3,404 Commits over 4,048 Days - 0.04cph!
removed 5m buffer between tool cupboard placement
+1 lowgrade fuel per craft session
fireballs are extinguished by water
torch extinguishes underwater
fixed rockets sometimes detonating against their creators during times of lag
fixed LOD on key lock
!fixed door repair exploit
shelves can be removed with melee
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merge into main
reload happens automatically when switching ammo types
if pressing and holding reload key with only one ammo type, reload will happen (more responsive)
fixed quarry hiding items
shotgun shell fires +2 projectiles
handmade shell projectile count doubled, damage halved
eoka spread increased ( less useless)
melee ranges slightly increased across the board
eoka cost changes and ammo type changes
fixed rockets going through building parts
removed ability to place locks on some prefabs
fixed stone world model graphical issues + physics
can no longer throw melee weapons/tools underwater
radial reset of sleeping bags upon spawn (default 50m in all directions)
removed blood, battery, note from spawn tables
fixed lock LOD's for real
fixed fresh sleeping bags / beds bypassing radial sleeping bag penalty
stuck spears/arrows should always appear again when falling out of a destroyed ragdoll
fixed healthbars sometimes showing 0 without the object/player being dead
increased LOD cull range of barrels and cardboard box trash piles
fixed being able to use healing items underwater
swimming cleanup, unified values for swimming/headunderwater
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autoturrets won't shoot back at other autoturrets (hopefully)
autoturrets can't be placed completely under water anymore
heli crates are now lootable if the fire is extinguished in water
protocol++ !!!
pookie is pickuppable
added xmas.refill command for server owners
fixed gift boxes despawning too quickly
fixed stocking LOD
fixed stockings not destroying with walls
smarter stocking population
balanced crude/oil drops from santa
removed condition from santahat
added giftbox LOD to cull out particles
updated loot tables
updated icon for semi auto rifle
protocol++
fixed semi auto rifle ironsight offset
semi auto rifle does less damage but bullets move faster
player uses updated skeleton, more even damage scalars
semi auto clipsize changed to 16
bullet speed reduced
damage slightly increased (roughly 25 per shot)