3,427 Commits over 4,171 Days - 0.03cph!
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autoturrets won't shoot back at other autoturrets (hopefully)
autoturrets can't be placed completely under water anymore
heli crates are now lootable if the fire is extinguished in water
protocol++ !!!
pookie is pickuppable
added xmas.refill command for server owners
fixed gift boxes despawning too quickly
fixed stocking LOD
fixed stockings not destroying with walls
smarter stocking population
balanced crude/oil drops from santa
removed condition from santahat
added giftbox LOD to cull out particles
updated loot tables
updated icon for semi auto rifle
protocol++
fixed semi auto rifle ironsight offset
semi auto rifle does less damage but bullets move faster
player uses updated skeleton, more even damage scalars
semi auto clipsize changed to 16
bullet speed reduced
damage slightly increased (roughly 25 per shot)
lighttoggle defaults to F
reduced costs of weapon attachments
updated loottables to include new attachments
updated heli loot to drop new attachments
added light toggle to keybinds
bugfixes for laser/beam appearing off for other users under some conditions
bugfix for attachment bonuses
lasersight recoil reduction reduced to 15%
lasersight hip/aim conefire reduced to half when active
disabled holosight dot projection for now ( improves jitter significantly )
manifest + phrases + loot
adjusted hp and cost of new gates and fences
fixed silencer and other attachments being visible while scoped
fixed wall frame having lower health than doors
code lock shock final pass
min 5 damage from codelock failure
metal facemask & toro now have same protection values (facemask nerfed a bit)
balance for external walls/gates
basecombatentity never loads with more health than its max