3,110 Commits over 915 Days - 0.14cph!
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Fix not writing normal characters when escaping string
Ignore NPCs when calculating aggregate items on a server
Fix sentry looking for outdated "main" branch, instead look for release via "experimental/release" & "release"
Merge from main -> gameplay_metrics
Fix loot marked as "not in monument" when category is an empty string
Set category of loot from powerlines as "powerline"
Add 'server_allow_steam_nicknames' replicated convar to allow modded servers to disable steam nicknames
Only show steam nickname if your friend is on your team or is friendly in contact system
Fix potential NRE in LogItemsLooted()
Try to fix NRE by logging when an invoke with a null action is added
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Replace forward slashes in branch with dashes
Include server address & version when reporting client errors
Merge from main -> gameplay_metrics
Include steamid & username for errors on client, ip address for server
Don't report HttpExceptions
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Split staging into two seperate projects
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Fix team aggregates & pooling for it
OnDestroy() not Destroy()
Fix spawn groups not being removed from SpawnHandler when destroyed
Add 'radial_menu_mode' convar
Add option to change radial menu from hold to toggle mode so it works on trackpads
Fix pumpkin being equipped on head when you right click it from inventory
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Accidently put #if UNITY_EDITOR instead of reverse
Only developers & admins can use 'graphics.itemskins' to disable workshop skins
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unlock_all_skins disabled by default
convar no longer saved (so it resets to false default)
Add menu option for to toggle using steam nicknames for friends
Fix escaping in JSON serialization
Remove duplicate key in server_performance
Fix "unlock_all_skins" not working
Don't log assembly name when resolving harmony mod assemblies
Cache the oxide type so it doesn't keep resolving assemblies
Try catch each process individually as some are inaccessible
Use assembly qualified name when grabbing oxide type
merge from main -> gameplay_metrics
Include system ram usage in UpdateServerInformation
Include number of entities
Fix compile error in CLIENT mode
Show system memory usage in serverinfo convar
Include harmony mod version
Ensure nextFlushTime is set when skipping sending performance
Fix flush errors in CLIENT + SERVER mode
Don't send server performance from servers with no players & with stats disabled
Submit server performance hourly on servers with stats disabled & per minute on servers with stats enabled
Log how long it takes to flush performance info
Log list of oxide mods if oxide is installed via reflection
Log list of harmony mods
Log other rust server processes & their memory usage
Log number of bots
Fix PerformanceLogging using Free() instead of FreeList()