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6,191 Commits over 1,645 Days - 0.16cph!

59 Days Ago
Add 10k queued log message cap & prevent exceptions thrown while sending messages to RCON from being logged to RCON itself - unity already protected against main thread log callback calling invoking the callback recursively but we need extra protection for RCON
59 Days Ago
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2 Months Ago
merge from fix_editor_logthread_nre -> main
2 Months Ago
Add try catch to the OutputHandler so if an exception SOMEHOW happens it can't kill the process (since it runs in the finalizer thread)
2 Months Ago
Fix log thread throwing ObjectDisposedException in editor - also fix the Task exceptions not being flattened fully
2 Months Ago
merge from sentry_upload -> main
2 Months Ago
Re-add the "max 3 uploads per session" logic that got removed accidently
2 Months Ago
Add missing catch {} to a try statement that only had a finally {} block
2 Months Ago
Cleanup
2 Months Ago
Fix HttpContent being double disposed
2 Months Ago
merge from main -> sentry_upload
2 Months Ago
- fix reading tail of log not truncating extra bytes - fix log files >5MB being skipped over instead of the tail uploaded
2 Months Ago
Fix compile error
2 Months Ago
Tests for new way of reading logfile
2 Months Ago
- switch from writing sentry tags to disk and trying to link them to crashes to putting the sentry tags in the log file and parsing them when uploading the crash - upload the last 100KB of the logfile instead of the whole thing - cleanup
2 Months Ago
merge from main -> sentry_upload
2 Months Ago
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2 Months Ago
Cleanup some of the code
2 Months Ago
Cherrypick CS 163721 (the command to test crash uploads) to the newer branch
2 Months Ago
merge from main -> sentry_upload
2 Months Ago
Don't kick for errors on background threads
2 Months Ago
Refactor Output.OnMessage() so it passes a single struct parameter instead of (message, stacktrace,logLevel) - if I'm gonna to refactor it to add a 4th parameter, may as well make it a single class/struct passed - allows a bool to be passed for "if it was sent on a background thread or not"
2 Months Ago
Update existing console tests to account for new behavior
2 Months Ago
Prevent the downgrade in the editor since it doesn't result in kick
2 Months Ago
Lower error level from exception -> warning on the client on background threads so clients don't get kicked from random exceptions - keep it on server since it's only used for logging
2 Months Ago
Fix composter showing "Turn on" and "Turn off" menu option - make both stove & composter not show the menu options
2 Months Ago
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2 Months Ago
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3 Months Ago
Split MinidumpUploader into multiple .cs files as it got a little unwieldy
3 Months Ago
Improvements
3 Months Ago
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3 Months Ago
Fixes - fix typo in URL - indicate when client is on the main menu (crashing ingame vs disconnecting from server then crashing) - cleanup modded framework check, just read the server tags instead of looking for Oxide.dll loaded
3 Months Ago
Tests
3 Months Ago
Upload the crash dumps to our backend now that the crash handler is fixed - uploads client & server crashes, modded or vanilla then we filter on backend - write state of session every 30s and on scene changes: when the crash actually happens we won't have a chance to write the latest state
3 Months Ago
merge from main -> optimize_json_garbage
3 Months Ago
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3 Months Ago
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3 Months Ago
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3 Months Ago
RidableHorse.prefab
3 Months Ago
merge from fix_masterkey_swipe -> main
3 Months Ago
Add tests to prove the swiping is correct
3 Months Ago
Fix the master key getting stuck in the animation state if you left click with key, as it derives from the keycard but has no swipe animation
3 Months Ago
merge from editor_save_toolbar -> main
3 Months Ago
merge from main -> editor_save_toolbar
3 Months Ago
merge from qol_compost_ui -> main
3 Months Ago
Codegen
3 Months Ago
merge from main -> qol_compost_ui
3 Months Ago
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3 Months Ago
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3 Months Ago
Fix compile errors