3,372 Commits over 3,956 Days - 0.04cph!
compile fix
can place lanterns on small boxes
arrow trails no longer bright white at night
most ammo stacks to 128 now (rifle/pistol)
bone armor cost reduced
deer mask cost reduced
rebalanced scale of wall light effects
wall light wax fake subsurface scattering toggles with light
lanterns/ceilinglights/walllights can only be accessed if building privileged
no more minor damage when fully protected from radiation (radsuit)
cleaver does slightly more damage and has a higher attack radius (on par with mace)
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disabled shell protection on ladder hatch
removed 60 second suicide delay for admins
waterballs more intelligently distribute water
planters require less trips to saturate soil
LiquidContainers can only fill buckets/bottles from their tap
fixed water barrel particle effects
plants properly restore their age on load
plant hydration-color reworked
fixed stacking bug with harvesting
reduced cost of bone knife
Larger, easier to see holosight reticle (including during day)
slightly reduced cost of waterpipe shotgun
reduced cost of double barrel (one less pipe)
removed gear cost from landmine
reduced blade cost of metal barricade
reduced stone cost of stone/concrete barricades
oil barrels also produce a small amount of low grade fuel in addition to crude
reduced recycler volume slightly but increased audible radius
python slightly more accurate
python slightly less aim sway
python slightly higher firerate
damage balance for python
limit clones per cutting to 5
phrases
python slots
fixed hemp turning brown when picked
manifest
python fixes
protocol++
python first pass implementation
plant entity profile samples
merge into main
protocol++
decaying corpse flies no longer visible at night
increased view distance of hat/riot helmet/pumpkin
removed cloth cost from wood armor
plants grow faster in sunlight, even faster under ceiling lights
no radiation spheres on client
more lenient water exit jumping
fix for particles enabling automatically when entering visible range
protocol++
added distance culling to bed/pookie/rock
ParticleSystemCull + ParticleSystemLOD properly disable particle systems (perf increase)
disabled xmas content
protocol++
fixed small planter scale
fixed not being able to place planters close to walls
fixed bells always playing when you first join a server with xmas enabled
plants in planters survive the cold of the desert/arctic instead of just dying
plants no longer block building
re-enabled small planters
fixed small planter construction cost
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pumpkin/hemp seed color changes for easier differentiation