userGarrycancel

6,664 Commits over 2,345 Days - 0.12cph!

12 Years Ago
Cargo plane now drops supply drop Added functions to TransformUtil.GetGround to optionally ignore a transform (and its children) FakePhysics velocity is now a velocity instead of linear drop Added EntityTimedDestroy (calls Kill after x seconds) Added ResourceContainer (Entity loot box style accessor) Cargo plane tweaks
12 Years Ago
Implemented torch holdtype
12 Years Ago
Fixed headshots sometimes not working
12 Years Ago
Foundations are now flat again Added windows and doors
12 Years Ago
Upper floors
12 Years Ago
Added hotspot snapping for area placements
12 Years Ago
Added stairs Added Scott's temporary placeholder models
12 Years Ago
Profile triggers Use shitter physics on server
12 Years Ago
Fixed server NRE's in NetworkSleep
12 Years Ago
Adding UnityVS (hopefully this won't fuck Andre on osx over)
12 Years Ago
Tweaked TransformChangeMonitor for speed Dropping items now throws them forward out of the players eyes Fixed incorrect use of Random.Range in arrays with ints Fixed dropped items colliding with player
12 Years Ago
Don't know why this exists, deleting
12 Years Ago
Warning when transform changes (a lot) with collider and no rigidbody
12 Years Ago
Added tick number to network messages (not used for anything yet)
12 Years Ago
Started right click build component menu
12 Years Ago
Transform monitor tweaks, report
12 Years Ago
Added profiler blocks around all server raytraces
12 Years Ago
Added right click plan switching, makes building less terrible
12 Years Ago
Moved grass impact effect prefab to right place
12 Years Ago
Implemented Blunt and Slash impact effects ImpactParticles scene lets you choose bullet, blunt, slash Moved DamageTypes to its own file Melee/ProjectileAttack now specify damage type
12 Years Ago
Added skin shader (keeping old mats for comparisons)
12 Years Ago
Flinch animations (implemented but not really)
12 Years Ago
Use the tick in lerp time. This is all fucked but it's better than nothing right now.
12 Years Ago
Synced with admin site, phrases
12 Years Ago
Fixed building parts not showing in context menu
12 Years Ago
Updated clothes to use new skin shader
12 Years Ago
Stop Fire_Secondary when in menu
12 Years Ago
Server perf.. adding rigidbodies to everything that's runtime.. even if it doesn't move
12 Years Ago
Fixed building block scaling etc Fixed not bwing able to shoot building blocks
12 Years Ago
Build the linux dedicated server in headless non debug
12 Years Ago
Footstep effects
12 Years Ago
fixed console command find
12 Years Ago
Serverlist now sortable, sorted by ping by default
12 Years Ago
Official servers
12 Years Ago
Copy Steam binaries for Linux DS
12 Years Ago
Fixed not being able to extend foundations
12 Years Ago
Can now place campfires etc on foundations etc
12 Years Ago
Added server administration boilerplate
12 Years Ago
Fixed user/ban list not loading on dedicated server
12 Years Ago
Fixed compile errors
12 Years Ago
Save userlist properly Print to server console when an owner/moderator joins
12 Years Ago
Fixed rcon console variables not working
12 Years Ago
world models should use r_prop bone by default conditional models skin system (wip)
12 Years Ago
Server fixes
12 Years Ago
Fixed wall prefab corner models
12 Years Ago
Fixed footsteps being crazy loud
12 Years Ago
Added Wooden Box assets
12 Years Ago
Editor tool to show local player's eye line (for world model aim tweaks) Fixed boltrifle world model being misaligned Pickaxe world model Fixed player thirdperson melee attack not playing
12 Years Ago
Networking tweaks
12 Years Ago
Disabled tessellation in skin shader