6,311 Commits over 1,645 Days - 0.16cph!
Make tape item usable by other entities
Higher frame budget for loading the tapes (demos) on the computer station
Replay a camera's tape by loading it on a TV
Record what a powered CCTV camera sees onto a video tape
Only use conditional meshes when the garage door would clip through walls
Add door conditional mesh tests
Generate conditional meshes for garage doors
Cut door conditional meshes based on the animations
Resave garage door prefabs
Add conditional meshes to doors
Scale "24 units" based on the item's stacksize
Move up to a full stack at once if it's less than 24 units
Scale the amount of items a conveyor moves per tick to 24 "units"
Empty input boxes one at a time, nearest the conveyor first
Keep min & max filter per entity (furnaces) and per block of sequential filling (chests)
Split storage entities into blocks of splitting (furnaces) and blocks of sequential filling (chests)
Make the television a proper placeable item
Add the built RustVideo plugin for 64-bit Windows
Encode video camera recordings with VP8
Play video tapes through Unity's video player
Store video tapes as VP8 frames behind a format header
Record video at 30 frames a second
Fit the television picture to its glass
Add generated code and strings for the video camera, tape and television
Add television that plays a video tape
Add video camera that records on to a video tape
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Add video tape item that stores a recording
Only stop doors at walls and foundations
Resave wall and foundation prefabs
Show seamless neighbor islands as terrain HLODs
Commit transferred entities to SQLite on the transfer thread instead of waiting for main thread
Prevent server from sending delete message to client after transferring
Put items into partial stacks before using empty slots in the first box
Add tests for a box in front of furnaces & test for nearly full box
Fix stack of 20 aks instead of 20x aks
Record each conveyor movement so we can visualize the movements of the industrial system step by step
Skip the boot when reopening a station within 3 minutes
Sit down straight into the last viewed camera
Restyle computer station camera menu
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Add Cobalt boot sequence to the computer station
Resave computer station menu prefabs
Add sound option to record tool
Play door open end sound when the leaf stops
Only stop doors that opt in
Fix conveyors not resuming their scan when transferring items over multiple ticks
Speed up conveyor ticks when outputs are almost full
Add benchmarks for worst case of old code