userIan Hendersoncancel
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6,704 Commits over 1,096 Days - 0.25cph!

Fix 'Play mode scenarios won't work without random Steam IDs turned on, do you want to turn it on?' popup in Editor
- Lock system - Use idle_breathe when zoomed in close rather than idleLoop - Only have eye contact with the player when zoomed in pretty close
Dont move any of the panels around when in rotate/orbit mode - just fade out
Ensure we can access the character customiser without a /demos folder
Yesterday
main -> character_customisation
Yesterday
Dont mark every replicated convar as saved
Yesterday
Fix minicrossbow playing full reload even for a single partial reload in 3p
Yesterday
Fix mannequin arms on minicrossbow 3p
Yesterday
Fix biofuel generator snapping backwards
Yesterday
Fix quick join menu not updating
Yesterday
Ensure biofuel generator anim instantly snaps back to idle when dismounting rather than slowly lerping backwards
4 Days Ago
biofuel_generator_optims -> main
4 Days Ago
- Add an animator LOD
4 Days Ago
- Run client animations in invoke repeating - Only run stirring animations when actually stirring - Run server updates in invoke randomised rather than invoke repeating
4 Days Ago
If fake steam ids are off when using the multiplayer unity editor display a popup telling us that it needs to be enabled
4 Days Ago
biofuel_generator_sounds_fix -> main
4 Days Ago
Ensure Biofuel generator is silent at idle
5 Days Ago
country_selection_streamer_mode -> main
5 Days Ago
Fix country selection tag showing players country regardless of streamermode settings when in between updates
5 Days Ago
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7 Days Ago
Compile fixes
7 Days Ago
Fix server errors
7 Days Ago
Merge conflicts
7 Days Ago
Merge conflicts
7 Days Ago
main -> character_customisation
7 Days Ago
biofuel_generator -> main
7 Days Ago
Indicator lights listen to their being disabled
8 Days Ago
biofuel_generator -> main
8 Days Ago
fix wacky hand rotation
8 Days Ago
main -> biofuel_generator
8 Days Ago
syncvar_parallel_save_fix -> main
8 Days Ago
Fix SyncVar buffers being leaked when using parallel saves
8 Days Ago
- eye centre fix
8 Days Ago
Add stir lock convar
8 Days Ago
Better colliders
8 Days Ago
biofuel_generator -> main
8 Days Ago
biofuel_generator -> main
8 Days Ago
Compile errors
8 Days Ago
main -> biofuel_generator
8 Days Ago
throwable_prediction_fixes -> main
8 Days Ago
- Fix beancan throw looking a little wonky - Fix molotov not showing gibs on hit
8 Days Ago
Client predict molotov breaking - would rather see broken fx and then have the fireballs spawn elsewhere than the molotov just not breaking
9 Days Ago
mountable_weapon_zoo -> main
9 Days Ago
Add mounted weapon zoo to help test/create animations for player mounted weapons
9 Days Ago
throwable_prediction_fixes -> main
9 Days Ago
- Reconcille thrown projectiles similarly to movement reconcilliation. Apply server corrected position and then replay and smooth in between client movements - Send over velocity info so the reoncilled state also applies server velocity + tumble etc Results in client sims that are way more accurate
9 Days Ago
- Ensure client ghost will properly detect its sticking positio - Nuke the client ghost if we get a server stick message and server setup
9 Days Ago
Stop character creator windows moving when orbiting around
9 Days Ago
Smoother crossfades
9 Days Ago
Stop c4 and satchels from matching roation when thrown - everyone agreed it looks worse