3,310 Commits over 3,714 Days - 0.04cph!
removed physical trap items from spawn table
shell protection added to external walls/gates
balance for external walls/gates
basecombatentity never loads with more health than its max
metal facemask & toro now have same protection values (facemask nerfed a bit)
min 5 damage from codelock failure
code lock shock final pass
fixed wall frame having lower health than doors
fixed silencer and other attachments being visible while scoped
adjusted hp and cost of new gates and fences
manifest + phrases + loot
disabled holosight dot projection for now ( improves jitter significantly )
bugfix for attachment bonuses
lasersight recoil reduction reduced to 15%
lasersight hip/aim conefire reduced to half when active
bugfixes for laser/beam appearing off for other users under some conditions
added light toggle to keybinds
updated loottables to include new attachments
updated heli loot to drop new attachments
reduced costs of weapon attachments
lighttoggle defaults to F
semi auto clipsize changed to 16
bullet speed reduced
damage slightly increased (roughly 25 per shot)
semi auto rifle does less damage but bullets move faster
player uses updated skeleton, more even damage scalars
fixed semi auto rifle ironsight offset
updated loot tables
updated icon for semi auto rifle
protocol++
balanced crude/oil drops from santa
removed condition from santahat
added giftbox LOD to cull out particles
smarter stocking population
fixed stockings not destroying with walls
fixed gift boxes despawning too quickly
fixed stocking LOD
protocol++ !!!
pookie is pickuppable
added xmas.refill command for server owners
heli crates are now lootable if the fire is extinguished in water
autoturrets can't be placed completely under water anymore