userGarry Newmancancel

18,978 Commits over 3,867 Days - 0.20cph!

10 Years Ago
Relocated HTML folder
10 Years Ago
Fixed not saving properly Added editor menus to load/save
10 Years Ago
Changed WorldItems item network updating from ticking to event based (server performance++)
10 Years Ago
More HTML experiments.
10 Years Ago
More HTML menu test
10 Years Ago
Fixed exception when cancelling task when no tasks exist
10 Years Ago
Run tick cycle every 60th instead of every 30th
10 Years Ago
Fixed console variables not setting (schoolboy error)
10 Years Ago
Added replacement menu test scene
10 Years Ago
Server performance, prevent ticks from bunching up
10 Years Ago
Added writecfg, server.writecfg
10 Years Ago
Added replicated convars Accidentally re-wrote half the console system Listen server creators are now admins Fixed Jog Left being fucked
10 Years Ago
Linux native library update
10 Years Ago
This should fix dead players over-thinking on server
10 Years Ago
Fixed string pooling sending continuously in listen server
10 Years Ago
This should fix not being able to hear other players
10 Years Ago
Added voice chat (via Steam) Fixed Length bug in NetStream
10 Years Ago
Linux Build
10 Years Ago
Windows Build
10 Years Ago
OSX Build
10 Years Ago
Rawer interface
10 Years Ago
Using Invoke to trigger network position changes on demand, instead of Ticking and bailing
10 Years Ago
Added TransformMonitor
10 Years Ago
Testing html renderer
10 Years Ago
Updated steam api dll for editor
10 Years Ago
Re-organising clothing folder
10 Years Ago
Adding Coherent UI base
10 Years Ago
Linux build hunch
10 Years Ago
Profiling Bullshit
10 Years Ago
Updated native steam library
10 Years Ago
Windows Build
10 Years Ago
OSX Build
10 Years Ago
Linux Build
10 Years Ago
More bindings
10 Years Ago
Fixed effect position spawn
10 Years Ago
Fixed sound length not counting delay
10 Years Ago
Replaced old protobuf implementation. Oh god this is a lot of code change. Tweaked overlay, chat
10 Years Ago
Various effect/bone/string pooling fixes
10 Years Ago
Fixed long pause on joining singleplayer game
10 Years Ago
Rolling the protocol
10 Years Ago
Refactored string pool so it works when not connected to a server Player animations now predicted properly
10 Years Ago
Fixed broken player collision
10 Years Ago
Fixed console spam
10 Years Ago
Fixed objects getting removed
10 Years Ago
Implemented Jog animations
10 Years Ago
Footsteps test
10 Years Ago
Changed particle stuff to `effects` - now spawns audio too Added placeholder sounds to generic hit, blood hit, rock swing
10 Years Ago
Fixed string pooling being insanely broken Fixed Effects that are attached to bones being broken
10 Years Ago
Added includes folder
10 Years Ago
These files allow you to run the game in the editor - and still use Steam