userHelkcancel
branchrust_reboot/maincancel

3,404 Commits over 4,048 Days - 0.04cph!

10 Years Ago
wood armor pants/jacket not repairable can wear broken armor at 25% effectiveness
10 Years Ago
icon update
10 Years Ago
syringe heals 5 health instantly and heals 30 over time
10 Years Ago
added ceiling swinglight ( uses fuel for now ) fixed lanterns using wood for fuel protocol++
10 Years Ago
loot tables researching an item not found in bp frag table costs 250 frags instead of 1000
10 Years Ago
lanterns look nicer can deploy lanterns on boxes
10 Years Ago
pre-patch armor should be repairable and not start broken
10 Years Ago
lantern shadow fix ceiling light impulse fix
10 Years Ago
ceilinglight collisions with player disabled
10 Years Ago
weird campfire collider disabled
10 Years Ago
debuglog removal
10 Years Ago
lantern lod fixes lantern hdr
10 Years Ago
fix for ceiling light not destroying on ceiling missing
10 Years Ago
added rigidbody LOD to ceiling light ceiling light now costs 200 metal frags instead of 4 hq metal
10 Years Ago
loot tables ceiling light in uncommon ( book ) table
10 Years Ago
lantern bugfix
10 Years Ago
increased emission of ceiling lights
10 Years Ago
facemask bugfix
10 Years Ago
fixed metal facemask bug causing it to protect way too much rebalanced metal facemask so you take 40 damage from an ak headshot ( instead of 3-6, whoops! ) syringe heals 15 instantly and heals 20 over time ( slight buff ) brought bucket helmet, coffee can, and riot helmet protections down to match up
10 Years Ago
ceiling light placement bug fixes manifest
10 Years Ago
item attachments are refunded when weapon is used for crafting (eg. sentry)
10 Years Ago
fixed shelves being able to be placed inside one another fix for freelook while ADS
10 Years Ago
grenade throws more reliable throwing grenades is much quicker (less delays between actions) beancan grenades are more reliable ( less dud chance )
10 Years Ago
beancan deploy duration fix bandages and syringes stackable to 3 and 2 respectively
10 Years Ago
grenade deploy delay tweaks
10 Years Ago
merge into main protocol++
10 Years Ago
oops
10 Years Ago
compile fixes
10 Years Ago
loot tables + manifest + item costs (bucket/barrel)
10 Years Ago
waterbucket disconnect fix
10 Years Ago
fix for water barrels not destroying with foundation
10 Years Ago
merge into main
10 Years Ago
protocol++
10 Years Ago
manifest loot tables
10 Years Ago
slightly more forgiving flame merge range
10 Years Ago
fix for ammo going below 0 for flamethrowers fix for being able to fire before deploy is complete (flamer)
10 Years Ago
3p flamethrower sounds
10 Years Ago
compile fixes flamethrower 3p sound fixes fireball merge fixes
10 Years Ago
pilot light always on flamer loses condition updated flamer desc stone is once again affected by heat
10 Years Ago
fix for flames damaging metal doors and stone (not ready folks)
10 Years Ago
fixed flamethrower not having hit notifications lowered HDR value of flame particles (less blinding at night)
10 Years Ago
phrases
10 Years Ago
fix for flames dealing damage through walls fix for flamethrower reloading while put away
10 Years Ago
adjustment for wood door heat protection
10 Years Ago
flamethrower finds fuel placed on belt
10 Years Ago
merge into main
10 Years Ago
phrases, manifest, loot tables, et al
10 Years Ago
vomit sound update
10 Years Ago
removed debug.log call
10 Years Ago
metabolism changes, lose calories slightly slower when harvesting