userJake_Richcancel
reporust_rebootcancel

4,616 Commits over 1,280 Days - 0.15cph!

1 Year Ago
Increase culling distance of amber light from 65m -> 150m (this light is only seen on oilrig & excavator) Increased LOD settings of light to prevent it going lowest LOD until 120m away
1 Year Ago
Play radiation alarm once the radiation value is above the threshold instead of at the threshold (meaning radiation > 0)
1 Year Ago
Fix typo causing all radiation to bypass armor
1 Year Ago
Merge from oil_rig_radiation -> sav244
1 Year Ago
Run Scene2Prefab on both oil rigs
1 Year Ago
Set large oil rig radiation falloff to 40% instead
1 Year Ago
Add option for radiation triggers to bypass armor and apply a set amount of rads Change radiation from 100 -> 2 / sec but bypass whatever armor you wear Set radiation radius to 120 with 50% falloff to give trickle radiation as you approach & ample time to turn away
1 Year Ago
Change all the blue lights to amber lights
1 Year Ago
Remove locked crate icon from map when any item is removed from a hacked crate
1 Year Ago
Merge from main -> oil_rig_radiation
1 Year Ago
Fix wall being buildable between two different buildings allowing TCs to be connected and break
1 Year Ago
Fix default keybinds applying over and over for multiple realms (`prevskin` and `nextskin` specifically)
1 Year Ago
Fix tags not working in the modded tab when using cached browser (move CheckTags from `OnServerResponded()` to `AddServer()`)
1 Year Ago
merge from main -> qol_hbhf_dialog
1 Year Ago
▋▋▇'▅ ▌▉▌▋▍▋▅ ▄▉▊▇▋▌ ▉▋ ▅█▄▊▇ ▅▉▆▅▌▅▆ (▉▊█ ▅▌ ▆█▉) ▆▍ ▊▋▉▉▅▊▉ █▉▌▍▊▋▄▊ ▄▍▍▇▆▊ ▌▋
1 Year Ago
Spawn HeldEntities with `limitNetworking=true` so they don't spam network updates around world origin when the item is first created / split
1 Year Ago
▋▊▍ ▆█▋▋▅▌▋ ▆▆ ▌▌▌▅▉ ▆▍▄▌▅▊▊▋ ▋▇▌▍▋▆▇▉ ▌█▄▇▅█▇▄▉ ▉▆▆▍▉ █▄▍▇ ▊▇ ▉▄▊▍▆█▋ ▇▌▆▄▉▌ ▋▄▇▌▋ ▇.▌▊▍
1 Year Ago
Prevent auto turret from being able to target through chainlink fence (include invisible layer in raycast)
2 Years Ago
Fixed dropped item container showing `james` when in streamer mode
2 Years Ago
CardPlayerData missed commit
2 Years Ago
Updated heli crate from sfx of military crate -> elite crate (to reflect the model change) Recalculate bounds
2 Years Ago
NonSerialize ItemIcon.timedActionTime Climate (3 fields) Buoyancy.ArtificialHeight BasePlayer.firedProjectiles (pretty sure it wasn't serializing) WipeTimer.client_timeUntilWipe InstrumentKeyController.TimeInUse GlobalNetworkHandler.serverData Codelock.whitelistPlayers CameraMan.TargetEntity BasePet.inQueue Serialize UIInventory.underwearSkinPicker Crosshair (3 fields) BaseGameMode.corpseRemovalTime AutoTurret.attachedWeaponZOffsetScale LerpBetweenPointsBool.UseAsOffset (present in all monuments) Door (3 navmesh fields) BaseRidableAnimal (Dung fields) FogMachine.fuelPerSec
2 Years Ago
More improvements to "What fields is unity serializing"
2 Years Ago
Merge from main -> backpacks
2 Years Ago
NonSerialize BaseCombatEntity.lastDealtDamageTo
2 Years Ago
Refactor / ensure it ignores types that aren't marked as serializable
2 Years Ago
NonSerialize: - F15.blockTurningFor - LootContainer.FirstLooted - ModularCarSeat.associatedSeatingModule - UIChat.activeChannel - ShopFront.customerinventory - EasterBasket.lastCollectedIndex - HeldEntity.viewModel Move outside CLIENT or SERVER - MissionPoint.Flags
2 Years Ago
Editor tool to compare what fields are present for serialization in CLIENT vs SERVER mode because switching between CLIENT & SERVER causes long imports - switch to CLIENT - run `Tools/Cleanup/Dump Client Fields` - switch to SERVER - run `Tools/Cleanup/Dump Server Fields` ` run `Tools/Cleanup/Compare Fields`
2 Years Ago
Fix not being able to enter the main code of a codelock when you are authorized on the guest code Fix `ent changecode` and `ent changeguestcode` not working unless you previously set a code
2 Years Ago
Fix team leader marker visibility button not working on map
2 Years Ago
Fix SERVER compile error
2 Years Ago
Merge from main -> qol_f8_server_version
2 Years Ago
Fix #CLIENT compile error
2 Years Ago
Merge from main -> qol_ent_setgrade
2 Years Ago
Change console message `You died: killed by (steamid)` -> `You died: killed by (network id)` Added admin command `netid` to convert network id to steamid Add `network_ids` table to `player.states.db` to store wipe id + network id -> steam id
2 Years Ago
Make sure it still works with 0-4
2 Years Ago
Change `ent setgrade {radius}` to work with `brick`, `brutalist`, etc instead of 0-4
2 Years Ago
Add InputField & code to allow you to search keybinds in options menu Add padding to the bottom of keybinds so the search bar doesn't move around while typing
2 Years Ago
Show the drone's ID when a drone is selected in your inventory Show `streamer mode` in the inventory panel if streamer mode is enabled
2 Years Ago
Show server version in F8 panel
2 Years Ago
Hide compass when the map is open
2 Years Ago
Change the patrol heli crate from military crate model to elite / bradley crate model
2 Years Ago
Add extra colors for industrial pipes - orange - light blue - purple - pink
2 Years Ago
Fix sprinkler wasting water when spreading water into non divisor of 15 (water per splash) Example: 4 planters = 20% waste 9 planters = 35% waste
2 Years Ago
Save users.cfg after adding or removing ownerid / moderatorid
2 Years Ago
Can't set fps.limit lower than 20 on the client (doesn't apply to editor or server)
2 Years Ago
Fix some LOD not being increase to 150m on blue siren light Decrease lethal range of radiation a bit but increase max radiation to 100m increase range of radiation but increase falloff too (so you start getting rads slowly instead of blasted by max)
2 Years Ago
Disabled radiation alarm sound when hackable crate is unlocked & chinook starts flying towards oil rig Keep radiation alarm sound when radiation starts on oil rig
2 Years Ago
Fix NRE when IO entity is null and radiation sphere is turning on lights Add `radiation_alarm_far` sound definition Change radiation alarm to play the farther audio range (100m -> 350m) Fix small oil rig scene heirarchy of radiation sphere
2 Years Ago
Change green lights to blue on small oil rig