userJake_Richcancel

4,752 Commits over 1,372 Days - 0.14cph!

18 Days Ago
merge from main -> mortar_prototype
19 Days Ago
merge from revert_roof_stability_fix -> main
19 Days Ago
Disable the convar `support_highest_stability` to revert the roof stability fix - convert from convar -> hardcoded to ensure it stays disabled for now - fixes rare situation where stability would keep updating and ruin server performance - safer to revert to old behavior first before attempting more fixes
19 Days Ago
More progress
19 Days Ago
More work
19 Days Ago
Make GetActiveItem() work on both client and server
20 Days Ago
More stuff
20 Days Ago
Codegen
20 Days Ago
Update manifest (mortar related stuff only)
20 Days Ago
Initial work
23 Days Ago
merge from fix_manifest_errors -> main
23 Days Ago
Update manifest
23 Days Ago
Update manifest (prefabs)
23 Days Ago
merge from main -> fix_manifest_errors
24 Days Ago
Regenerating the manifest added new pooled strings to it (not concerning at all)
24 Days Ago
Update manifest (manifest)
24 Days Ago
Update manifest (prefabs)
24 Days Ago
merge from main -> fix_manifest_errors
26 Days Ago
Include count of total amount of warnings and errors after the manifest finishes generating
26 Days Ago
merge from main -> fix_manifest_errors
27 Days Ago
Handle NRE inside NPCAnimController.DoPrepare()
27 Days Ago
Update manifest
27 Days Ago
merge from main to fix_manifest_errors
30 Days Ago
Update manifest again - RHIBDriver had import error locally?
30 Days Ago
Fix NRE in Construction.DoPrepare() when allSockets is null
30 Days Ago
Start by updating the manifest
31 Days Ago
Fix the GUID warning that was actually caused by looking up path for empty / null prefab
31 Days Ago
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31 Days Ago
merge from fix_copy_paste_duplicate_entity -> main
31 Days Ago
Add `paste_grid {x} {y} {spacing}` command Fix not being able to undo multiple pastes with a single `undopaste` command
31 Days Ago
Refactored to pass a List<Vector3> from the client so we can implement different shapes & fixes without needing server update / mismatch of client & server RPCs
31 Days Ago
If pasting multiple "bases" at once (in a line) add all the entities to a single entry in the paste history so they can be undone in a single step
32 Days Ago
Refactor `paste` and `paste_line` into a single method one the client & server - paste now acts like a repeating paste with count of 1 - pass repeat count inside the RPC proto
32 Days Ago
Fix pooling error in SaveRestore.Load() that was causing pooling errors with copy paste in the editor
32 Days Ago
Fix old pastes created before it properly filtered out client entities in the editor - will filter out the duplicate entities during the paste and warn the user to re-save
39 Days Ago
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39 Days Ago
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39 Days Ago
merge from fix_puzzle_reset_underground -> main
39 Days Ago
Raise min height of airfield radiation puzzle Shrink size of airfield puzzle reset from 35m -> 28m S2P
39 Days Ago
Shifted arctic research base AI wake zone up by 15m, which shifts the puzzle reset & radiation height upwards S2P
39 Days Ago
Add `monumentpuzzleresetradiationoverride` convar to force enable radiation despite the puzzle's reset status (makes testing easier) Apply minimum height to the radiation spheres as well as the puzzle resets Show height cutoff position when `drawpuzzlereset` convar is enabled
40 Days Ago
Raise min height for water treatment radiation puzzle S2P
40 Days Ago
Raise min height of trainyard radiation puzzle S2P
40 Days Ago
Raise min height of sewer branch radiation puzzle S2P
40 Days Ago
Raise min height of powerplant radiation puzzle S2P
40 Days Ago
Raise height offset of NMS S2P
40 Days Ago
Raise height of Launch Site PuzzleReset S2P
40 Days Ago
Fix removed using statement in PuzzleReset
40 Days Ago
Apply minimum height to military tunnels S2P
40 Days Ago
Add support for optional minimum height for sphere puzzle resets