userIan Hendersoncancel
reporust_rebootcancel

6,320 Commits over 1,035 Days - 0.25cph!

3 Hours Ago
Swap live background over to a small apartment Setup custom lighting for icon rendering
4 Hours Ago
Use a live background in the character creator Streamline everything into a single CharacterStage prefab Cleanup old crappy static shot renderer
Embed prediction code in GrenadeWeapon and ThrownWeapon - spawn an instance of PredictedThrowGhost instead Cleanup previous single component setup
Missing files Turn off prediction for firecrackers and survery charges
main -> character_customisation
Yesterday
Initial general attempt at grenade client prediction. Works for drops as well as throws Works for both grenade weapons and thrown weapons
2 Days Ago
Codegen
2 Days Ago
- Setup new Toggleable light weapon as a base type to cleanup the flashlight code - Prevent having to do two get components everytime TurnOffAllLights() is ran - Remove the hack in TipFlashlight
2 Days Ago
radwater_buff_2 -> main
2 Days Ago
Buff radwater so it does significant damage to full kits Implement new scaling system that reduces rad amounts via sacled protection rather than straight values - used with only sprinklers + rad water
2 Days Ago
session_modal_overflow_fix -> main
2 Days Ago
Fix description scroll not working Clamp some flex elements so the connect modal cant overspill anymore and stretch itself so much that you cant see disconnect
2 Days Ago
Fix session modal overflowing on long descriptions - preventing you from disconnecting
2 Days Ago
Merge conflicts
2 Days Ago
main -> character_customisation
6 Days Ago
- Add an animation when clicking on any of the customisations options - Ensure the players eyes blind - Try and reduce the jittering when zoomed in on the models face
6 Days Ago
Add new animations to the character creator
6 Days Ago
- Missing files
6 Days Ago
- Added a dust effect in the background - Make sure orbital camera works (slow it down) - Invert controls
6 Days Ago
- Experiment with rendering the icons live, so if i change race then or skin colour then in the face tab it will show the correct race/skin color. - Fix various bugs with the preview player model - Remove the dodgy debug text - Tabs auto match the sub category labels - More tooling for taking/adjusting icon shots
7 Days Ago
Fix categories not working properly
7 Days Ago
Look for COl when skipping meshes in building block highlights/upgrade
7 Days Ago
More tweaks and improvements. Populate tiles in customizer with options defined in character manifest. Fix two extra races being added for no reason
7 Days Ago
System to generate alpha'd player icons - allows us to setup desired shots with specific lighting setups Manifest system based off Underwear manifest which allows us to link races/body types/hair to icons as well as things like steam items or specific seeds
7 Days Ago
More UI changes Backdrop setup FIxed players eyes being black in the preview Eyes now follow you around as you orbit around the player
8 Days Ago
- Fix missing inspector arguments on character customizer page - Setup tile prefabs - Initial work on Character Preview - Set toggle on character creator page
8 Days Ago
Fix character creator page setup
8 Days Ago
Add support to select race
8 Days Ago
UI - More layout - More styles
8 Days Ago
Setup a system for fixed square cells in flex grids, so theres no need to compute gap and column count to get it exactly square
8 Days Ago
Tiles setup
8 Days Ago
More UI WIP
8 Days Ago
main -> character_customisation
8 Days Ago
boat_fuel_interaction_fix -> main
8 Days Ago
Only show the boat fuel, start engine, stop engine options if you are a driver (to better line up with other vehicles in game)
9 Days Ago
binocular_glare_fix -> main
9 Days Ago
Fix 154930 breaking binocular glare. Inverted check was used
9 Days Ago
network_range_audit -> main
9 Days Ago
bring labs crate normal down to 128m
9 Days Ago
Lower medium signs to 128m network range
9 Days Ago
main -> network_range_audit
9 Days Ago
wind_turbine_sfx_fix -> main
9 Days Ago
Stop Wind turbine SFX contuining to playing when the turbine is not spinning (Bug from 2019)
9 Days Ago
More WIP
9 Days Ago
Initial Main Menu UI WIP
9 Days Ago
main -> character_customisation
9 Days Ago
editor_multiplayer -> main
9 Days Ago
Fix multi client play mode showing up pink for some people. MPPM wasnt cloning an instance of the packages folder over to the other editors
10 Days Ago
editor_multiplayer -> main
10 Days Ago
- Final name cleanup - Fix performance logging NRE - Hot reload fix