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3,445 Commits over 4,260 Days - 0.03cph!

10 Years Ago
muzzle flash smoke hidden when aiming weapon fov's adjusted to look more natural aiming down the sight lowers near clip plane (less viewmodel clipping)
10 Years Ago
candlehats and minerhats use half as much fuel
10 Years Ago
replaced howizer muzzle flashes with more realistic smaller less bright versions
10 Years Ago
snappier viewmodel sway
10 Years Ago
bone armor buff
10 Years Ago
reduced diminishing xp for finding loot and gathering
10 Years Ago
tracers are visible in first person again updated to unity 5.4.1 protocol++
10 Years Ago
reduced horizontal recoil of semi auto rifle
10 Years Ago
fixed NRE's for some projectiles
10 Years Ago
code adjustment for sway
10 Years Ago
another NRE fix
10 Years Ago
hopefully final fix
10 Years Ago
lowered initial distance of rifles less HDR on first person tracer
10 Years Ago
fixed local tracers showing up for one frame on close objects fixed muzzle flashes sometimes not casting real light fixed weird glow on other peoples heads when shooting
10 Years Ago
projectile optimizations (improves fps with lots of gunfire)
10 Years Ago
old bone armor no longer drops
10 Years Ago
semi auto pistol damage reduced to 40 (was 50)
10 Years Ago
radbarrel test
10 Years Ago
profile samples for GamePhysics rolled back to 5.4.0p1
10 Years Ago
protocol++
10 Years Ago
double xp, giddy up
10 Years Ago
Autoturret can now only hold 556 ammo instead of any item Erased all traces of the old garbage bone armor phrases/loot/manifest protocol++ merge into main
10 Years Ago
added mp5 LR300 now craftable phrases/manifest protocol++
10 Years Ago
silencer hides tracers silencer sound max distance is 40m (was 100m)
10 Years Ago
mp5 balance
10 Years Ago
protocol++
10 Years Ago
adjusted mp5 clipping
10 Years Ago
updated mp5 silenced attack sound
10 Years Ago
updated mp5 muzzleflash
10 Years Ago
fixed rare turret NRE's
10 Years Ago
updated manifest
10 Years Ago
don't force changes to all EffectRecycle component unless length differs by more than 0.05 muzzle brake adds less of an aimcone penalty
10 Years Ago
fixed thrown melee weapons dropping to ground for other viewers RUST-1420
10 Years Ago
radiation work
10 Years Ago
updated icons for rope and sewing kit
10 Years Ago
merge into main
10 Years Ago
protocol++
10 Years Ago
fixed missing radiation at airfield
10 Years Ago
fixed burlap gloves
10 Years Ago
rocket launcher more expensive rockets cost additional pipe lowered oil barrel HP removed waterpipe pipe requirement (derpy but needed for now) tightened up flamethrower fuel stream graphics flamethrower must be held to create fire can no longer tap flamethrower for 1 fuel to create a fire flamethrower holds 100 ammo instead of 50 flamethrower uses twice the fuel per second flamethrower direct damage against players increased attempt to fix empty crates/barrels added semi auto body (p250/SAR component) slightly reduced sheet metal HQM recycle yield slightly reduced spring HQM recycle yield protocol++
10 Years Ago
radiation has more of a gradient rather than a seemingly binary exposure updated radpill description added food box to junk piles phrases protocol++
10 Years Ago
reduced radpill spawns
10 Years Ago
fixed SAR costing 3 semi auto bodies (now 1, oops) balanced SAR recoil/damage (easier to hit stuff now)
10 Years Ago
foodbox no longer saves (fixes floating ones on server restart) added radsuit to loot table removed old radsuit from loot table foodbox now spawns at center of junkbox instead of inplace of a barrel reduced cost of bone armor reduced cost of deer helmet reduced cost of wolf headdress added protection to wolf headress
10 Years Ago
prepare prefab/manifest
10 Years Ago
revolver semi-auto refire time reduced( same as p250) revolver damage nerfed 5% revolver aimcone slightly increased revolver cost drastically reduced water purifier runs twice as fast salvaged tools have far higher durability mace has larger attack radius (easier to hit) crossbow way cheaper codelock no longer requires wood furnace gives more comfort furnace actually emits light once again protocol++
10 Years Ago
revolver once again accepts silencers
10 Years Ago
fix for junkpiles not despawning half inside player bases
10 Years Ago
another potential fix for empty boxes barrels drop 3x as much wood, and drop metal frags instead of 1x crude potential fix for weird shadows from viewmodel when using flashlight
10 Years Ago
water bottle now has a gross dirty water viewmodel and can be filled can no longer action-drink from water bottles or bota bags - must equip updated item descriptions of water containers to specify their usage phrases protocol++