userJake_Richcancel

5,287 Commits over 1,492 Days - 0.15cph!

25 Days Ago
Add text mesh to the apartment door prefabs (functional prototype, not pretty)
25 Days Ago
Regenerate font with all characters
25 Days Ago
Show room numbers on doors as text instead of the placeholder LCD screens above the doors
25 Days Ago
Add dripping font for the apartment door numbers
25 Days Ago
merge from main -> optimize_generate_textures_alloc
25 Days Ago
Add culling sphere component to the apartments
25 Days Ago
Add culling support for apartment furniture - start with large spheres around each apartment - add extra check if the player is inside the apartment to handle corners of the apartment the culling sphere doesn't reach
25 Days Ago
Reconnect apartment doors to apartment prefabs
25 Days Ago
Put apartment elevator at the end of the wing - add extra floor for basement - split apartment floors into their own prefabs
25 Days Ago
Duplicated second elevator in reception area
25 Days Ago
Apartment elevator now functional
26 Days Ago
Start converting props into a functional apartment complex elevator
26 Days Ago
merge from main -> apartment_complex_monument
26 Days Ago
Update manifest (prefabs)
26 Days Ago
Update manifest
26 Days Ago
Cherrypick CS 151910 (editor toggle button for reflection probe)
26 Days Ago
Add button to toggle reflection probe in the editor - default docks top right of scene view beside the other camera buttons - fixes bad lag when flying around in scene view
26 Days Ago
Rename room ids from 3 digits -> 2 digits (305 -> 35) - 2 digits makes it easier to put the room numbers on doors
26 Days Ago
Convert stool_a to mountable entity
26 Days Ago
Update manifest
26 Days Ago
Shift some small apartment props around too
26 Days Ago
Shift large furniture props into furniture root so they only spawned when rented
26 Days Ago
Move all the contents of the medium apartment into furniture so it's only spawned while rented
26 Days Ago
Convert small apartment props + move new props into "furniture" parent so they only activate when rented
26 Days Ago
Update manifest
26 Days Ago
Convert more props from medium apartment into entities
26 Days Ago
Update manifest
26 Days Ago
Convert double vanity prop in bathroom
26 Days Ago
Redo swapping some of props -> entities in small, medium & large apartment
26 Days Ago
Fix double vanity entity prop positions
26 Days Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
26 Days Ago
merge from main -> apartment_complex_monument
27 Days Ago
merge from optimize_deep_sea_texture -> main
27 Days Ago
Change deep sea height data from managed -> native array
27 Days Ago
merge from optimize_generate_textures_alloc -> main
27 Days Ago
Fix VS putting the wrong class name
27 Days Ago
Add profiler samples
27 Days Ago
Fix heap watermark allocation of 280MB when generating textures on startup - switch from using managed array buffers in GenerateTextures() to NativeArray + Get/SetPixelData()
27 Days Ago
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27 Days Ago
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27 Days Ago
merge from fix_steam_nickname_team_cache -> main
27 Days Ago
Codegen
27 Days Ago
Listen for steam name updates via SteamFriends.OnPersonaStateChange instead of trying to clear cache every 30s after startup - should prevent issues of cache being stale for ~5m sometimes making the issue more confusing - still clear cache every 5m to be safe
27 Days Ago
Fix team nickname cache not being invalidated when adding/removing teammates or changing team - I think this is the source of a lot of the weirdness: NameHelper caching names before you join their team on the server
27 Days Ago
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27 Days Ago
merge from fix_prevent_building_monument_scale -> main
28 Days Ago
Disable deatching children on the modding monument build block prefabs
28 Days Ago
Fix "modding monument build blocked" prefab not scaling the red blocked visualization on custom maps - allow monument prefabs to opt-out of detaching their children (so it can work with "monuments" that can resize aka the modding building blocked prefabs)
29 Days Ago
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29 Days Ago
Fix texture analyzer incorrectly flagging assets as having compression disabled that are NPOT + mipmaps that are part of texture atlases