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5,387 Commits over 1,522 Days - 0.15cph!

37 Days Ago
Add water source to the apartment kitchen sink
37 Days Ago
Add basement laundry sink and apartment water source prefabs - putting invisible 'water catcher" inside the apartment sinks so you can fill containers or drink from them & the plumbing sucks so it slowly fills
37 Days Ago
Fix PrefabPreProcess.RemoveChildEntities() throwing an NRE for double nested child entities
37 Days Ago
merge from prototype -> apartment_complex_monument
37 Days Ago
Rename bathroom sink to bathroom vanity
37 Days Ago
Fix bounds of double bathroom vanity
37 Days Ago
merge from prototype -> apartment_complex_monument
37 Days Ago
Make the small apartment camper stove ready to be an entity too
37 Days Ago
Assign names to small apartment storage
37 Days Ago
Assign fridge in medium apartment to entity
37 Days Ago
Create apartment fridge entity
37 Days Ago
Add names to the storage entities in medium apartment
37 Days Ago
Set loot panel names for large apartment lootable entities (instead of Large Wooden Box)
37 Days Ago
fix merge to apartment complex
37 Days Ago
merge from prototype -> apartment_complex_monument
37 Days Ago
Convert apartment stove from prop -> entity (still needs entity implemented) - update the stove prop inside the large apartment
37 Days Ago
Changes to phrases of the apartment vendor
37 Days Ago
It keeps wanting to reserialize the concierge conversation asset
37 Days Ago
merge from prototype -> apartment_complex_monument
37 Days Ago
Fix compile errors
37 Days Ago
Set door by front concierge locked so players can't get behind the glass with the apartment vendor
37 Days Ago
Front doors of apartments will close themselves after 5s when non-owners let themselves out
37 Days Ago
Ensure the NPC takes the scrap before granting access to the security room
37 Days Ago
Fix security guard having the wrong method overridden so the conversation actions weren't doing anything Update phrase
37 Days Ago
Rotate security guard 180 degrees
37 Days Ago
Dress the vendor & security guard as bandits instead of the placeholder peacekeeper outfits
37 Days Ago
merge from prototype -> apartment_complex_monument
37 Days Ago
Manifest stuff
37 Days Ago
Add NPC to damaged wing of apartment prefab (right beside the security room)
37 Days Ago
Create security guard NPC prefab and conversation
37 Days Ago
Bury the timer and or switch under the ground (so players can't press the timer and can only press the button to re-open the door)
37 Days Ago
Instead of doing the timed lock as a custom entity, implement it with normal IO (Timer + Push Button) and trigger the timer with the NPC - add `testapartmentsecuritydoor` to fire off the NPC option
37 Days Ago
Rename TimedAccessDoor -> TimedLock
37 Days Ago
Add CCTV computer station and hidden security room in the damaged part of the apartment complex
37 Days Ago
Start adding code support for an NPC to grant access to a security system to view the contents of apartment rooms
38 Days Ago
Fix phrases getting lost in a previous merge
38 Days Ago
Update PhraseContexts.json
38 Days Ago
Fix entrance of monument sometimes being blocked by invisible server colliders - was caused by the server double doors having their Animator stripped due to RealmedRemove not being attached to the same GameObject as the animator component
38 Days Ago
merge from prototype -> apartment_complex_monument
38 Days Ago
Updating phrases
38 Days Ago
Adjust the position of the front vendor forwards so they are easier to interact with
38 Days Ago
Move vendor & apartment building entity from the scene -> apartment_complex_core.prefab to prevent merge conflicts
38 Days Ago
38 Days Ago
merge from main -> apartment_complex_monument/prototype
38 Days Ago
update apartment_complex_monument/prototype
38 Days Ago
merge from prototype -> apartment_complex_monument
38 Days Ago
Fix furniture spawn position list not being marked as serializable so the room prefabs lost their furniture spawn points on server restart
38 Days Ago
Remove upkeep scaling based on the contents by adding convar for `rentscaling` - default to `0` (turned off)
39 Days Ago
Include the player's inventory in their apartment rent calculations so they can't sleep or stand in their room and store items on themselves to avoid paying extra rent
39 Days Ago
merge from prototype -> apartment_complex_monument