137,398 Commits over 4,474 Days - 1.28cph!

11 Years Ago
Fixed rivers occasionally going through monuments
11 Years Ago
Procedural river / road parameters are exposed in the generation scripts (for roads these will eventually be defined by the road connection nodes of monuments)
11 Years Ago
road_dirt material tweaks slightly reduced road width for scale
11 Years Ago
Unity 5.3
11 Years Ago
Plugins
11 Years Ago
Plugins
11 Years Ago
Water treatment plant, added missing escape route for one tank Sat dish material changes on smalled rocks
11 Years Ago
Protocol++
11 Years Ago
Mace, Longsword & Salvaged cleaver are now throwable
11 Years Ago
longsword world prefab update
11 Years Ago
merge from main
11 Years Ago
Merge from main
11 Years Ago
5.3.1p1
11 Years Ago
merge from main
11 Years Ago
Hapis rocks - backup
11 Years Ago
Semi_auto_rifle - materials and texture plus fbx
11 Years Ago
new core explosion.
11 Years Ago
Fix for material setup throwing errors in edit mode
11 Years Ago
Hapis rocks - backup
11 Years Ago
resized textures
11 Years Ago
Hapis rocks - end
11 Years Ago
Roof exploit fix Stability diminishing returns Various building block placement quality of life improvements
11 Years Ago
Fixed layer index warnings Warmup construction parts placed directly in the map in editor (for debugging) Dither UI protection background to avoid banding
11 Years Ago
Merge from main
11 Years Ago
Disabled lazy aim Viewmodel responsiveness tweaks
11 Years Ago
Prefab prepare Updated phrases
11 Years Ago
Allow attaching roofs to the bottom of other roofs again
11 Years Ago
Distance crossfading bugfix
11 Years Ago
merge from main
11 Years Ago
Added unity glcore support (now standard in osx); updated shaders and RustNative binaries
11 Years Ago
Craggy Island update Savas/Savas Koth update Sat dish material fixes Hapis
11 Years Ago
Updated to standard brdf spec/refl changes in unity 5.3.1p1; touched relevant shaders
11 Years Ago
adding jerry can LODs + prefab, textures and materials.
11 Years Ago
Removing old rock models and textures Rock_temp folder rename
11 Years Ago
Removing old rocks prefabs folder
11 Years Ago
forgot this meta buddy
11 Years Ago
Prefab scene updates
11 Years Ago
Empty folder remove
11 Years Ago
Fix for RUST-413 - Various dungeons sewers gaps
11 Years Ago
Fixed overly bright foam; raised foam texture's default anisotropic level
11 Years Ago
Disabled foam underwater (camera depth based, won't match surface)
11 Years Ago
Merge from main
11 Years Ago
Splat adjustment of roads and rivers also use editor padding / fade parameters
11 Years Ago
Merge from procgen11.1 Network++ Save++
11 Years Ago
Forgotten file
11 Years Ago
Core Explosion WIP.
11 Years Ago
Trainyard - fixed missing pipe collisions and deadfall
11 Years Ago
Sleeping bag exploit fixes
11 Years Ago
Manifest
11 Years Ago
Initial commit - Body_00 and Head_00. Eyes etc to follow