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6,689 Commits over 1,066 Days - 0.26cph!

3 Hours Ago
biofuel_generator_sounds_fix -> main
3 Hours Ago
Ensure Biofuel generator is silent at idle
country_selection_streamer_mode -> main
Fix country selection tag showing players country regardless of streamermode settings when in between updates
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3 Days Ago
Compile fixes
3 Days Ago
Fix server errors
3 Days Ago
Merge conflicts
3 Days Ago
Merge conflicts
3 Days Ago
main -> character_customisation
3 Days Ago
biofuel_generator -> main
3 Days Ago
Indicator lights listen to their being disabled
4 Days Ago
biofuel_generator -> main
4 Days Ago
fix wacky hand rotation
4 Days Ago
main -> biofuel_generator
4 Days Ago
syncvar_parallel_save_fix -> main
4 Days Ago
Fix SyncVar buffers being leaked when using parallel saves
4 Days Ago
- eye centre fix
4 Days Ago
Add stir lock convar
4 Days Ago
Better colliders
4 Days Ago
biofuel_generator -> main
4 Days Ago
biofuel_generator -> main
4 Days Ago
Compile errors
4 Days Ago
main -> biofuel_generator
4 Days Ago
throwable_prediction_fixes -> main
4 Days Ago
- Fix beancan throw looking a little wonky - Fix molotov not showing gibs on hit
4 Days Ago
Client predict molotov breaking - would rather see broken fx and then have the fireballs spawn elsewhere than the molotov just not breaking
5 Days Ago
mountable_weapon_zoo -> main
5 Days Ago
Add mounted weapon zoo to help test/create animations for player mounted weapons
5 Days Ago
throwable_prediction_fixes -> main
5 Days Ago
- Reconcille thrown projectiles similarly to movement reconcilliation. Apply server corrected position and then replay and smooth in between client movements - Send over velocity info so the reoncilled state also applies server velocity + tumble etc Results in client sims that are way more accurate
5 Days Ago
- Ensure client ghost will properly detect its sticking positio - Nuke the client ghost if we get a server stick message and server setup
5 Days Ago
Stop character creator windows moving when orbiting around
5 Days Ago
Smoother crossfades
5 Days Ago
Stop c4 and satchels from matching roation when thrown - everyone agreed it looks worse
5 Days Ago
Dont use none as a category
5 Days Ago
Start with 'none' and have a full body camera
5 Days Ago
Do the walk out animation first rather than the ground pose
5 Days Ago
Fix errors
5 Days Ago
Dung gives 1 fuel
5 Days Ago
Ensure you cant stir the biofuel generator when it overhangs an edge
5 Days Ago
Fix dismount not removing the stir bar
5 Days Ago
Ensure biofuel generator can be picked up even if its child is spawned
5 Days Ago
Fix biofuel generator flag collision
5 Days Ago
- Manifest fixes
5 Days Ago
- Remove broken test stir - Swap to idle
5 Days Ago
Some more fly work
5 Days Ago
Add some more text to the screen in the biofuel generator
6 Days Ago
Open/close sounds
6 Days Ago
Add a 'needs stirring' electrical output so people can make circuits letting them know the generator needs stirred