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3,372 Commits over 3,956 Days - 0.04cph!

9 Years Ago
don't force changes to all EffectRecycle component unless length differs by more than 0.05 muzzle brake adds less of an aimcone penalty
9 Years Ago
updated manifest
9 Years Ago
fixed rare turret NRE's
9 Years Ago
updated mp5 muzzleflash
9 Years Ago
updated mp5 silenced attack sound
9 Years Ago
adjusted mp5 clipping
9 Years Ago
protocol++
9 Years Ago
mp5 balance
9 Years Ago
silencer hides tracers silencer sound max distance is 40m (was 100m)
9 Years Ago
added mp5 LR300 now craftable phrases/manifest protocol++
9 Years Ago
Autoturret can now only hold 556 ammo instead of any item Erased all traces of the old garbage bone armor phrases/loot/manifest protocol++ merge into main
9 Years Ago
double xp, giddy up
9 Years Ago
protocol++
9 Years Ago
profile samples for GamePhysics rolled back to 5.4.0p1
9 Years Ago
radbarrel test
9 Years Ago
semi auto pistol damage reduced to 40 (was 50)
9 Years Ago
old bone armor no longer drops
9 Years Ago
projectile optimizations (improves fps with lots of gunfire)
9 Years Ago
fixed local tracers showing up for one frame on close objects fixed muzzle flashes sometimes not casting real light fixed weird glow on other peoples heads when shooting
9 Years Ago
lowered initial distance of rifles less HDR on first person tracer
9 Years Ago
hopefully final fix
9 Years Ago
another NRE fix
9 Years Ago
code adjustment for sway
9 Years Ago
fixed NRE's for some projectiles
9 Years Ago
reduced horizontal recoil of semi auto rifle
9 Years Ago
tracers are visible in first person again updated to unity 5.4.1 protocol++
9 Years Ago
reduced diminishing xp for finding loot and gathering
9 Years Ago
bone armor buff
9 Years Ago
snappier viewmodel sway
9 Years Ago
replaced howizer muzzle flashes with more realistic smaller less bright versions
9 Years Ago
candlehats and minerhats use half as much fuel
9 Years Ago
muzzle flash smoke hidden when aiming weapon fov's adjusted to look more natural aiming down the sight lowers near clip plane (less viewmodel clipping)
9 Years Ago
added bone armor suit disabled other bone armor types added cactus flesh item
9 Years Ago
fixed digitalcamo skin messing up holosight
9 Years Ago
flashlight emission point brightness increased flashlight dust beam brightness reduced
9 Years Ago
RUST-1146 - Fixed invisible helicopter gibs if destroyed outside of network range
9 Years Ago
NRE - ViewmodelAttachment.OnDisable (weapon with attachments into research table) RUST-1244 fixed lr300 iron sights made accurate
9 Years Ago
lr300 viewmodel rotation
9 Years Ago
lr300 spawn tables lr300 balance
9 Years Ago
beds are actually pickupable again
9 Years Ago
bed pickup disabled/NRE Fixed protocol++
9 Years Ago
can pick up sleeping bags and re place them phrases
9 Years Ago
merge into main
9 Years Ago
protocol++
9 Years Ago
playercull bugfix
9 Years Ago
made a buch of things researchable (like doors/ladder hatches) that weren't before moved most barricades to common/uncommon tier (instead of rare)
9 Years Ago
reverted hitmarker sound (sorry @alexr!)
9 Years Ago
removed darkening on holosight lens
9 Years Ago
fixed candlehat/minerhat not being visible in first person
9 Years Ago
-merge into main- researching items calls CollectedForCrafting (mods/ammo comes out) Researching added Temp Blueprints added research table unlocks at level 10 large wood storage unlocks at level 9 (was 10) -Added research paper -use research paper to increase success chance -earn multiple one-time use blueprints when successfully researching an item (based on type) rebuild loot panels phrases touched a bunch of prefabs