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3,349 Commits over 3,865 Days - 0.04cph!

9 Years Ago
compile error protocol++
9 Years Ago
human meat is salty charcoal stacks to 1000 added fishtrap and fish reactive target is cheaper and resets on its own after 6 seconds
9 Years Ago
facemask fix testing
9 Years Ago
fixed sentry not targeting some items in peacekeeper mode
9 Years Ago
granola x10
9 Years Ago
fixed heli gibs being destroyed by flames
9 Years Ago
finally fixed water barrel LOD's and added gibs
9 Years Ago
chocolate, cans of food, empty cans of food all stackable to 10
9 Years Ago
fix again
9 Years Ago
temp fix for waterbarrel LOD's
9 Years Ago
updated water barrel model added peacekeeper mode to sentry 556 stacks to 100 fixed itemicon generation scene not working
9 Years Ago
slightly increased starting calories
9 Years Ago
fixed fire doing less damage to other objects based on what surface it was sitting on
9 Years Ago
map costs 1 paper instead of 5 fixed not being able to bandage other players
9 Years Ago
can deselect bucket instead of drinking from it fixed NRE when swapping buckets cannot transfer water into unheld bucket
9 Years Ago
waterbarrels prevent building fix
9 Years Ago
can drink last 50ml from bota bag
9 Years Ago
water fix c
9 Years Ago
metabolism changes, lose calories slightly slower when harvesting
9 Years Ago
removed debug.log call
9 Years Ago
vomit sound update
9 Years Ago
phrases, manifest, loot tables, et al
9 Years Ago
merge into main
9 Years Ago
flamethrower finds fuel placed on belt
9 Years Ago
adjustment for wood door heat protection
9 Years Ago
fix for flames dealing damage through walls fix for flamethrower reloading while put away
9 Years Ago
phrases
9 Years Ago
fixed flamethrower not having hit notifications lowered HDR value of flame particles (less blinding at night)
9 Years Ago
fix for flames damaging metal doors and stone (not ready folks)
9 Years Ago
pilot light always on flamer loses condition updated flamer desc stone is once again affected by heat
9 Years Ago
compile fixes flamethrower 3p sound fixes fireball merge fixes
9 Years Ago
3p flamethrower sounds
9 Years Ago
fix for ammo going below 0 for flamethrowers fix for being able to fire before deploy is complete (flamer)
9 Years Ago
slightly more forgiving flame merge range
9 Years Ago
manifest loot tables
9 Years Ago
protocol++
9 Years Ago
merge into main
9 Years Ago
fix for water barrels not destroying with foundation
9 Years Ago
waterbucket disconnect fix
9 Years Ago
loot tables + manifest + item costs (bucket/barrel)
9 Years Ago
compile fixes
9 Years Ago
oops
9 Years Ago
merge into main protocol++
9 Years Ago
grenade deploy delay tweaks
9 Years Ago
beancan deploy duration fix bandages and syringes stackable to 3 and 2 respectively
9 Years Ago
grenade throws more reliable throwing grenades is much quicker (less delays between actions) beancan grenades are more reliable ( less dud chance )
9 Years Ago
fixed shelves being able to be placed inside one another fix for freelook while ADS
9 Years Ago
item attachments are refunded when weapon is used for crafting (eg. sentry)
9 Years Ago
ceiling light placement bug fixes manifest
9 Years Ago
fixed metal facemask bug causing it to protect way too much rebalanced metal facemask so you take 40 damage from an ak headshot ( instead of 3-6, whoops! ) syringe heals 15 instantly and heals 20 over time ( slight buff ) brought bucket helmet, coffee can, and riot helmet protections down to match up