userJake_Richcancel
reporust_rebootcancel

4,708 Commits over 1,341 Days - 0.15cph!

2 Years Ago
Recalcualte bones for large backpack wearable Reserialize small backpack worldmodel
2 Years Ago
Merge from main -> backpacks
2 Years Ago
Fix repair bench only playing "change skin" sfx once per skinning (due to adding 1 second cooldown after every item) instead of once per second Only apply "1 sfx per second" when autoskinning: play it every time when manually skinning
2 Years Ago
Fix right clicking clothing (hazmat) that conflicts with backpack slot (diving tank) not being equipped (because it tries to equip hazmat in backpack slot)
2 Years Ago
Fix hover looting items from storage while holding alt putting the items into your main inventory instead of equipping / swapping them
2 Years Ago
Fix right clicked items to wear using the first empty slot instead of the first conflicting slot (causing items to not swap slots correctly)
2 Years Ago
Try to unequip conflicting werables (equipping hazmat from hotbar when wearing hoodie + pants) into the main inventory first, then hotbar second
2 Years Ago
Increase delay when equipping clothing from hotbar from 0.2s -> 1.5s (to account for items actually swapping slots now)
2 Years Ago
Fix swapping items from inventory -> worn moving to the next free slot instead of swapping the items exactly
2 Years Ago
Merge from main -> backpacks
2 Years Ago
Fixed backpacks not facing player when they are dropped
2 Years Ago
Revert import size of large backpack from 85% -> 100% as the skinned mesh is fixed properly
2 Years Ago
Rotate large backpack world model to standing upright instead of laying on the ground (also modify buoyancy points to match new rotation) Increase collider size of large backpack to prevent it tipping over when dropped on flat ground Decrease collider size of small backpack to match the new model
2 Years Ago
Merge large backpack smaller scale -> backpacks
2 Years Ago
Fix right clicking item from inside a backpack on the ground not going into your worn backpack when it is open
2 Years Ago
Fix player model blocking certain inventory slots & having glow overlay when hovering over player model when backpack is open
2 Years Ago
Fixed right clicking empty backpack inside a backpack trying to wear it instead of moving it into your main inventory
2 Years Ago
Appear to have fixed NRE when wearing backpack while another backpack is equipped
2 Years Ago
Show amount of items in backpack as `3/12` via amount text Make amount text smaller front when an item is worn (14 font size normally, 12 when worn) to account for smaller inventory slots
2 Years Ago
Reduce large backpack from 30 -> 28 slots to fit the inventory UI better
2 Years Ago
Scale large backpack mesh 15% smaller (until it's fixed properly) Scale large backpack dropped model by 15% as well Fix large backpack worldmodel box collider too big Improve LODs of large backpack to be less noticable
2 Years Ago
Add `scaleForceWithMass` option to allow buoyancy to ignore mass (because backpack weight in world changes as items are added to it) Dropped backpacks ignore mass for buoyancy Add buoyancy points to backpacks & tweak so they float Add support for dropped items to float (by adding buoyancy scripts to world model)
2 Years Ago
.meta files
2 Years Ago
Despawn time of empty small backpack = 20min Despawn time of empty large backpack = 40min Backpacks will add up the despawn time of each item inside it Added convar `itemdespawn_container_max_multiplier` to control max despawn time of backpacks (defaults to 2 hours)
2 Years Ago
Fix pooling error by removing HolsterSlot bone
2 Years Ago
Merge large backpack art -> backpacks
2 Years Ago
Add enum for "backpack holster behavior" Weapons can either be holstered on the side or back of backpack Default to back of backpack Assign all guns to the side of the backpack (big launchers better on back) Add additional vector3(s) to control backpack holster offsets (some weapons want to be further back or rotated differently)
2 Years Ago
Merge placeholder backpack art
2 Years Ago
Show weapons on back on the side of backpacks
2 Years Ago
Merge from main -> backpacks
2 Years Ago
Fix backpack inventory panel visible by default (should be hidden)
2 Years Ago
Compile fix
2 Years Ago
Fix loot panel for backpack dropped in world showing `Loot` instead of `Small Backpack`
2 Years Ago
Don't drop the backpack off a player when they die in safezone Block stealing other player's backpacks inside safezone Also block looting other's backpacks inside safezone Fixed dropped items not always recording the steam id of the player that dropped them
2 Years Ago
Show `Hold [USE] to pickup` instead of "hold to open radial menu" when looking at backpack on the ground
2 Years Ago
Speed up open & close inventory animation
2 Years Ago
Ensure backpack panel is disabled when it is transparent
2 Years Ago
Fade out player name, underwear pick icon & protection values instead of instant disappearing
2 Years Ago
Switch from Lerping to animation curves when opening UI
2 Years Ago
Fix diving tanks replacing backpack when picked up (ideal slots tedious) Add bool to `ItemModWearable` to allow any wearable to be equipped by default when picked up Removed custom logic to equip backpacks on right click & instead use the same logic other wearables use
2 Years Ago
Prevent diving tank, parachute & future non-backpack items from being dropped when you are wounded / die
2 Years Ago
Merge from backpacks/backpack_ui_2 -> backpacks
2 Years Ago
Show player model to the right of the UI When the backpack UI is open lerp player model 180 degrees, move to the right & lock rotation Backpack UI 6 slots wide -> 4 slots wide Add "backpack" label on top of inventory grid
2 Years Ago
Made "parachute" solid ground checks & underwater checks only apply to parachutes
2 Years Ago
Fix diving tank not right clicking to equip when wearing chest armor (will correctly unequip armor & equip diving tank)
2 Years Ago
Reduce weight scaling of backpacks dropped in the world to prevent rowboats capsizing instantly Max weight 1kg per slot and only apply 50% of the weight of each item inside
2 Years Ago
Diving tank now goes in backpack slot Diving tank still conflicts with chest armor slot
2 Years Ago
When backpack is dropped on ground add weight of items inside it to backpack This prevents transfering backpacks with vehicles instead of dropping all items onto vehicle individually
2 Years Ago
Only network contents of backpack to the player wearing it
2 Years Ago
Actually make large backpack uncraftable