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3,475 Commits over 4,413 Days - 0.03cph!

10 Years Ago
fridge only accepts food items fridge much cheaper corrected vending icon
10 Years Ago
semi auto rifle does 15% more damage python fires slightly faster & does18% more damage semi auto pistol slightly higher recoil penalty when moving semi auto pistol slightly higher aimcone ( only noticeable at longer ranges )
10 Years Ago
can pickup beartrap can repair beartrap
10 Years Ago
material adjustments to vm screen fixed new sell orders sometimes not showing up ItemContainer locked shows locked cells even if empty append (Accepted) to player name in shop front
10 Years Ago
increased image cycle delay
10 Years Ago
fixed metal shopfront not destroying with frame reduced fridge help adjusted vendingmachine screen materials vendingmachine skinnable no longer targets vm_screen can no longer place deployables inside metal shopfront
10 Years Ago
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10 Years Ago
fridge same protection as repair bench
10 Years Ago
fixed screen interference fixed background of vm screen being too reflective
10 Years Ago
reduced python cost
10 Years Ago
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10 Years Ago
reduced bloomage of vm screen
10 Years Ago
NRE fix for vending machine admin
10 Years Ago
extra protection
10 Years Ago
fixed items being deleted when stacked ontop of eachother in vending machine/shopfront
10 Years Ago
fixed flamethrower going through shopfront shopfront has same health/protection as sheet metal wall small delay with process indicator when both parties have accepted (less jarring)
10 Years Ago
shopfront can't be stacked on itself turrets no longer consider dead players hostile after they respawn and run back fixed being unable to rightclick-move objects into customer side of shop front no longer show crosshair when aiming at a "Not Player Usable" collider of an entity
10 Years Ago
water bottle, bota bag, buckets no longer considered 'hostile' to peacekeeper turrets
10 Years Ago
reduced size of vending machine icon to prevent text clipping lower right vending machine text displays number of items per sell order vending machine has higher health
10 Years Ago
monuments are labeled on the map rock is not considered hostile to sentry turrets any damage dealt marks you as hostile to sentry turrets
10 Years Ago
main menu NRE fix
10 Years Ago
vending machines can enable broadcasting and show up on maps protocol++
10 Years Ago
updated vm shop map icon colors fixed ceiling light moving the wrong way when shot
10 Years Ago
fixed server compile issues
10 Years Ago
keypad animation on VM
10 Years Ago
fix for VM broadcasting
10 Years Ago
guest code on codelock heavy plate armor slows player movement
10 Years Ago
sentry turret has laser sight caveman sash visible after player has touched any hostile item
10 Years Ago
if bed is made public it can be taken over and slept in by someone else
10 Years Ago
plate armor recipie/armor/movement balance phrases
10 Years Ago
refactored some display code for vms on maps buffed heavyplate body armor fixed sash not showing sometimes
10 Years Ago
removed negative protectino from heavy armor massively increased condition
10 Years Ago
bearskin rug costs leather instead
10 Years Ago
fixed turret laser dot being too far from target
10 Years Ago
sentry laser more accurate still
10 Years Ago
monument string saftey
10 Years Ago
fixed magic plate armor restored negative effects of heavy plate (cold/heat)
10 Years Ago
fixed autoturret laser spazzing out autoturret laser brighter
10 Years Ago
missing files
10 Years Ago
bed respawn fix sash fix
10 Years Ago
fix for guest code not saving
10 Years Ago
merge into main
10 Years Ago
holstered item display has new priority based on hostility
10 Years Ago
balanced mining crate loot autoturret scans slowly instead of instantly flipping to new idle areas autoturret turn noise lowered peacekeeper mode laser is green pump shotgun cost reduced significantly scaled spears down beancan holster info
10 Years Ago
compile fix
10 Years Ago
reduced cost of pickaxe reduced cost of bucket helmet reduced protection of bucket helmet added proper offsets to roadsign vest fix for items sometimes showing at weird angles on peoples backs fix for flashlights not turning off when items are holstered
10 Years Ago
fixed harbor 2 not showing on map
10 Years Ago
fixed accidental SAR damage nerf CC ShackyHD
10 Years Ago
balance/functionality of Locker Fish provides animal fat shopfront no longer blocks wall placement on triangle foundations protocol++
10 Years Ago
compile fix