userIan Hendersoncancel
reporust_rebootcancel

2,543 Commits over 517 Days - 0.20cph!

2 Days Ago
Cleaned up arrow renderer system
2 Days Ago
- Bows now disable/enable their 3p arrow renderer depending on holster and magazine contents state - Method to be able to check if a held entity is being displayed on holster (on client)
2 Days Ago
jungle_update -> aux3
2 Days Ago
boomerang -> jungle_update
2 Days Ago
Fixed boomerang directions not responding properly to percentage complete through the throw arc
2 Days Ago
Expose settings to change return arc and time until start return arc
2 Days Ago
Remove time log
2 Days Ago
and more
2 Days Ago
Remove unneeded debug logs
2 Days Ago
- List rewrite - Added license
2 Days Ago
- Setup more IK settings in code - Add missing IK error
2 Days Ago
- Move FastIK away from Unity update methods - Setup profiling and our own init and update methods
2 Days Ago
Implement list pooling into FastIK
2 Days Ago
Fast IK code cleanup + namespace change
3 Days Ago
- Implement our own fork of FastIK - Add support for inverting Resolved rotation - Correctly implement on top of our vines
3 Days Ago
main -> vines
3 Days Ago
range_volumes -> main
3 Days Ago
Readjusted HBHF sensor visual size
3 Days Ago
Fix deploy guide renderer NREs
3 Days Ago
- Slightly increased HBHF visuals - Fixed weird offset detction position (only by .03 units, wasn't really affecting gameplay)
3 Days Ago
Fixed tesla coil visualisation
3 Days Ago
Try spawning range volumes on enabe rather than start - should fix issues with volume ranges breaking on relog
3 Days Ago
main -> range_volumes
3 Days Ago
jungle_update -> aux3
3 Days Ago
boomerang -> jungle_update
3 Days Ago
Fix issue detecting if boomerang has finished its curve
3 Days Ago
Allow boomerang to generate more forward momentum if its finished its curve and hasnt hit the ground yet
4 Days Ago
bow_fixes_2 -> main
4 Days Ago
Fixed bows showing every arrow head on init
4 Days Ago
range_volumes -> main
4 Days Ago
Visualise the trigger range of: Autoturret Flame Turret Shotgun Trap
4 Days Ago
reduce the alpha on the zone material
4 Days Ago
Fixed issues with HBHF sensor visualisation
4 Days Ago
Added support for tesla coil
4 Days Ago
Added support for igniter
4 Days Ago
Added HBHF sensor range visualisation
4 Days Ago
Add a menu option to turn on/off drawing range volumes
4 Days Ago
jungle_update -> Aux3
4 Days Ago
Boomerang -> jungle_update
4 Days Ago
- Setup script to allow trails (or any child) to null out rotation on a specific axis - Stopped Boomerang trail from following the x axis
4 Days Ago
Detect water hits - handle it like the other projectiles
4 Days Ago
Stop the boomerang killing itself when getting near the owner player (if they dont have anything out)
4 Days Ago
Boomerang prefab information
5 Days Ago
jungle_update -> Aux3
5 Days Ago
Boomerang -> jungle_update
5 Days Ago
main -> Boomerang
5 Days Ago
Adjusted icon again
5 Days Ago
More compile errors
5 Days Ago
- Compile errors - Recalculate bounds
5 Days Ago
Fixed some weird sticking issues with boomerangs. Explore some sticking behaviour with entities