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3,413 Commits over 4,109 Days - 0.03cph!

10 Years Ago
fixed stocking NRE
10 Years Ago
stockings use hashset
10 Years Ago
additional NRE checks
10 Years Ago
added semi auto rifle
10 Years Ago
updated loot tables updated icon for semi auto rifle protocol++
10 Years Ago
fixed semi auto rifle ironsight offset
10 Years Ago
semi auto rifle does less damage but bullets move faster player uses updated skeleton, more even damage scalars
10 Years Ago
semi auto clipsize changed to 16 bullet speed reduced damage slightly increased (roughly 25 per shot)
10 Years Ago
eoka ladder fix
10 Years Ago
merge into main
10 Years Ago
lighttoggle defaults to F
10 Years Ago
reduced costs of weapon attachments
10 Years Ago
updated loottables to include new attachments updated heli loot to drop new attachments
10 Years Ago
manifest
10 Years Ago
manifest, again, test
10 Years Ago
merge into main
10 Years Ago
added light toggle to keybinds
10 Years Ago
merge into main
10 Years Ago
merge into main
10 Years Ago
beam updates
10 Years Ago
bugfixes for laser/beam appearing off for other users under some conditions
10 Years Ago
bugfix for attachment bonuses lasersight recoil reduction reduced to 15% lasersight hip/aim conefire reduced to half when active
10 Years Ago
supply drop bugfix
10 Years Ago
disabled holosight dot projection for now ( improves jitter significantly )
10 Years Ago
merged scope into main
10 Years Ago
protocol++
10 Years Ago
manifest + phrases + loot
10 Years Ago
adjusted hp and cost of new gates and fences
10 Years Ago
fixed silencer and other attachments being visible while scoped
10 Years Ago
door cost balance
10 Years Ago
fixed wall frame having lower health than doors
10 Years Ago
merge into main
10 Years Ago
code lock shock final pass
10 Years Ago
min 5 damage from codelock failure
10 Years Ago
metal facemask & toro now have same protection values (facemask nerfed a bit)
10 Years Ago
balance for external walls/gates basecombatentity never loads with more health than its max
10 Years Ago
shell protection added to external walls/gates
10 Years Ago
removed physical trap items from spawn table
10 Years Ago
updated loot tables + manifest
10 Years Ago
reactive target
10 Years Ago
bugfix
10 Years Ago
impact sparks are HDR added bullseye to reactive target bullseye shots do 2x damage and have a special effect
10 Years Ago
can now lower target 1 second delay for pickup
10 Years Ago
fixed bullseye missing decals
10 Years Ago
phrases
10 Years Ago
protocol++
10 Years Ago
fixed explosive rounds doing double damage to some objects
10 Years Ago
fixed helicopter not being able to target players at some monuments
10 Years Ago
fully repairing an object resets its decay delay
10 Years Ago
lagged out players will no longer spam all the shots they fired while lagging in one go fix for lag switch exploiting fixed bug where explosive rounds would not deal splash damage to impacted targets