userJake_Richcancel
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3,110 Commits over 915 Days - 0.14cph!

1 Year Ago
Add default binds for +prevskin and +nextskin
1 Year Ago
Fix wiretool showing sleeping bag quota
1 Year Ago
merge from main -> respawn_changes
1 Year Ago
Fix merge
1 Year Ago
merge from main -> skinradius_cmd
1 Year Ago
Don't upload stats in the editor, however keep rest of serialization code
1 Year Ago
Fix pooling in PlayerAggregate
1 Year Ago
Log items in hotbar, worn clothing & active item
1 Year Ago
Fixed sleeping bags not actually being assigned to other players
1 Year Ago
Ensure sleeping bag quota is counted across server restart as well as when placed down
1 Year Ago
Disable DeleteButton in prefab & remove SetActive(false) from OnEnable()
1 Year Ago
Fix NRE when opening map with sleeping bag on it
1 Year Ago
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1 Year Ago
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1 Year Ago
Split CustomNetworkHandler.cs into two files: one for client & one for server
1 Year Ago
Compile fixes with new network ids and from merge
1 Year Ago
merge from main -> global_networking
1 Year Ago
Cherrypick then fix the key to switch skins being updated in context menu
1 Year Ago
Fix options menu closing when pressing ESC to clear a bind
1 Year Ago
Fix clearing bind with "ESC" clearing default realm (like +use) instead of context menu (+nextskin)
1 Year Ago
Fix cherrypick Add ConButton for nextskin & prevskin Update options menu to new button name
1 Year Ago
Cherrypick 82429 for options menu
1 Year Ago
Simplier attempt to allow binding of skin_next & skin_prev without a whole new system
1 Year Ago
merge from main -> keybind_system
1 Year Ago
Fixed skull trophies showing "unknown" instead of nothing when no skull is present
1 Year Ago
repair_inventory will repair attachments
1 Year Ago
Context menu will reflect bound keys Refactor replacing "Alpha" part of keycodes into one function
1 Year Ago
Minor refactor Option menu support changing keybinds as well as normal binds Add "next skin" & "prev skin" to options menu
1 Year Ago
Add keybind system to handle systems like context menu Command `keybind <key> <action>` to set keybinds Keybinds can define a realm to avoid overwriting keys used in normal gameplay Save the keybinds in `keys.cfg` file Apply keybinds to Q & E in upgrade menu
1 Year Ago
Add debris to shopfront too
1 Year Ago
Add debris when vending machine is destroyed Rotate debris when it is spawned to match vending machine
1 Year Ago
merge from main -> vending_debris_fix
1 Year Ago
Fix bag quota not updating when unclaming camper bed Fix visual bag quota not updating when you unclaim your bed on the map Fix sleeping bag item amount not updating if you are holding bag while unclaiming another bag
1 Year Ago
Fix skull trophy not updating when skull is removed
1 Year Ago
Merge from main -> streamer_mode_skull
1 Year Ago
Fix nametags & teamui names not updating until the player comes in and out of network range after toggling "use steam nicknames" option
1 Year Ago
Merge from main -> steam_nickname_fix
1 Year Ago
Fix flamethrower consuming 1 fuel when flame is started Rocket launchers can still fire when out of ammo
1 Year Ago
merge from main -> infinite_ammo_convar
1 Year Ago
Add analytics of "how much bag quota" used when sleeping bag/bed is placed
1 Year Ago
Include explicitly if damage taken results in a death Include if the victim is crawling or wounded
1 Year Ago
Disable TriggerAnalytics & remove the rest of the server analytics
1 Year Ago
Removed legacy analytics Implemented missing legacy analytics into new analytics system Log active item of players alongside position every 1min
1 Year Ago
Fix despawn storing steamid instead of player's wipeid Log when an item breaks due to low condition
1 Year Ago
Fixed distance2d not being set because I assigned distance twice
1 Year Ago
Skull trophies show streamer name Fix editor creating skulls that had normal name & streamer mode both set to streamer name Skull trophies update to streamer mode if streamer mode is enabled at runtime
1 Year Ago
Fix skull give notices not using streamer mode outside of the editor
1 Year Ago
merge from main -> streamer_mode_skull
1 Year Ago
Add `repair_inventory` convar to repair all items in inventory
1 Year Ago
`infinite_ammo` convar will also prevent condition loss of weapons & tools