3,404 Commits over 4,048 Days - 0.04cph!
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landmines placed on ores now detonate when it's shape changes
debris collides with world
stone spear takes 300 wood instead of 1 wood spear (exploit fix)
added machete
added sword
stone spear takes resources instead of wood spear (exploit fix)
lowered cost of salvaged icepick
bone knife takes less cloth
bone club does more damage
fixed bug with wickspark showing up as a white cube at distance, increased HDR value
survey charges less likely to slide down hills
updated survey charge visuals
updated survey charge icon
can throw survey charge farther
traps spawn in supply drop
landmine activates after you walk off it
landmine can be disarmed by someone other than who set it off (and they receive one)
compile error fixes
fix landmine not showing +1 when picked up
made sword/machete blueprints more common
Fixed explosives not damaging deployables
all explosions use line of sight now
added roadsign kilt
added bone jacket & pants
added wood jacket & pants
protocol++
wood chestplate uses wood protection (was using wolf, derp)
bone armor a bit better at protecting against spear attacks
can wear bone/wood armor over hide pants
storage containers spew contents when ground is missing
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added longsword
machete has higher durability
fixed radiation icon being a biohazard icon, derp
protocol++
!added crossbow for alex to fix
missed protocol++ (whoops)
updated crossbow icon
removed temp wood constructions around quarry
fixed placement check on mining quarry
nerfed wood spear - slightly less range, less radial grace
fixed hipfire exploit
updated some armor icons with higher quality versions
crossbow loaded state + recoil
fixed crossbow being fubar
merge into main, buckle the f up
fixed missing icons for on/off on refinery
metal facemask & torso now take high quality metal to craft
small amount of oil available everywhere
lowgrade fuel default blueprint again, oops
fixed nobuild zone size on furnace & refinery
lowered valid placement angle