove old DataBinding/DataBind stuff from tools
3 Years Ago
Redraw flags when value changes More editor fixes Hide and unparent widgets instantly when deleting them
3 Years Ago
Tool Bind progress Refactor Binding attribute lookup for editors
3 Years Ago
Add Sandbox.Bind Throttling LinkTwoWay throw if null If a link throws an exception, log warning and remove it Start converting tools to Sandbox.Bind
3 Years Ago
qt update Quick compile fixes Quick compile fixes
3 Years Ago
Fixed Button.Released never being called Added widget context Add Utility.VoiceRecording (via @aylaylay) Don't try to play uncompiled sound Added AssetSystem.RegisterFile Added Paint.HasPressed Move VoiceRecording Throw if property databind is null AssetProperty creates sound recording/playing buttons via "assetextra:vsnd" Update material icons
3 Years Ago
Simplify in game console EnumProperty draw icon Fix stack trace NRE
3 Years Ago
Should be able to now delete these generated textures, and they get remade on content build and everything is sweet
3 Years Ago
Remove broken texture ContentBuilder less spammy
3 Years Ago
Update ci.yml
3 Years Ago
Ignore *.generated.vtex_c Add .generated. to material compile texture generations Initialize imported function array so we can't end up with junk contentbuilder can run without crashing Create 6.Build-Content.bat Another contentbuilder fix Remove broken materials Add Build Content step to ci
3 Years Ago
Fix Avatar template error Fix FindAndConvertResources sometimes not finding assets
3 Years Ago
FloatSlider fix List property passes down attributes Can get AssetType by file extension Added Paint.SetBrushLinear( pos, pos, color, color ) Added Theme.DrawButton Added Widget.OnDragStart Create ResourceProperty.cs Allow creating a dialog without stomping all the good stuff Play sound when selecting sound sample in asset browser AssetPicker.SaveButton Add play sound button to sound asset property If the asset is missing/unknown, signal that FindByPath can find relative paths too Asset.Path uses the primary asset extension Fix stack trace view Warning fixes
3 Years Ago
glasses, eyes tweaks
3 Years Ago
Add Widget.ConstrainToScreen() Move enum/flags control to game Add Gloves, Facial categories to clothes Fix controls to use the new Enum/Flags Fix GameFrame dropdowns
3 Years Ago
Added IEditorAttribute<T> Added FloatSlider Add LineEdit.Alignment https://files.facepunch.com/garry/e1bc5864-b770-4e07-81f9-323a65ddfde8.png Right align number editors
3 Years Ago
Codegen use LanguageVersion.CSharp10
3 Years Ago
DisplayInfo can read Group from CategoryAttribute Remove PropertySheet GroupByClass Struct/List property fixes
3 Years Ago
Fixed Material Json convertor not writing filename properly Change float dragger icon to something less abrasive Array editor Array/List tries to use correct editor type SetSizeMode on ExpandGroup so it actually expands Change DecalEntry to a struct Json deserializer shits itself when structs have initializers RangedFloat editor
3 Years Ago
Inspector can explore and edit structs https://files.facepunch.com/garry/f3e93313-f101-4127-b350-b9b13a19cf14.png
3 Years Ago
Asset inspector scrollbar Asset inspector can save assets When saving a json asset, find and convert strings into resource strings Ignore some surface properties in json serializer
3 Years Ago
Fix ui opacity not cascading properly
3 Years Ago
Add empty map option for games
3 Years Ago
Remove unused
3 Years Ago
Add some assemblies to whitelist
3 Years Ago
Fix double IL verify
3 Years Ago
IL verification and tests Access rules are built into the dll Fix menu double GameAssemblyManager.Init Allow menu to whitelist Sandbox.Menu access
3 Years Ago
Add Ceiridge.001 AC test Another check for unsafe code
3 Years Ago
Move AccessControl to its own assembly Move access control tests to own assembly Merge branch 'master' of sbox
3 Years Ago
Fix NRE in DebugBits Add a place in engine to grab Sandbox.Game.dll for reflection access EngineGlue to load json from jsonasset Create Sandbox.Utility.JsonAsset for loading JsonAssets Add game assembly to tool's GAM Use EngineLoop.GameAssembly in LoadEngineEntities() Add Asset.TryLoadObject (I don't love this) Add PropertySheet for asset type to inspector (not saving or anything right now)
3 Years Ago
Implement animation-iteration-count and animation-delay animation-iteration-count can be infinite Implement animation-direction https://files.facepunch.com/garry/11901349-b088-4fba-ade1-205873d81634.mp4
3 Years Ago
Keyframe implementation basics