userGarry Newmancancel

6,664 Commits over 2,345 Days - 0.12cph!

9 Years Ago
Removed old demo
9 Years Ago
Rebuilt plugins just in case
9 Years Ago
Server compile fix
9 Years Ago
Native updates
8 Years Ago
Fixed NREs when disconnecting from a demo
8 Years Ago
Enforce ClientAdmin setting on convars Converted some methods to properties
8 Years Ago
Skin icons
8 Years Ago
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8 Years Ago
Fixed Demo NRE Fixed grass not showing up in demos camlerp works Added camspeed
8 Years Ago
Asserts to diagnose https://sentry.io/share/issue/35313037392e323033323833313038/
8 Years Ago
Fixed some exceptions
8 Years Ago
Compile fix
8 Years Ago
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8 Years Ago
Network++
8 Years Ago
Voice data recorded to demos
8 Years Ago
Record initial camera position to demo
8 Years Ago
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8 Years Ago
Console System 4.0
8 Years Ago
Console fixes
8 Years Ago
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8 Years Ago
Skins are no longer marketable while they're in the item store
8 Years Ago
New skins
8 Years Ago
Merged from prerelease
8 Years Ago
Fixed server browser list scrollbar
8 Years Ago
Manifest
8 Years Ago
Network++
8 Years Ago
Touching build icons
8 Years Ago
Fixed some warnings
8 Years Ago
Missing scripts
8 Years Ago
Fixed spawn/spawnitem not working
8 Years Ago
Reduced Ai populations
8 Years Ago
Cache waterfactor, waterdepth
8 Years Ago
Tweaked Ai think rates
8 Years Ago
Tweaked Ai Memory size
8 Years Ago
use Entity.WaterDepth for ai queries
8 Years Ago
Server fix
8 Years Ago
Animals send hit notices
8 Years Ago
Boar footsteps
8 Years Ago
Whoops, this ain't c++
8 Years Ago
Increasing navmesh bounds
8 Years Ago
Chicken doesn't use horse footsteps Cleaned footsteps
8 Years Ago
Touching building icons
8 Years Ago
Reduced animal mesh compression Attack damage is a variable on the npc Ai senses - memory filter (should fix ai not seeing players)
8 Years Ago
Ai should sense corpses too
8 Years Ago
Fixed animal water
8 Years Ago
Balanced animal favour running in straight line
8 Years Ago
Improved performance of removing from Grid<>
8 Years Ago
Ai doesn't eat when it's got threats Fixed AI quickly running back to previous spot when running fast Ai bit more afraid of humans Fixed Ai floating off ground slightly
8 Years Ago
Fixed spikes when removing entity
8 Years Ago
Missed Test.Grid.cs