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5,996 Commits over 974 Days - 0.26cph!

Same thing for the second entry way
Stop the act of creating a new entity from adding itself to the demo compatability list, thinking it was a rename instead
Fix last played gamemode being retained on the client
raiding_countdown_fix -> main
raid_window_fixes -> main
Fix tugboat doors or siegetower doors not being raidable outside raid window
raid_window_fixes -> main
Fixed a loophole allowing frame insert items to be damaged
Null guard raid status window
Show a toast when MLRS can't be fired (due to softcore)
Fix SiegeTowerDoor not being breakable in softcore outside a raid window
WIP new 3p anims setup
Yesterday
- Swap over to new pool table model - Cleanup - Temp colliders
Yesterday
pooltable -> pool
Yesterday
game_room_dlc -> game_room_dlc/pooltable
Yesterday
main -> game_room_dlc
Yesterday
softcore_updates_jul_26 -> main
Yesterday
raid_window -> softcore_updates_jul_26
Yesterday
Minor map ui improvements
2 Days Ago
softcore_updates_jul_26 -> main
2 Days Ago
raid_window -> softcore_updates_jul_26
2 Days Ago
- Ensure raid window status ticks update whilst on screen - Only set time placed if we are in softcore
2 Days Ago
- Add Raid Window information to the map ui - Simplify and clean up SecondsUntilNextChange/NextChangeUnixUTC - Cleanup
4 Days Ago
raid_window -> softcore_updates_jul_26
4 Days Ago
Swap raidStatusSet to be lazy loaded instead
4 Days Ago
Batch tc network updates over a few frames instead
4 Days Ago
Update the raidable flag of every tc when the raid window opens or closes rather than leaving a permanent check loop on
5 Days Ago
Compile fix
5 Days Ago
Block doors/gates from receiving damage outside a raid window
5 Days Ago
Ensure we only add raid status provided we are in softcore
5 Days Ago
raid_window -> softcore_updates_jul_26
5 Days Ago
Move raid window convars into softcore. rather than softcoreraid.
5 Days Ago
set raid windows on by default
5 Days Ago
Seperate tc softcore stuff into its own file
5 Days Ago
- Setup raid windows so they transfer UTC time from server -> client and client then resolves properly to their own timezone - Fix 'Raiding Allowed' and 'Raiding Blocked' vital notes from not poping up - Keep track of when the raid window opens via a syncvar on the gamemode entity
5 Days Ago
5 Days Ago
Add 'raiding enabled' and 'raiding disabled' vitals
6 Days Ago
Setup enum dropdown to override initial gamemode in Game Setup
6 Days Ago
Basic implementation of softcore 'raiding windows' This prevents raiding outside of predefined server hours. - Prevent building block damage outside the window (by projectile or explosive) - Freshly placed tool cupboard (up to an hour) can be raided even outside the window - Melee damage is still allowed - Twig is always breakable - Can't fire MLRS outside the window - Per server convars for control (ability to also customize weekend hours) - Setup to a open/close noise when the window opens or closes
6 Days Ago
Battery fixes
6 Days Ago
snapping_fixes -> main
7 Days Ago
snapping_fixes -> main
7 Days Ago
Ability to enable/disable seat by socket height dynamically on each entity
7 Days Ago
main -> snapping_fixes
7 Days Ago
vending_machine_admin_typo -> main
7 Days Ago
Separate typo fix
7 Days Ago
server_item_notifications_streamermode -> main
7 Days Ago
Giving yourself an item via f1/console commands will now respect streamermode and not reveal your actual username
7 Days Ago
Stop deepsea npc shops from showing up in outpost search
7 Days Ago
sell_order_warning_persistence -> main