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6,190 Commits over 1,645 Days - 0.16cph!

50 Days Ago
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51 Days Ago
merge from fix_editor_logthread_nre -> main
51 Days Ago
Add try catch to the OutputHandler so if an exception SOMEHOW happens it can't kill the process (since it runs in the finalizer thread)
51 Days Ago
Fix log thread throwing ObjectDisposedException in editor - also fix the Task exceptions not being flattened fully
51 Days Ago
merge from sentry_upload -> main
51 Days Ago
Re-add the "max 3 uploads per session" logic that got removed accidently
51 Days Ago
Add missing catch {} to a try statement that only had a finally {} block
51 Days Ago
Cleanup
55 Days Ago
Fix HttpContent being double disposed
55 Days Ago
merge from main -> sentry_upload
55 Days Ago
- fix reading tail of log not truncating extra bytes - fix log files >5MB being skipped over instead of the tail uploaded
55 Days Ago
Fix compile error
55 Days Ago
Tests for new way of reading logfile
55 Days Ago
- switch from writing sentry tags to disk and trying to link them to crashes to putting the sentry tags in the log file and parsing them when uploading the crash - upload the last 100KB of the logfile instead of the whole thing - cleanup
56 Days Ago
merge from main -> sentry_upload
56 Days Ago
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56 Days Ago
Cleanup some of the code
56 Days Ago
Cherrypick CS 163721 (the command to test crash uploads) to the newer branch
57 Days Ago
merge from main -> sentry_upload
59 Days Ago
Don't kick for errors on background threads
59 Days Ago
Refactor Output.OnMessage() so it passes a single struct parameter instead of (message, stacktrace,logLevel) - if I'm gonna to refactor it to add a 4th parameter, may as well make it a single class/struct passed - allows a bool to be passed for "if it was sent on a background thread or not"
59 Days Ago
Update existing console tests to account for new behavior
59 Days Ago
Prevent the downgrade in the editor since it doesn't result in kick
59 Days Ago
Lower error level from exception -> warning on the client on background threads so clients don't get kicked from random exceptions - keep it on server since it's only used for logging
2 Months Ago
Fix composter showing "Turn on" and "Turn off" menu option - make both stove & composter not show the menu options
2 Months Ago
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2 Months Ago
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2 Months Ago
Split MinidumpUploader into multiple .cs files as it got a little unwieldy
2 Months Ago
Improvements
2 Months Ago
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2 Months Ago
Fixes - fix typo in URL - indicate when client is on the main menu (crashing ingame vs disconnecting from server then crashing) - cleanup modded framework check, just read the server tags instead of looking for Oxide.dll loaded
2 Months Ago
Tests
2 Months Ago
Upload the crash dumps to our backend now that the crash handler is fixed - uploads client & server crashes, modded or vanilla then we filter on backend - write state of session every 30s and on scene changes: when the crash actually happens we won't have a chance to write the latest state
2 Months Ago
merge from main -> optimize_json_garbage
2 Months Ago
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2 Months Ago
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2 Months Ago
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2 Months Ago
RidableHorse.prefab
2 Months Ago
merge from fix_masterkey_swipe -> main
2 Months Ago
Add tests to prove the swiping is correct
2 Months Ago
Fix the master key getting stuck in the animation state if you left click with key, as it derives from the keycard but has no swipe animation
2 Months Ago
merge from editor_save_toolbar -> main
2 Months Ago
merge from main -> editor_save_toolbar
2 Months Ago
merge from qol_compost_ui -> main
2 Months Ago
Codegen
2 Months Ago
merge from main -> qol_compost_ui
2 Months Ago
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2 Months Ago
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2 Months Ago
Fix compile errors
2 Months Ago
Fix a 4 year old bug: being able to move items into the output of a furnace by splitting them into the output slots - the reason I avoided it was you have to modify all the ItemFilter methods in the project and add a BasePlayer parameter - this allows us to block the player moving items into the output of the furnace but keep the furnace able to move cooked items into it's output