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5,995 Commits over 974 Days - 0.26cph!

2 Years Ago
Further adjustments to overall vendor list
2 Years Ago
Aspect ratio fitted scrollview
2 Years Ago
Dynamically pick correct heading
2 Years Ago
Fixed layout issues with scrollbar and scrollrect Setup proper padding for inside vendor listings Hide scrollbar
2 Years Ago
Added out of stock colour support. Added scrollable single vendors Added scrollable all vendor listings Modified single vendor UI prefab Adjust layout again
2 Years Ago
Swapped vendor list to be a dictionary. Clear vendor list on press of new marker.
2 Years Ago
Added tweening to vendor list
2 Years Ago
Slimmed down icons and text. Thinned divider.
2 Years Ago
Redone colouring and layout on single vendor
2 Years Ago
Player shown toast if machine has no sell orders.
2 Years Ago
Prevented vendors list from being null
2 Years Ago
Fixed lanterns not calculating ideal height properly when lit from a high construction
2 Years Ago
Fixed emission on lantern materials
2 Years Ago
Compressed Burst Module png to be the same size as other weapon attachment icons. 80%~ reduction in size.
2 Years Ago
Merge main again
2 Years Ago
Fixed NRE whilst reloading and switching between inventory/hotbar weapons
2 Years Ago
Ensured all neon signs stack to 5
2 Years Ago
Fixed bug causing unpowered turrets to turn on the light attachment of a weapon even when unpowered
2 Years Ago
Merge main
3 Years Ago
Fixed issue with re-using previously created listings
3 Years Ago
Fixed broken references Cleaned up SingleVendor filling methods Call interface through singleton now (terrible idea) Moved prefabs to new folder
3 Years Ago
Adjusted layout Vendor lists are now pooled Vendor listing objects are now pooled Vendor GUI can now be filled with vendor listings taken from markers
3 Years Ago
Listings now reference their own indidivual ui elements Standard listing script modifies its own local listing Listing now made into a prefab
3 Years Ago
Vendor markers now open UI
3 Years Ago
Fixed issue with header icon and text not being placed correctly Fixed header icon aspect ratio Adjusted padding throughout Finalised standard availability ui
3 Years Ago
Added in stock to standard vendor layout
3 Years Ago
Layout now supports multiple entries
3 Years Ago
Added avaliable and cost icons, amounts and divider
3 Years Ago
Layout for new vendor ui
3 Years Ago
Prevented animals from doorcamping shelter
3 Years Ago
Reverted serverside implementation (didn't work) Added to clientside instead (still server only with replicated var)
3 Years Ago
Added server convar to skip death screen warmup
3 Years Ago
Fixed bug causing doubled markers to appear
3 Years Ago
Map now shows shelters owned by player This functionality automatically disables if max_shelters convar is set higher than default
3 Years Ago
Shelters now inform local player if owner Shelters map marker is now instantiated by owned shelters
3 Years Ago
Added shelter limit to toolbar - in the same way as bag limits are displayed
3 Years Ago
Adjusted description to reflect a limit on shelters.
3 Years Ago
Limit now responds to shelters being destroyed
3 Years Ago
Ensured toast is always displayed Streamlined and cleaned up conditional placement checks
3 Years Ago
Ensured limit supports empty shelter list from the beginning,
3 Years Ago
Ensured new placed shelters are added to the limit
3 Years Ago
Seperating limiting code
3 Years Ago
Added groundwork to limit how many shelters a person can have
3 Years Ago
Shelter ~ Made it easier to place Fixed grass displacement not working on some terrains
3 Years Ago
Attempted to fix incorrect screen resolution when in editor
3 Years Ago
Ensured objects are enabled by default with optional disable Optimised cache lookup Added danger checks to objects in cache
3 Years Ago
Added ability to foldout main sections Adding pass will foldout passes section automatically RenderPass errors are now parsed and a popup dialog is presented Stopping preview cannot be done unless a pass preview is ongoing Processing parses is now handled by button
3 Years Ago
Setup warning system Display warnings for basic unset values
3 Years Ago
Merge main