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6,008 Commits over 974 Days - 0.26cph!

Swap to a 1d blend instead, we don't need the y value
Dont wipe the mountable wipe anchor on the client
Fixed pooltable not being placeable
More compile fixes
rename PoolTable to Pooltable so Unity behaves
game_room_dlc -> game_room_dlc/pool
Serializer fix Codegen
main -> game_room_dlc
softcore_tc_stack_fix -> main
Fix TC corpse being under to be fixed - stating 'cant stack building priv'
demo_comptatbility_editor_fix -> main
Ensure we always update save the demo manifest if its dirtty. This avoids situations where a marked dirty wasnt saved and then subsequently lost
Yesterday
Same thing for the second entry way
Yesterday
Stop the act of creating a new entity from adding itself to the demo compatability list, thinking it was a rename instead
Yesterday
Fix last played gamemode being retained on the client
Yesterday
raiding_countdown_fix -> main
Yesterday
raid_window_fixes -> main
Yesterday
Fix tugboat doors or siegetower doors not being raidable outside raid window
Yesterday
raid_window_fixes -> main
Yesterday
Fixed a loophole allowing frame insert items to be damaged
Yesterday
Null guard raid status window
Yesterday
Show a toast when MLRS can't be fired (due to softcore)
Yesterday
Fix SiegeTowerDoor not being breakable in softcore outside a raid window
Yesterday
WIP new 3p anims setup
3 Days Ago
- Swap over to new pool table model - Cleanup - Temp colliders
3 Days Ago
pooltable -> pool
3 Days Ago
game_room_dlc -> game_room_dlc/pooltable
3 Days Ago
main -> game_room_dlc
3 Days Ago
softcore_updates_jul_26 -> main
3 Days Ago
raid_window -> softcore_updates_jul_26
3 Days Ago
Minor map ui improvements
3 Days Ago
softcore_updates_jul_26 -> main
3 Days Ago
raid_window -> softcore_updates_jul_26
3 Days Ago
- Ensure raid window status ticks update whilst on screen - Only set time placed if we are in softcore
3 Days Ago
- Add Raid Window information to the map ui - Simplify and clean up SecondsUntilNextChange/NextChangeUnixUTC - Cleanup
5 Days Ago
raid_window -> softcore_updates_jul_26
5 Days Ago
Swap raidStatusSet to be lazy loaded instead
5 Days Ago
Batch tc network updates over a few frames instead
5 Days Ago
Update the raidable flag of every tc when the raid window opens or closes rather than leaving a permanent check loop on
6 Days Ago
Compile fix
6 Days Ago
Block doors/gates from receiving damage outside a raid window
6 Days Ago
Ensure we only add raid status provided we are in softcore
6 Days Ago
raid_window -> softcore_updates_jul_26
6 Days Ago
Move raid window convars into softcore. rather than softcoreraid.
6 Days Ago
set raid windows on by default
6 Days Ago
Seperate tc softcore stuff into its own file
6 Days Ago
- Setup raid windows so they transfer UTC time from server -> client and client then resolves properly to their own timezone - Fix 'Raiding Allowed' and 'Raiding Blocked' vital notes from not poping up - Keep track of when the raid window opens via a syncvar on the gamemode entity
6 Days Ago
6 Days Ago
Add 'raiding enabled' and 'raiding disabled' vitals
7 Days Ago
Setup enum dropdown to override initial gamemode in Game Setup