6,264 Commits over 1,035 Days - 0.25cph!
Initial setup for character customisation. Simple convar based system to swap between various pre-existing player model features
network_range_audit -> main
Reduce the networking range of the following objects from 256 -> 128m (7/7)
Reduce the networking range of the following objects from 256 -> 128m (6/7)
Reduce the networking range of the following objects from 256 -> 128m (5/7)
Reduce the networking range of the following objects from 256 -> 128m (4/7)
Reduce the networking range of the following objects from 256 -> 128m (2/7) (screwed up the last batch):
cantina_chair.static
chair_c.static
ChippyArcadeMachine.static
decor_shelf_01.static
decor_shelf_02.static
decor_shelf_03.static
decor_shelf_04.static
decor_shelf_05.static
lab_table1.static
lab_table2.static
lab_table3.static
tabledoor_a.static
tabledoor_b.static
workbench2.static
discordtrophy_deployed
folding_chair_a_clean_white.mountable
folding_chair_a_rusty_black.mountable
folding_chair_a_rusty_green.mountable
wooden_bench_a_mountable
chair_a_mountable
ptboat_storage
fuel_storage
rhib_storage_drybox
rhib_storage
rowboat_storage
modular_car_radio
batteringram.head
BlackjackMachine.caboose
BlackjackMachine.static
40mm_grenade_he
40mm_grenade_smoke
apartment.bucket
apartment.counter_brown_single
apartment.counter_brown_triple
apartment.counter_dark_single
apartment.counter_white_double
apartment.cupboard_brown_large
apartment.cupboard_dark_small
apartment.kitchen_counter_large
apartment.kitchen_cupboard_large
apartment.kitchen_sink
apartment.mailbox
stool_a
BBQ.CamperModule
CardTableSeat
CharityPlushie_01_deployed
CharityPlushie_02_deployed
CharityPlushie_03_deployed
CharityPlushie_04_deployed
easel.deployed
Block 2
WeaponRackLight
BlackjackMachine.static
40mm_grenade_he
40mm_grenade_smoke
apartment.bucket
apartment.counter_brown_single
apartment.counter_brown_triple
apartment.counter_dark_single
apartment.counter_white_double
apartment.cupboard_brown_large
apartment.cupboard_dark_small
apartment.kitchen_counter_large
apartment.kitchen_cupboard_large
apartment.kitchen_sink
apartment.mailbox
stool_a
BBQ.CamperModule
CardTableSeat
CharityPlushie_01_deployed
CharityPlushie_02_deployed
CharityPlushie_03_deployed
CharityPlushie_04_deployed
easel.deployed
Reduce the networking range of the following objects from 256 -> 128m (1/7):
Berry-Black-Collectable
Berry-Blue-Collectable
Berry-Green-Collectable
Berry-Red-Collectable
Berry-White-Collectable
Berry-Yellow-Collectable
Coconut-Spawn
Corn-Collectable
Mushroom-Cluster-5
Mushroom-Cluster-6
Orchid-Collectable
Potato-Collectable
Pumpkin-Collectable
Rose-Collectable
driftwood_2
driftwood_3
driftwood_4
driftwood_5
driftwood_set_1
driftwood_set_2
driftwood_set_3
Fireball_Small_Molotov
Fireball
wipe_laptop
DM Ammo
DM C4
DM Construction Resources
DM Construction Tools
DM Food
DM Medical
DM Res
DM Tier1 Lootbox
DM Tier2 Lootbox
DM Tier3 Lootbox
crate_elite
crate_food_1
crate_fuel
crate_normal_2
candle_large_on.st
wooden_bench_a_mountable
chair_a_mountable
ptboat_storage
fuel_storage
rhib_storage_drybox
rhib_storage
rowboat_storage
modular_car_radio
batteringram.head
BlackjackMachine.caboose
BlackjackMachine.static
40mm_grenade_he
40mm_grenade_smoke
apartment.bucket
apartment.counter_brown_single
apartment.counter_brown_triple
apartment.counter_dark_single
apartment.counter_dark_single
apartment.counter_white_double
apartment.cupboard_brown_large
apartment.cupboard_dark_small
apartment.kitchen_counter_large
apartment.kitchen_cupboard_large
apartment.kitchen_sink
apartment.mailbox
stool_a
BBQ.CamperModule
CardTableSeat
CharityPlushie_01_deployed
CharityPlushie_02_deployed
CharityPlushie_03_deployed
CharityPlushie_04_deployed
easel.deployed
Audit system can now detect effects being run on the prefab - shown on the auditor
browser_country_distance_fix -> main
Change the server browser geographic centre of Russia to the capital
network_range_finder -> main
Tool to audit entity network range based on LOD settings - we can net cull it in we cant see it
syncvar_stale_inheritance_fix -> main
Swap around 20 classes over from RPC + Proto to SyncVars
- Codegen
Fix stale syncvar inheritance roots being kept around after each weave
network_profiler_improvements_3 -> main
Rework packet capture to work via NetWrite rather than at all the packet send points
Add orbitcamhold convar which allows the third person orbital camera to stay where it is when letting go of alt rather than reverting back to behind the player
Improved pool table 3p setup:
- Hand stays closer to the table rather than floating
- Some spring motion to the cue as we want back and forth
- Swap to closer vs further animation depending on distance from the cue ball
Fixed CH47 skipping airfield if a server restarts after its been called
Restore BlocksWaterFor (removed in
112791 ) which fixes the missing submarine oxygen status
Fix consuming something not automatically updating metabolism
Fix pool balls sometimes glitching out of the table
Fix pool balls being missing on some clients that come back into range
pooltable_dismount_kill_fix -> main
Added some instructions to pool
New Darts UI:
- New setup for controls, leaderboard etc
- New instruction setup
(still to add leaderboard entries)
Add chat, vitals and voice chat notifiers to pool ui
pool_tweaks -> game_room_dlc
Add soem softness to the corner movements
Ensure mouse movement cant move faster than A/D movement
Fix pooltable playable NRE
pool_tweaks -> game_room_dlc
Stop hit animation playing a second time after hitting the ball
Can aim precisely on the pool table with mouse left/right. A/D are larger movements
Swap to using leg animator for ik support
game_room_dlc -> main (just some minor animation tweaks)
pool:
- fix player appearing away from the table
- possible fix for pool cue mats appearing white in build
Add correct pool racking for Shadowfrax
Revert to the old animations for just now (to get around the freaky hit animation)