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3,588 Commits over 1,007 Days - 0.15cph!

36 Days Ago
merge from main -> primitive_gm
36 Days Ago
merge from monument_menu_items -> main
36 Days Ago
merge from main -> monument_menu_items
36 Days Ago
merge from fix_banlist_allocation -> main
36 Days Ago
Fix banlist & banlistex command allocating 130MB every time it was ran - was set to a starting length of 64M characters instead of 64K - reuses the StringBuilder instead of making a new one each time
36 Days Ago
Try catch convars when setting up gamemode incase one of the convars throws an error upwards
36 Days Ago
Redo the way server event convars are applied by storing the changes and applying them once the event prefab is loaded - we need to do this because convars can be ran before the event's scheduling prefab has been loaded on the server
36 Days Ago
Fix gamemode failing to run startup methods if it was spawned before ServerMgr
36 Days Ago
Add convar to control if oil rigs should generate on the map - disable oil rigs in primitive
36 Days Ago
Fixed static workbenches not having primitive version of tech tree attached to them
36 Days Ago
merge from qol_horse_comfort_increase -> main
36 Days Ago
Enable horse comfort only on campfire prefabs - campfire - skull firepit - cursed cauldron
36 Days Ago
Horses add +50% comfort
36 Days Ago
merge from primitive -> aux2
36 Days Ago
merge from primitive_gm -> primitive
36 Days Ago
Fix T2 and T3 tech tree not marked as available in primitive
36 Days Ago
Restrict spring since it's only used for restricted weapons - remove spring from pressure plate in primitive to make it craftable with spring removal
36 Days Ago
Remove rifle body, SMG body, semi body since they are only used for restricted weapons
37 Days Ago
Fix metal detector not applying item era restrictions
37 Days Ago
Restrict access to rifle ammo since no weapons that use rifle ammo are available
37 Days Ago
Fix advent calendar able to bypass primitive era item restrictions
37 Days Ago
Remove `npc_junkpile_a_spawn_chance` and `npc_junkpile_g_spawn_chance` convars as no junkpiles in the project actually use the components the convars are referenced in - replace with the normal convar `npc_junkpilespawn_chance`
37 Days Ago
Restrict double barrel shotgun
39 Days Ago
Disable all scientists in primitive mode
39 Days Ago
Add convars to block NPCs from spawning - `npc_spawn_on_junkpile` specifically for junkpiles - `scientist_spawners_enabled` will disable all scientists spawning (peaceful & hostile)
40 Days Ago
Whoops: supposed to KEEP the RHIB in primitive
40 Days Ago
Set convar in primitive gamemode so rowboat spawns rear of cargo instead of rhib (since RHIB is supposed to be disabled)
40 Days Ago
Add convar `cargo_escape_boat_rhib` to control whether a rowboat or rhib will spawn on the back of cargoship
40 Days Ago
merge from primitive -> aux2
40 Days Ago
merge from primitive_gm -> primitive
40 Days Ago
Ensure missions can't give out items that are blocked by an era - ideally missions rewards are changed if they aren't allowed in an era but this is a failsafe
40 Days Ago
Ensure vending machines don't sell restricted items - block orders with restricted items from being networked - also block it from being bought if the sell order somehow goes through
40 Days Ago
merge from primitive -> aux2
40 Days Ago
merge from primitive_gm -> primitive
40 Days Ago
Remove unused variable
40 Days Ago
Show a red background around restricted items in the F1 menu
40 Days Ago
Add primitive version of T1 tech tree, except satchel is missing (as an example)
40 Days Ago
Mark existing tech trees as the unknown era
40 Days Ago
Add support for a different tech tree for primitive gamemode
41 Days Ago
Remove debug logging
41 Days Ago
Modify era editor window so you can select an era and see what items are blocked - default is "none", will show orange for unassigned items - selecting "primitive" will show red for blocked items
41 Days Ago
▆▉▊▅█ ▄▊▌▋ ▌▉▆_▍▅▅▌▄▉▍█▉▄_▆▇▅▆▊█_▍▅▉▇▉_█▉▊▆ -> ▅▉▉█
41 Days Ago
▋▆▍ ▌▍▅▅▇▊█▌▉▆ ▊█▆▊▍▍ (▄█ ▋▄▄▄▉▋▌▊) ▇▆▄▅▇ ▆▉▇█ █▄▊▅▉▌▋▅▆▌ ▅▌▆▉ ▍ ▌▆▍▆▍▌ ▇▇▇▊▆ - ▆▋▇▌█▌▌ ▆▉▍█▇▅▆▆▌▇ ▍▊▋▄▊ ▄▇ ▅▆▇█ ▉▄▊▇ █▆ ▉▍▌█▇▇▄▄▄
41 Days Ago
merge from primitive -> aux2
41 Days Ago
merge from primitive_gm -> primitive
41 Days Ago
Fix compile error from using statement creeping in
42 Days Ago
merge from primitive_gm -> primitive
42 Days Ago
merge from primitive_gm -> primitive
42 Days Ago
Fixed compile errors
42 Days Ago
Ensure primitive gamemode sets the era convar to "primitive" (which is what applies the item restrictions)