137,397 Commits over 4,474 Days - 1.28cph!

11 Years Ago
Boilerplate for auto muting/kicking chat spammers
11 Years Ago
Hid some harmless warnings "Trying to add (Layout Rebuilder for)"
11 Years Ago
Error text vertex overflow (UnityUI sux)
11 Years Ago
Can melee attack + build while swimming
11 Years Ago
Added OpenGLCore to Windows build settings (for asset bundles on the build server)
11 Years Ago
Changed rust/terrain blend shader to preserve albedo detail in all quality levels; tweaked lower levels
11 Years Ago
Removing legacy water shaders, see if that works
11 Years Ago
Fixed speedtree facing leaf inverted lighting
11 Years Ago
Fix for occasional floaty decor objects
11 Years Ago
Don't spawn grass on the cliffside topology
11 Years Ago
Steamworks - new branch layout
11 Years Ago
Rain forces more fog and clouds Rain tends to be more intense when it happens Atmosphere fog reduces view distance more intensely
11 Years Ago
Removed Xmas event from default event schedule Reorganized event schedule (now prefab based)
11 Years Ago
Manifest
11 Years Ago
Don't remove global entities (trees, etc) from the send queue when clearing
11 Years Ago
Fix for roadside decor sometimes spawning too close to each other
11 Years Ago
5.3.1p2
11 Years Ago
Fixed rogue beep sound in the menu options Removed in-game store (opens link to Steam Item Store)
11 Years Ago
Bear meat is cookable
11 Years Ago
Packed smooth/blurred slope information (steepness) into coarse Terrain_Height; tweaked/fixed ocean foam (#404) Added single channel options to custom\blur shader
11 Years Ago
Bear meat cooks to bear meat (not wolf meat)
11 Years Ago
Dynamic music arrangement WIP
11 Years Ago
Added "wake up from sleep" animation Added animation for when the player gets up from wounded while lying on his stomache Re-rigged the semi_auto rifle to include Tom's new model / materials
11 Years Ago
blend out of the wakeup animation as soon as the player starts to move
11 Years Ago
Fixed bug report help not showing on new branch name
11 Years Ago
Fixed viewmodel scene button errors
11 Years Ago
Got rid of server hierarchy group (messes up some DontDestroyOnLoad stuff)
11 Years Ago
Fixed test cave messing up CraggyIsland
11 Years Ago
Blueprint Wipe
11 Years Ago
Removed voice notifications on HUD Voice networking tweaks Added local player voice indicator
11 Years Ago
Loot panel refresh
11 Years Ago
Phrases
11 Years Ago
Fixed rare issue where GameTrace would incorrectly ignore a hit on a static concave mesh
11 Years Ago
Loot panel fix
11 Years Ago
Stone, wood worldmodel fixes
11 Years Ago
SpeedTree parameter updates for 5.3
11 Years Ago
Fix for NRE when not on a branch
11 Years Ago
Exclude pdbs
11 Years Ago
setup the worldmodel for the semi_auto rifle
11 Years Ago
fixed orientation problems with the wakeup animation
11 Years Ago
PrefabPrepare - check for nulls
10 Years Ago
10 Years Ago
10 Years Ago
Improved a bunch of shitty crap areas. Removed baddie asset store radtowns in preparation for our own.
10 Years Ago
Subtracted crappiness.
10 Years Ago
Merge from main, yo!
10 Years Ago
Updated crash reporter URL
10 Years Ago
Holmzy's Law: When admins give items, announce it to the whole server in chat
10 Years Ago
Moved secret debug keys to console commands (lookingat, noclip. debugcamera, drawcolliders)
10 Years Ago
Fixed missing textures on key lock