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3,310 Commits over 3,714 Days - 0.04cph!

7 Years Ago
nailgun baseline
7 Years Ago
candle hat default blueprint metal window bars cheaper to research
7 Years Ago
added stance modifiers, less accurate when standing, even moreso when moving same accuracy as before when crouching added loot tier types to monument info Warehouse tier 0 Gas station tier 0 Lighthouse tier 0 Supermarket tier 0 Harbor tier 0 and 1 Airfield tier 1 Satellite dish tier 1 Dome tier 1 'Radtown 3' tier 1 Trainyard tier 1 Water treatment plant tier 1 Launch site tier 2 military tunnels tier 2 Powerplant tier 2
7 Years Ago
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7 Years Ago
garage door sound fixes
7 Years Ago
minor melee fixes for npcs
7 Years Ago
guntrap perf fix
7 Years Ago
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7 Years Ago
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7 Years Ago
phrases again schema again
7 Years Ago
fix
7 Years Ago
phrases
7 Years Ago
protocol++
7 Years Ago
reverted bradley LOS change double shotgun has quicker deploy duration wall netting is cheaper and default blueprint skin approval halloween content
7 Years Ago
camera fixes
7 Years Ago
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7 Years Ago
bonefollower/camera execution reorganization, should be rock solid now
7 Years Ago
garage door more common
7 Years Ago
equal chance for all item drops in a tier
7 Years Ago
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7 Years Ago
autoturret bs
7 Years Ago
more autoturret profiling
7 Years Ago
autoturret profile
7 Years Ago
garage door deploy fixes
7 Years Ago
garage door collision fix
7 Years Ago
autoturret optimizations
7 Years Ago
fix for debirs field marker saving/loading
7 Years Ago
merge into main
7 Years Ago
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7 Years Ago
lr300 skin apply fix
7 Years Ago
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7 Years Ago
skin approval bbq has less protection
7 Years Ago
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7 Years Ago
bbq implementation lr300 workshop prop render view lr300 new icon !updated flintlock reference in approved.cs
7 Years Ago
hair no longer spawns in barrels, nice hair no longer provides protection hair is no longer craftable
7 Years Ago
fix for older at skins not enabling the item to be craftable (boonie) no longer cancel crafting after walking away from workbench
7 Years Ago
python tier 2 wb ladder hatch tier 2 wb/loot
7 Years Ago
NRE fix
7 Years Ago
manifest
7 Years Ago
lootspawn will never produce duplicates
7 Years Ago
lr300 fire rate increased 10% lr300 skinnable missing loot table changes
7 Years Ago
hacky keycode double entry fix
7 Years Ago
miner hat nre fix maybe
7 Years Ago
removed debug.log missing files
7 Years Ago
fix for radial marker skin approval bradley APC back to 1000 - better too hard than too easy missing explosion sprite texture
7 Years Ago
cluttery deployables spawn as blueprints in barrels instead of the object
7 Years Ago
bradley spawns less frequently bradley effectively drops elite crates instead rifleammo/rocketammo from crate reduced slightly bradley health changed to 750 bradley starts healing after 10 minutes and takes 5 minutes to fully heal
7 Years Ago
elite crates spawn every 2 hours instead of every 20 minutes launch site spawns 1 less elite crate elite crates spawn 2 definitions instead of 4 ( half as many items ) airdrop spawns much fewer high end rifles, more shotguns etc airdrop spawns more ammo airdrop drops turret instead of turret parts