3,110 Commits over 915 Days - 0.14cph!
`reloadweapons` will also work on flamethrower & water guns
Fix infinite ammo for rocket launcher, apply to flamethrower & water gun
merge from main -> infinite_ammo_convar
Enable showing bag quota for bed & towel items too
Cache list of sleeping bags per player on the server & network to clients
Show current bag quota in item amount when placing bag
Can disable showing bag quota in item amount by setting `bag_quota_item_amount` false
Can set `max_sleeping_bags` to -1 to disable the toasts & bag limit
Codegen
https://files.facepunch.com/jakerich/1b1711b1/oarP1RLiz1Kwy2D1.mp4
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Merge from main -> respawn_changes
Fix compile error from GetInfoBool defined twice
Also change sleeping bag cluster delete icon
Make sleeping bag icon darken while held instead of lighten
merge from main -> respawn_changes
Fixed compile error due to infinite ammo convar being defined inside #CLIENT accidently
Fixed corpse & skull not having name hidden in streamer mode
Fix infinite ammo being defined inside #EDITOR block, refactored `UsingInfiniteAmmoCheat` property while fixing
merge from main -> infinite_ammo_convar
Restrict building skins without assets from being selectable in standalone builds
Fix sleeping bag markers reseting cooldown every time the map is opened
Default to max 10 beds + bags
Configure limit via `max_sleeping_bags` convar
Change hardcore gamemode to use convar instead of gamemode code
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Unclaim bags instead of deleting them when unclaiming on map
Remove "send list of bags every 60s"
Ensure that list of sleeping bags are sent out to old & new owner every time a sleeping bag is assigned
Only make bed public when unclaimed on map if the bed was set to public mode
Destroy bed with gibs enabled when unclaimed
Allow deleting bags that are still on cooldown
Use existing FindForPlayer method incase one gets changed in the future
Fix keycards losing durability when swiping on a reader twice
Doubled resolution of the other hanging & terrain signs (512x256)
Quadrupled the resolution of the standing & hanging banner (1024x256)
Double resolution of wooden signs to match painting signs
Add test for disabling components & fix codegen since "test" convar name changed
Merge jarryd's CUI branch that allows updating CUI without destroying & recreating it
Add ability to use 'enabled' field to enable/disable CUI components
Additional fixes to make components update
Codegen CUI test command
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Fix analytics serialization error when object is serialized as a field
Fixed steam nicknames not working due to expiry checking the wrong way
Convert infinite ammo editor convar into normal convar
Synced to server with clientinfo
Only works if you are admin or developer
Infiniteammo convar no longer saved automatically
Fix vending machines giving out greater than max stack size after restart
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Add explicit linking of corpses to their spawn groups
Mark loot in train tunnels as 'tunnel' or 'tunnel_stop'
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Include "quitting" tag when errors are logged while rust is quitting
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Add description to command
Add `skin_radius skin radius` command
Add `skin` optional parameter to BuildingBlock.ChangeGrade
Reimplemented authradius & deauthradius without auth rafactoring
Reapply analytics that got squashed in merge
Merge from main -> authradius_cmd
Fix lag caused by iterating friends when opening "give auth" ui
Compile fix from plastic undoing code
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Update sentry client-staging key to old dsn