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3,310 Commits over 3,714 Days - 0.04cph!

7 Years Ago
aimcones slightly tighter because they're now aimcones and not aimsquares rocketlauncher can fire 50 rockets before breaking instead of 18-22
8 Years Ago
steam item schema
8 Years Ago
updated steam skin icons
8 Years Ago
skin apply potential fix
8 Years Ago
more skin debug
8 Years Ago
debug for skin issues
8 Years Ago
manifest phrases icons
8 Years Ago
skin approval fixed new roadsign model textures
8 Years Ago
can change item skins at repair bench
8 Years Ago
shotgun trap takes +1 gear shotgun trap loses 50% health on pickup
8 Years Ago
added scrap worldmodel
8 Years Ago
cleanup shotgun trap costs less wood
8 Years Ago
shotgun trap no longer creates decals
8 Years Ago
fixed shotgun trap stacking fixed shotgun trap foundation exploit fixed shotgun trap not triggering when directly infront of it
8 Years Ago
guntrap deployment exploit fixes skin approval skin icons
8 Years Ago
can pick up shotgun trap can repair shotgun trap shotgun trap appears under trap category can no longer code lock shotgun trap
8 Years Ago
merge into main
8 Years Ago
flame turrets can be placed closer to walls NRE fix for animals eating dropped items
8 Years Ago
compile fix
8 Years Ago
merge into main
8 Years Ago
heavy plate helmet slightly higher protection than facemask
8 Years Ago
fixed bug where riot helmet was using bucket helmet protections by accident, Wow.
8 Years Ago
whoops
8 Years Ago
autoturret think fix (again) mailbox deployment tightened up
8 Years Ago
skin approval skin icons
8 Years Ago
food crates spawn 3x as much food can no longer put codelock on mailbox (not required) added waterjug - like bucket but has lid to be carried in inventory waterjug spawns in food boxes and crates
8 Years Ago
autoturrets randomly stagger their target time (l ess server lag ) ceiling lights can be deployed on angled surfaces (so they hang down)
8 Years Ago
jerrycan textures
8 Years Ago
mailbox implementation rifle body takes 250 scrap to craft map crafts in 5 sec note crafts in 5 sec drinking from the world is slightly less glitchy (maybe) manifest phrases protocol++
8 Years Ago
HV arrows show up as having a metal tip (temp) lowered costs of metal hanging signs by 90% lowered wooden sign costs flamethrower can now damage AI
8 Years Ago
crossbow reload time reduced by 0.8s fixed crossbow scope misalignment
8 Years Ago
spear attack rate very slightly increased duration between click and attack significantly reduced for spear spear attack range increased
8 Years Ago
bugfix for semi auto weapons not firing as fast as they should fishtrap requires cloth instead of rope again SAR fire rate reduced to 0.175 to compensate SAP fire rate reduced to 0.15 to compensate Revolver fire rate reduced to 0.175 to compensate
8 Years Ago
research table shows health fixed recycler not giving appropriate scrap when components were stacked skin approval skin icons
8 Years Ago
snow jacket protection increased snow jacked cost reduced
8 Years Ago
merge into main
8 Years Ago
miner hat model properly becomes emissive when on Animals will no longer randomly get stuck when fleeing Animals have more interesting flee behavior, constantly evaluating the best place to go to avoid threats
8 Years Ago
vending machine admin panel tweaks
8 Years Ago
string sanitization for vending machines eoka modification
8 Years Ago
potential NRE fix
8 Years Ago
fixed top cap approval + icon
8 Years Ago
Muzzle brake projectile velocity 80% Muzzle brake projectile distance reduced to 75% Muzzle brake much larger aimcone
8 Years Ago
eoka has a much tighter aimcone
8 Years Ago
skin approval + icons manifest
8 Years Ago
Can name shops up to 32 chars in length
8 Years Ago
Animal AI improvements animals properly flee when stuck animal attack range improvements animal health increased
8 Years Ago
Test - navmesh generates 4x faster AI has sight cone, can sneak up behind animals AI properly runs out of stamina and flees until recharged wolves/bears are more aggressive boars/stags only attack when you get too close, then flee chicken damage reduced reduced AI popping up/down when walking on uneven surfaces
8 Years Ago
properly ignore hud setting for blackout overrlays ( scope / helmet / binoculars)
8 Years Ago
helmet slit overlay when wearing heavy plate armor heavy plate armor jacket prevents ADS any one piece of heavy plate armor reduces movement speed to the same level protocol++
8 Years Ago
compile fix