3,404 Commits over 4,048 Days - 0.04cph!
fixed bullet texture on revolver
proper supply signal icon
phrases + fix 556 ammo name
Ammo in clip counts towards type of ammo (can pull up ammo swap menu if ammo in clip differs from inventory ammo)
Fixed ammo top-up exploit where reloading with only 1 ammo of a differeing type would change all bullets in the mag to be that type
tracers effects are scaled based on velocity
adjusted tracer material to look similar to old one
Supply Signal now networks properly to people out of range or if they are just connecting
projectiles clean themselves up when invisible
attempt to fix footstep issues
Back of metal facemask no longer protects the same as the front ( same as burlap headwrap now)
disabled particle refraction
Fixed networking bug causing items not to unequip when broken (clientside)
bow has less max condition
balanced explosive/fire rounds
effects when being burned
shotgun slug actually works
Damage balance
Slightly reduced damages from last week
Alt ammo types always better than standard in terms of damage
shotgun slug does lots of damage
merged mining quarry into main, gulp
Mining quarries are much stronger
Mining quarries can be repaired with hammer
fuel/output storage on quarries spew contents upon destruction
Mining quarry requires less metal frags to create
Mining quarry no-build/noplace radius reduced to 15 units instead of 20
Mining quarry works faster
chance for some areas to produce more stone
Test for spears/arrows dropping from destroyed parents
implemented roadsign jacket
mining quarry yield increased
re-enabled projectile dropping from corpses
added megs semi auto pistol icon
adjusted position of semi auto pistol in third person to better match hands
fixed quarry loot panels
fixed strange glowing particles
missing lootpanels
added worldmodel for semi auto pistol
slowed down mining quarry production (still same ratio per fuel)
test fix for ragdoll spazzing
fire does more damage
fire slows down
fire has light
fire has different sizes
fixed supply drop dropping too many mining quarries
supply drops drop more survey charges
fire rocket travels the same speed as the basic rocket
rock no longer loses condition when harvesting flesh
bone knife range increased
added bone club
added riot helmet - not as good against bullets but great against melee
torch does bonus damage when on, but destroys quickly
shotgun slug is more accurate
coffee can helmet cost reduced
increased quarry audio range
protocol++
torch has slightly more durability when hitting things (8 hits instead of 5)
bone club resource harvesting balance
added landmine
added minor grass displacement to traps
traps no longer show health
protocol++
added new icons for bone club and riot helmet
increased grass displacement on traps
decreased bone club impact sound
reduced shotgun headshot sound volume
added landmine icon
increased shotgun aim sway
slightly reduced shotgun slug damage
fixed keypad LOD errors & can now *really* see it from farther away
bone club condition reduced
disabled some stuff for now