userIan Hendersoncancel
reporust_rebootcancel

6,560 Commits over 1,066 Days - 0.26cph!

4 Hours Ago
Fix server browser gamemode filters showing inaccurate numbers and possibly mixing in other gamemodes that arent specified on your search
5 Hours Ago
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5 Hours Ago
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6 Hours Ago
+ profiling
6 Hours Ago
Dont call TryGetComponent 16 times a second
6 Hours Ago
- Minor code cleanup - Codegen
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- Revert back to a simpler model of just client simulating the physics of a predicted grenade on ground hit - Back out of predicted grenades if it's obviously clipping through a surface
main -> grenade_client_prediction
4 Days Ago
- Gate all prediction errors behind a preafb - if prediction fails, just dont bother with it
4 Days Ago
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4 Days Ago
- Large code cleanup - Remove a bunch of unneeded, over engineered crap - Move HideUntilMobile preprocess into throwghost
4 Days Ago
Require manual periodic stirring of the bio mixture to ensure its turned into low grade
4 Days Ago
- Setup biofuel generator ui - Takes in food, converts to low grade
4 Days Ago
- Basic script setup - Initial IO power input
4 Days Ago
main -> grenade_client_prediction
4 Days Ago
main -> biofuel_generator
4 Days Ago
Hide the panels a little bit if you are orbiting around the character
5 Days Ago
Move the expand button over to the right
5 Days Ago
Client caches rendered icons before joining
5 Days Ago
- Attach characters to specific servers (so on joining that character is bound until next wipe), subsequent changes wont affect the character on the server - Modal improvements
5 Days Ago
- Setup sever character selector - Can pick your caharacter before joining a server
5 Days Ago
Better spotlight setup
5 Days Ago
-Reduce portrait background opacity - New cancel colour
6 Days Ago
- Stop carpet feet clipping - Move title down a bit - Reduce no color picker spacing - Stop colour swatch's being squashed - Stop colour swatches having thick borders - Fix edit system not working
6 Days Ago
- Ensure icons use the studio lights - Turn off animations when you zoom in enough - Bring back 'rotate' text
6 Days Ago
- Desaturate unselected slots - Fix dust not showing
6 Days Ago
Keep the current slot icon rendered until its replacement is ready - Stops flip flopping between empty and full
6 Days Ago
- UI tweaks
6 Days Ago
- Reduced the thumbnail stage from 523 objects to 21 - Spread thumbnail work across frames - Stopped thumbnails forcing unrelated textures into full detail Overall reduction from 300 ish ms to 80ms
7 Days Ago
- Help window - Increased size of the creator window - Minor icon size polish
7 Days Ago
- Tighten up some colouring, spacing etc - Stop the eyes working at weird ass angles
7 Days Ago
- Add slot icon rendering - Ensure ui takes up the whole page - Shrink choice down a little bit - Fix weird eye rendering in character customisation
7 Days Ago
- Add color selection system for hair/skin colour - Add spotlight above the character - Dont rerender all icons if you change colour
7 Days Ago
main -> grenade_client_prediction
10 Days Ago
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10 Days Ago
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10 Days Ago
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11 Days Ago
- Fix rendered icons not using the same cubemap
11 Days Ago
Fixed super tight fov on character creator
11 Days Ago
- Bake a reflection probe inside the customisation scene - Setup new cubemap as environment default
11 Days Ago
Can no longer clip the character preview camera into the walls/props - spherecast and pull itself out of geometry
11 Days Ago
- Much better apartment scene setup - Better composition - Slightly modfiied lighting (more work to go)
11 Days Ago
Fix reloading to a different arrow type causing arrows to be loaded after the arrowhead
11 Days Ago
- Dont run the icon cache for the category we are currently in - Renderered tiles 256 -> 512 - Preload faces in the background right after the page opens
12 Days Ago
Put all faces into the face selection - populated according to the bodytype you've selected
12 Days Ago
Fix a ghost man occasionally showing up in the character creator due to sss
12 Days Ago
Add environment reflections to the character stage - Restores sky reflections in eyes
12 Days Ago
Force max res mips for all streaming textures when rendering character icons - prevents camera distance from affecting loaded icons
12 Days Ago
main -> character_customisation