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5,832 Commits over 1,584 Days - 0.15cph!

2 Months Ago
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2 Months Ago
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2 Months Ago
merge from fix_apartment_hostile_warning_flicker -> main
2 Months Ago
More fixes for the hostile warning - don't count up weapon draw duration while they have the CombatZone flag (as the client won't know to holster their weapon until metabolism clears the flag) - fix MarkWeaponDrawDuration() rounding down the newDuration but not oldDuration when checking if it needs to send an update
2 Months Ago
merge from main -> fix_apartment_hostile_warning_flicker
2 Months Ago
merge from apartment_break_in_sound -> main
2 Months Ago
Fix compile error
2 Months Ago
Reserialize the break in sound as it didn't have a sound class assigned which was throwing NREs
2 Months Ago
Play the break-in key jingling sound when the break-in is happening - set flag on the door when break-in is active - client plays the sound
2 Months Ago
Assign the sound effect to the apartment door prefabs
2 Months Ago
Fix outpost bag called "Compound" instead of "Outpost" in softcore
2 Months Ago
merge from fix_softcore_outpost_bag_name -> main
2 Months Ago
merge from fix_item_ownership_bugs -> main
2 Months Ago
Fix item ownership not applying when looting an NPC's corpse that has despawned into a body bag before being looted - add `npccorpsedepspawn` convar to make it easier to test NPC corpse bags - apply item ownership inside body bag if the steam ID is an NPC
2 Months Ago
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2 Months Ago
Fix item ownership not applying to items looted from containers if a player partially loots it then the loot refreshes afterwards - avoids guns and armor very rarely appearing on servers with no ownership
2 Months Ago
Print errors in the rust editor when RealmedRemove detects an object in "doNotRemoveFromClient" that isn't parented to the same object and therefore won't be protected from removal - show in editor instead of automated tests so these are noticed during development instead of needing to wait for it to be merged to staging
2 Months Ago
merge from fix_realmed_remove_warning -> main
2 Months Ago
merge from fix_apartment_loot_hallway -> main
2 Months Ago
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2 Months Ago
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2 Months Ago
merge from fix_apartment_race_purchase -> main
2 Months Ago
Fix apartment vendor not showing "sorry, we ran out of those rooms, please pick another" if two players go through the conversation options and try to rent the last room at the same time
2 Months Ago
Remove chat message when renting a room (that was placeholder, it's only supposed to be in the NPC dialog)
2 Months Ago
merge from fix_progress_bar_persist -> main
2 Months Ago
Fix break-in progress bar not being hidden if you unequip the master key while breaking in - still needed to have master key equipped when the break-in finishes
2 Months Ago
merge from fix_progress_bar_persist -> main
2 Months Ago
Fix progress bar not being hidden when disconnecting from the server by canceling it on disconnect - causes the break-in progress bar to remain stuck on screen (other ones too tbf)
2 Months Ago
merge from fix_apartment_hostile_warning_flicker -> main
2 Months Ago
Fix the "holster your weapon" warning showing when leaving your apartment room for a short duration - give an extra 1s after their weapon is holstered before showing the warning
2 Months Ago
merge from fix_ent_kill_position -> main
2 Months Ago
Show position and network ID when entity commands are used (example: ent kill)
2 Months Ago
merge from fix_apartment_bag_limit -> main
2 Months Ago
Set apartment beds to not count towards bag limit - not a big deal since you can only have a single apartment on the map
2 Months Ago
Add support for certain sleeping bags to not count towards bag limit
2 Months Ago
merge from delete_timed_lock -> main
2 Months Ago
Remove timed lock code as it didn't end up being used for apartments (for accessing security guard room for 5m)
2 Months Ago
merge from fix_apartment_bathroom_door -> main
2 Months Ago
Fix bathroom door requiring apartment ownership to open & close - don't need to block access to the bathroom for non-tenants
2 Months Ago
merge from fix_apartment_fridge_transfer -> main