userIan Hendersoncancel
reporust_rebootcancel

5,052 Commits over 792 Days - 0.27cph!

Split Autoturret into multiple work queues: Ammo, Scan, Tick Keep Aiming/Rotating code in the 66hz loop Move TargetAquisition/Thinking/Firing to a 10hz work queue scheduling loop Around a 0.3ms in improvement (in spikes) on idle with 500 turrets.
Split off autoturret ammo updating into its own queue
No need to sort rays - we are looping over them all anyway I'm sure theres some minor concerns with the relevant collider 'usually' being first, but the loop isnt the expensive bit The scale of the sorting is
Minor cleanup
More profiling
Don't need to check peekers if the target isn't a player. Should save us some cycles
main -> autoturret_improvements
Introduce some inaccuracy and bursts when Scientists are firing the mounted weapons on the PT Boat - Codegen
scientist_boat_ai_inaccuracy -> main
- Setup customizable properties (servervars) - Codegen
adjust bouyancy pausing step
Set y height to 0 now instead of trying to grab the water level (failing and giving us -16?)
Add a convar for debugging the boat ai flipping eject - Codegen
main -> mountplayersync_ai_bypass
missing_script_errors -> main
Remove Phrases.asset - unused
3 Days Ago
Decreasse Scientist RHIB AI HP by 40%
3 Days Ago
main -> scientist_boat_ai
3 Days Ago
autoturret_improvements -> main
3 Days Ago
quick_craft_improvements -> main
3 Days Ago
I left a bunch of logs again
3 Days Ago
Fixed turrets not following proper aim direction if it doest have a target (on the server code), so its ready to auto snap when we swap back to the server auth side - Compile fix
3 Days Ago
Dirty aim direction angle changed from 0.03 (it basically never ran) to 1 - Instantly reduced turret snapshots when aiming to a target - Lerped on the client anyway so it doesnt make too much of a difference apart from reducing packets
4 Days Ago
Fix cant start coroutine because object is inactive error
4 Days Ago
quickcraft_improvements -> main
4 Days Ago
Make the Autoturret idle animation run only on the client. This prevents turrets constantly sending network aim direction update packets constantly even when they have no target or are around no players Saves roughly 20KB/s for our big turret base save
4 Days Ago
quick_craft_improvements -> main
4 Days Ago
Minor quick craft button cleanup
4 Days Ago
Opening Quick Craft down from 5.50ms to 3.39ms - Minor Cleanup
4 Days Ago
Taper the quick craft rebuild over a few frames with coroutines to half the workload
5 Days Ago
hotreload_serialization_fix_2 -> main
5 Days Ago
Patch out the rest of the items we dont need: android app support and expose server stuff
5 Days Ago
Compile fix
5 Days Ago
Re-apply Jarryds changes on 112808, 112812 and 112814
5 Days Ago
- Fixed serializiation layout error from Hot Reload upgrade - Changed some default settings
5 Days Ago
Subtract 139721
5 Days Ago
Compile fixes after deleting the convar
5 Days Ago
Quick craft menu shows skins again so you know what skin you are crafting
5 Days Ago
- Quick Craft menu now updates instantly when inventory changes - Improve the performance of quick craft, don't delete and respawn buttons everytime: just keep a set list and update them - Extra profiling - Remove quickcraftdelay: not needed anymore
5 Days Ago
npc_vendor_accessible_fix -> main
5 Days Ago
Remove for the travelling vendor
5 Days Ago
Fixed drone accessibility not showing up for NPC vendors. Had to adjust all NPC Vending Machine prefabs and S2P the following: - Stables - Fishing Villages - Bandit - Outpost
5 Days Ago
player_head_stuck_fix_2 -> main
5 Days Ago
Second attempt at trying to fix the players head getting stuck down. Its due to the look direction coming in as negative in rare occasions and then freezing the ik - try and get away with clamping
5 Days Ago
windturbine_lod_fix -> main
5 Days Ago
Fixed Windturbine having a super low LOD range Rebalanced to let us see wind turbines further (taking advantage of now batching)
5 Days Ago
mountplayersync_ai_bypass -> main (yolo)
5 Days Ago
mountplayersync_ai_bypass -> main
5 Days Ago
hot_reload_1.13.13 -> main
5 Days Ago
Update HotReload to 1.13.13