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4,590 Commits over 1,280 Days - 0.15cph!

57 Days Ago
Fix entity scaling not updating the bounds & culling bounds of entities - recalculate both the bound and the culling bounds - reset the bounds inside ResetState() based on the original prefab so it doesn't cause pooling errors
57 Days Ago
Revert minimum mipmap level to 7
57 Days Ago
merge from fix_stability_cascading_updates -> main
57 Days Ago
Add optional logging incase it still occurs and we want to follow the logs to see what the source of the infinite stability updates is since it doesn't seem to repo when pasting the offending builds in the editor via copy paste - convar `log_stability_updates (default disabled)
57 Days Ago
Try to fix infinite stability updates happening rarely on servers by not sending a stability update if the distance to the ground has changed but the stability is the same
58 Days Ago
merge from clamp_mipmap_reduction -> main
58 Days Ago
Decreased minimum mipmap from 3 -> 4 (250MB -> 60MB reserved for lowest level mipmaps)
58 Days Ago
merge from clamp_mipmap_reduction -> main
58 Days Ago
Clamp max mipmap reduction from 7 -> 3 (1/8th resolution) to match the lowest texture quality we expose in settings and prevent all textures from turning blurry when we run over our texture streaming budget
58 Days Ago
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58 Days Ago
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58 Days Ago
merge from fix_analytics_twig_cost
58 Days Ago
Fix wood spent on twig not included in analytics
58 Days Ago
merge from fix_turret_ddraw -> main
58 Days Ago
Remove ddraw left in when debugging
58 Days Ago
merge from main -> fix_turret_ddraw
58 Days Ago
merge from qol_scale_command -> main
58 Days Ago
Add `ent scale` command to test scaling of entities on vanilla servers
58 Days Ago
merge from modding_community_merges -> main
58 Days Ago
Fix compile errors again
58 Days Ago
merge from modding_cui_merges -> main
58 Days Ago
Fix incorrect codegen (I tested for compile errors before merging but ok)
58 Days Ago
merge from modding_cui_merges -> main
58 Days Ago
Add BasePlayer to front of `DragRPC()` and `DropRPC()` modded server hook methods
58 Days Ago
merge from modding_cui_merges -> main
58 Days Ago
Expose ability to set scroll view normalized position - horizontalNormalizedPosition - verticalNormalizedPosition
58 Days Ago
Only allow spaces between padding to follow with how Vector2Ex.Parse() works
58 Days Ago
Merge layout group PR #75
58 Days Ago
Allow the other way around and let any graphic object declare itself as the placeholder - a Text object sent after an InputField can define `placeholderParentId` with the ID of the input field to make itself the placeholder without having to ensure the child text is sent before the input field Rename placeholder -> placeholderId
58 Days Ago
Add support for input fields to assign a placeholder graphic manually - up to the server to ensure they send the placeholder text (or image?) before the input field is sent (can be same RPC, needs to be ordered correctly or will print warnings)
58 Days Ago
Update from github repo
58 Days Ago
Add 'effectquality' convar to set the mipmap override level for the "Effects" mipmap group - add simple wrapper for all mipmap groups
58 Days Ago
Assign all textures in the effects folder to the "Effects" mipmap group and enable texture streaming
58 Days Ago
Add mipmap group for effects
59 Days Ago
merge from modding_ddraw_perms -> main
59 Days Ago
Fix compile error
59 Days Ago
Fix admins not able to run ddraw commands locally - add `ddrawother` command to test server sending ddraw.text command to player
59 Days Ago
merge from main -> modding_ddraw_perms
2 Months Ago
Fix colored chat messages not being queued to the console thread - simpify chat messages in console from being half yellow & half green -> fully green
2 Months Ago
merge from optimize_windows_console -> main
2 Months Ago
Fix commands being sent from the console thread instead of being queued to the main thread
2 Months Ago
merge from main -> optimize_windows_console
2 Months Ago
merge from fix_occupied_menu_option -> main
2 Months Ago
Add `killofftracktrains` convar that can be disabled so you can spawn trains off tracks for testing in the editor
2 Months Ago
Fix train cars showing "Occupied" when trying to loot the storage with a driver in the seat - caused by "Occupied" menu option not checking how far you are from the mount point
2 Months Ago
merge from fix_client_server_fields -> main
2 Months Ago
Fix fields that escaped the first time - SpacialBiomeFog - VolumeClouds
2 Months Ago
Compile fixes
2 Months Ago
Additional types - UI_Hero_QuickJoin_Entry - UI_Hero_Store - UI_ServerBrowserPage - UI_TutorialModal - UI_SkinViewerControls - UI_Store - UI_WorkshopItemList
2 Months Ago
Fix serialized fields defined inside SERVER or CLIENT causing reimports - HotAirBalloon - Client - Projectile - InstancedDebugDraw - AutoTurret - PanelLight - SpatialBiomeFog - VolumeClouds - WorkshopWeather - FPSLogger