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5,826 Commits over 1,584 Days - 0.15cph!

5 Months Ago
Fix RendererLOD not working with colored RendererBatch because it was looking for the batching component attached to the renderer instead of on the parent - until we fix the LOD2 container wall having mismatched material order compared to the other lods
5 Months Ago
Add support to RendererBatch for submeshes - RendererBatch will send each submesh to the batching system separately with it's own material and track them both - update batching system to use submeshes when merging meshes
5 Months Ago
Fix all the compile errors
5 Months Ago
Fixes for assigning guests
5 Months Ago
Add PickAFriend dialog to the apartment rent terminal
5 Months Ago
Network list of owners and guests to apartment room owners Add support to authorize guests on your room
5 Months Ago
Add minimum rent to apartment prefabs
5 Months Ago
Fix "Rent Due" not showing
5 Months Ago
Fix "Rent Due" vital not being assigned the correct type
5 Months Ago
Fix penthouse apartment hull being hidden when not rented
5 Months Ago
Update manifest
5 Months Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
5 Months Ago
merge from main -> apartment_complex_monument
5 Months Ago
Fix server compile error from fix_dynamic_occlusion_pausing
5 Months Ago
Make all furniture inside apartments immortal and remove all the groundwatch so it can't break due to "ground missing"
5 Months Ago
merge from fix_dynamic_occlusion_pausing -> main
5 Months Ago
Evict players once they have rent due for >24hrs - once you catch up on rent the timer resets
5 Months Ago
Don't run upkeep for non-rented apartments
5 Months Ago
merge from fix_c4_deployable_damage -> main
5 Months Ago
Fix C4 & satchels doing 2x damage to the deployable it's attached to - was doing splash damage + direct damage to the entity it's parented to if it was a deployable (stuff like workbenches, not building blocks, doors or anything you would be raiding) - fixed by skipping splash damage on the entity it's attached to so it only does direct damage
5 Months Ago
merge from dump_prefabpreprocess -> main
5 Months Ago
Add `dumppreprocess` to specifically dump the list of prefabs inside prefabpreprocess & their component counts - will also be included when running full `dump` command
5 Months Ago
merge from fix_dump_dontdestroyonload -> main
5 Months Ago
Refactor dumping objects per scene into separate folders because it was copy pasted between `dump` and `dumprootobjects`
5 Months Ago
Fix DontDestroyOnLoad scene including all the objects in other scenes instead of all the objects not in other scenes
5 Months Ago
5 Months Ago
Send daily rent to client in apartment room entity Link apartment upkeep terminal -> apartment room on client
5 Months Ago
Switch loot panel for apartment upkeep terminal to new one
5 Months Ago
Add support for the TC loot panel to show the upkeep for the apartment rooms - use the apartment room to get the daily scrap rent
5 Months Ago
update apartment_complex_monument/prototype
5 Months Ago
Update manifest
5 Months Ago
Codegen
5 Months Ago
merge from main -> apartment_complex_monument
5 Months Ago
Reapply the increased building blocked + added safezone from the merge
5 Months Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
5 Months Ago
Take scrap from the apartment every 30m for rent payment
5 Months Ago
Remove TC prefab from medium apartment
5 Months Ago
Teleport players back into their rooms (if possible) instead of killing them after being disconnected for >20m in the apartment safezone - will still show warning when logging out but worth giving them a chance since players will spend more time inside apartment safezone - assign the apartment complex to the safezone during startup
5 Months Ago
Add teleport anchors to the apartment rooms
5 Months Ago
Fix upkeep calculations not being correct & persist reference to terminal across restarts
5 Months Ago
Remove 'if !CLIENT' region that caused the snapshot command to not work in the editor
5 Months Ago
Add collider for upkeep terminal
5 Months Ago
Update manifest
5 Months Ago
Print error if upkeep terminal isn't found when calculating rent so we don't get kicked in editor
5 Months Ago
Add upkeep terminals to all the apartment rooms
5 Months Ago
Add the "Rent Due" vital to `GameUI.Hud.Vitals` and shift all the existing vitals so you can see them all in the editor
5 Months Ago
Add new vital for "Rent Due" and show it when they don't have any upkeep time paid for
5 Months Ago
Reprocess apartment upkeep terminal prefab
5 Months Ago
Add protobuf reference from ApartmentRoom -> Upkeep terminal
5 Months Ago
Include the code we removed when splitting into files