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3,403 Commits over 4,048 Days - 0.04cph!

9 Years Ago
disabled xmas content protocol++
9 Years Ago
ParticleSystemCull + ParticleSystemLOD properly disable particle systems (perf increase)
9 Years Ago
added distance culling to bed/pookie/rock
9 Years Ago
added proper rock LODs
9 Years Ago
fix for particles enabling automatically when entering visible range protocol++
9 Years Ago
server compile fix
9 Years Ago
more lenient water exit jumping
9 Years Ago
minor compile changes
9 Years Ago
swimming green lines
9 Years Ago
no radiation spheres on client
9 Years Ago
decaying corpse flies no longer visible at night increased view distance of hat/riot helmet/pumpkin removed cloth cost from wood armor plants grow faster in sunlight, even faster under ceiling lights
9 Years Ago
merge into main protocol++
9 Years Ago
plant entity profile samples
9 Years Ago
merge into main
9 Years Ago
python first pass implementation
9 Years Ago
manifest python fixes protocol++
9 Years Ago
bundle fix for seeds
9 Years Ago
python slots fixed hemp turning brown when picked
9 Years Ago
merge into main
9 Years Ago
python balance
9 Years Ago
compile fix
9 Years Ago
damage balance for python limit clones per cutting to 5 phrases
9 Years Ago
python slightly more accurate python slightly less aim sway python slightly higher firerate
9 Years Ago
slightly reduced cost of waterpipe shotgun reduced cost of double barrel (one less pipe) removed gear cost from landmine reduced blade cost of metal barricade reduced stone cost of stone/concrete barricades oil barrels also produce a small amount of low grade fuel in addition to crude reduced recycler volume slightly but increased audible radius
9 Years Ago
Larger, easier to see holosight reticle (including during day)
9 Years Ago
merge into main
9 Years Ago
reduced cost of bone knife
9 Years Ago
plants properly restore their age on load plant hydration-color reworked fixed stacking bug with harvesting
9 Years Ago
fixed water barrel particle effects
9 Years Ago
disabled shell protection on ladder hatch removed 60 second suicide delay for admins waterballs more intelligently distribute water planters require less trips to saturate soil LiquidContainers can only fill buckets/bottles from their tap
9 Years Ago
▋▅█▇▉█▄ ▇▉▅▌ (▇▊▌▅▉▇▇▅▄ ▄▊▅▇▍▄▌▉▍▉)
9 Years Ago
cleaver does slightly more damage and has a higher attack radius (on par with mace)
9 Years Ago
merge into main
9 Years Ago
no more minor damage when fully protected from radiation (radsuit)
9 Years Ago
wall lamp implementation
9 Years Ago
rebalanced scale of wall light effects wall light wax fake subsurface scattering toggles with light lanterns/ceilinglights/walllights can only be accessed if building privileged
9 Years Ago
most ammo stacks to 128 now (rifle/pistol) bone armor cost reduced deer mask cost reduced
9 Years Ago
compile fix can place lanterns on small boxes arrow trails no longer bright white at night
9 Years Ago
ft baseline protocol++
9 Years Ago
minor ft balance
9 Years Ago
ft complete compile fix
9 Years Ago
manifest etc
9 Years Ago
fix for ft shutting off every 5 seconds for one frame
9 Years Ago
corn/pumpkin no longer ignore melee attacks
9 Years Ago
fixed flame turret damage going through walls sometimes fixed orders of many menu options drastically reduced cost of most signage slightly decreased size of flame turret lowered ambient flame turret volume
9 Years Ago
potential NRE fix
9 Years Ago
wall lamp menu order fix
9 Years Ago
pool leak fix (thanks bawng)
9 Years Ago
supply drop loot fix
9 Years Ago
fence flame resistance increased flame turret performance improvements flame turret exploit fixes