userJake_Richcancel
reporust_rebootcancel

4,179 Commits over 1,157 Days - 0.15cph!

1 Year Ago
Allow xmas ice high walls to be demolished too
1 Year Ago
Fix ContextMenu opening (with no options) when high walls are past their demolish timer of 10 minutes
1 Year Ago
Allow high walls & external gates to be demolished - move demolish code from BuildingBlock -> StabilityEntity - add `canBeDemolished` field - add `demolish_seconds` convar (default 10m) to control demolish time
1 Year Ago
Add ability to put items into backpack by dragging the item onto the equipped backpack (rather than opening backpack)
1 Year Ago
Change method names so harmony mods stop disabling the feature serverside Add `ping_estimation` convar to manually toggle ping estimation (default enabled)
1 Year Ago
Disable ping logging inside editor, switch to a convar `ping_estimate_logging`
1 Year Ago
Fix storage adapters blocking looting of boxes when looking directly at the adapters - add support for GameTrace to ignore the type of an entity - will still GameTrace the storage adapter if you are holding a WireTool/PipeTool https://files.facepunch.com/jakerich/acrocQIGlVgn6mTE/01R7sjXhY7xH2U9S.png
1 Year Ago
Change the actual code that uses `isHoldingShift`
1 Year Ago
Pass `isHoldingShift` to Construction.Placement
1 Year Ago
Fix disabling external wall snapping (by holding shift) not working outside of the editor
1 Year Ago
Fix sleeping bag not keeping last valid position for 0.25m when placing onto building blocks (still be strict when placing onto vehicles / parented entities)
1 Year Ago
Switch asset warmup to use the existing Timing class Hook Timing events and send to Azure inside performance analytics (so we can assossiate load times -> hardware)
1 Year Ago
Analytics for asset warmup & prefab warmup
1 Year Ago
Fix horses occassionally being hit twice by bullets & dealing an extra +50% damage to them - raised density to 100 = no bullet penetration
1 Year Ago
Fix ammo being dropped on the ground when unloading a weapon with a full inventory
1 Year Ago
Fix foundation not replacable under a roof - ensure foundation can't be placed clipping into roofs https://files.facepunch.com/jakerich/DiEvbg8FtDsQvCkQ/ZXt1WMKFWMUmUu0d.png https://files.facepunch.com/jakerich/ba6PAFGqdbJdQgs8/xFa89R274Dbx7H8o.png
1 Year Ago
Fix 'Saved = true' being set for the new function
1 Year Ago
Add `refresh_nickname_cache` to force manual refresh of steam nicknames
1 Year Ago
Force the nickname cache to refresh when connecting to a server to give steam every chance in the world to download nicknames
1 Year Ago
Refresh list of nicknames every 30s for the first 2 minutes of gameplay, then move to refreshing steam nicknames every 5min
1 Year Ago
Fix minigun deleting ammo when it runs out of durability and deletes itself (by putting ammo into inventory)
1 Year Ago
Add `breakheld_almost` command to put the held item to 1 durability
1 Year Ago
Fix unable to replace foundation under half height floor after the foundation is destroyed - exclude floors from normal deploy volume - add smaller build volume the exact size of the foundation specifically for floors https://files.facepunch.com/jakerich/8JGYPyRbYbgdmtWo/5QcMFMEycMJf4bG7.png
1 Year Ago
Make all colors in "PickAFriend" menu the bright version Decide if we want to show dark colors for offline players later
1 Year Ago
Add some comments
1 Year Ago
Fix line deleted in merge
1 Year Ago
Merge from main -> reduce_server_tags/compact
1 Year Ago
Fix map entities not being respawned on server restart due to getting a network ID but spawning being skipped (aka oil rig radiation entities)
1 Year Ago
Fix checking cooldown incorrectly Fix quota convar overflowing int by casting convar to long before calculation
1 Year Ago
Allow vending machine to be rotated 90 degrees
1 Year Ago
Merge from main -> harmony2_3
1 Year Ago
Fix backpacks being dropped onto ground inside safezone when you die and being lootable instead of staying on the player's corpse
1 Year Ago
Fix having to run 3m away from stash and return to reveal the stash
1 Year Ago
Add debris spawn points to floor prefabs (triangle, square, floor frames)
1 Year Ago
Support spawning multiple debris objects for floors (one on each side)
1 Year Ago
Fix compile error from namespace
1 Year Ago
▊▇▄ ▉▇▌▊▌▅▍▍▆▌ ▆▌▇█▋▌ ▋▋▍▅ ▌▊▊▊▉▇▊▉▄▍ ▍ ▍▍▋▆▅▇ ▅▍█▄▋
1 Year Ago
Fix all heavy scientists sharing the same loadout name when rolling loot
1 Year Ago
Update reduce_server_tags/compact
1 Year Ago
Merge from main -> reduce_server_tags
1 Year Ago
Fix headbags not dropping when trophy is destroyed or picked up Fix headbags not returned to player when "clear head" is clicked
1 Year Ago
Fix photos & headbags not working when inside a backpack
1 Year Ago
Fix industrial moving items into empty slots instead of moving items into existing partial stacks
1 Year Ago
Increase refresh interval from 5m -> 45m Add `ping_refresh_interval` to modify how often ping refreshes Set to 0 to never run ping estimation Return ping results after each iteration rather than waiting for all 5 iterations to finish before returning any results
1 Year Ago
Update ping manifest Add `ping_parallel` to switch between pinging sequentially and pinging all endpoints at once (default false) Add `ping_samples` to control how many times to ping each endpoint (default 5)
1 Year Ago
Remove client UI button for ping estimation
1 Year Ago
Fix NRE caused by null tags when using cached browser & ping estimation Add `string[] Tags` to standardize tags from cached browser
1 Year Ago
Fix disk quota code not being called Try catch disk quota code incase file IO errors
1 Year Ago
Fix NRE in Performance Logging Try catch & log error rather than throwing exception Prevent NRE in EventRecord.AddObject() incase null objects are ever passed in
1 Year Ago
merge from main -> full_server_demos