5,603 Commits over 882 Days - 0.26cph!
Ensure command list properly works when clicking on a convar
Remove the gap in the autocomplete button
- Setup script execution order for developer tools/console/error
- Setup after TMP has initialized (seems to cause less issues on initial check)
- Cleanup into a single file
Ensure error ui starts up early enough in script execution order
Stupid unity alpha calculations
Ensure legacy error ui does the same thing
Ensure new error ui doesnt render if erroroverlay is false.
- Build errors with a string builder
- Append new line between message and stack trace
Can now ctrl scroll to increase/decrease scale without having to always change the convar
Wire up Global.consoleScale to the new console font scale
Preserve unitask from IL2CPP stripping
generate_commands_2 -> main
Fix the handful of compile errors we got. Tiny considering we generated such a large amount of descriptions
Add descriptions to the rest of the scripts in the codebase. Totals around 1,525 generated clientvar/servervar descriptions
All ConsoleCommands/ convars now have generated descriptions
New clean batch of convar descriptions.
Came up with a better prompt which seems to be giving much better outputs
Fix a bunch of edge cases with autocomplete, previews of autocomplete and when to accept/decline
Tab and left shift + tab will navigate everything up and down as well as the arrow keys
- Always show convar descriptions (dont need to highlight them)
- Hide description if we have none
- First batch of ai generated convar descriptions
- (Generated) is appended to the front of each one so players know if its hand written or generated
- AI markers still left on unprocssed vars (added ClientVar or ServerVar again as its marker for some reason)
Have to wait 3 hours because of rate limits
- Fix more console compile errors
- Fix WakeAIZ compile error
- Remove rich text from a bunch of places in the console
- Hide RconOnly command unless RCON
- Hide developer only commands unless developer
Fix 'Show Server' and 'Show Client' text not scaling properly on animations
- Hovering over a autocomplete option will add it to the input field
- Arrow key navigating to an autocomplete option will also add it to the input field
Dont print every log twice
Make errors more see-through
Error UI:
- Dont force uppercase
- Allow turning off amount object again
Ensure new error panels alpha is auto set to 1
Attempt to scroll auto complete when navigating
Prevent new error ui from autowiping its errors depending on alpha state
Autocomplete now shows in a scroll
- Enter only intercepts if the user has navigated to a suggestion with the arrow keys. If they just typed a command and hit Enter directly, it submits as normal.
- Added a console command to test NRE's
Pressing enter on autocomplete entries submits them to the console input field
Add light/dark rows to the command list
- Mark convars that are methods with [METHOD] in autocomplete + Command List
- Add a scrollbar to console
- Clamp command list scroll instead of elastic
- Refactor autocomplete logic - put it all in a single script
- Reposition auto completes so they go top to bottom now