userJake_Richcancel

4,406 Commits over 1,249 Days - 0.15cph!

8 Months Ago
merge from fix_f1_convar_value_missing -> main
8 Months Ago
Fix F1 menu not showing current value if the convar also has a description
8 Months Ago
merge from item_ownership -> crafting_update
8 Months Ago
Update phrases
8 Months Ago
Update ownership phrase of corpses
8 Months Ago
Update metal detector phrase
8 Months Ago
merge from main -> item_ownership
8 Months Ago
merge from fix_runtime_profiling_container_url -> main
8 Months Ago
Fix runtime profiler not running when using the new upload container convars - required the SAS token convar to be set even if it was using the container upload method
8 Months Ago
Add convar to control if item ownership is shown on client - `show_item_ownership`
8 Months Ago
Add support for streamer mode - show `STREAMER MODE` instead of the username for all item ownership on client
8 Months Ago
merge from fix_train_barricade_collision -> main
8 Months Ago
Set trains to hit construction layer again so they can hit barricades
8 Months Ago
Disable stackable item support on rockets - the convar was already disabled but lets not forget this
8 Months Ago
merge from item_ownership -> crafting_update
8 Months Ago
Changed `Purchased From Vendor by {0}` -> `Purchased by {0}`
8 Months Ago
Update phrases
8 Months Ago
merge from item_ownership -> crafting_update
8 Months Ago
Actually change ownership to the newer protobuf ID since it's the newer one
8 Months Ago
Fix conflicting protobuf entity field ids
8 Months Ago
Fix ItemModSwap after merge
8 Months Ago
merge from crafting_update -> item_ownership
8 Months Ago
merge from main -> item_ownership
8 Months Ago
Add item ownership to items horses poop - uses breed's name as the username - doesn't actually do anything because poop is stackable, planning for future if they poop different unstackable items
8 Months Ago
Transfer item ownership when explosives are picked up - this doesn't apply yet because C4 & satchels are stackable but laying the code down ahead of time
8 Months Ago
Add ownership to ItemModRecycler (no prefabs use this but better to be safe)
8 Months Ago
Set item ownership to keycards that are picked up
8 Months Ago
Add item ownership when animal head is beheaded with a skinning knife
8 Months Ago
Set item ownership for resources that use RandomItemDispenser instead of ResourceDispenser
8 Months Ago
Add item ownership when collectible is picked off the ground
8 Months Ago
Add item ownership for items produced when car is shredded
8 Months Ago
Add item ownership to plants harvested
8 Months Ago
Fix item ownership not applying to finishing bonus
8 Months Ago
Set item ownership of photographs taken by the camera
8 Months Ago
Set item ownership of cassette tape to the player who made the recording
8 Months Ago
Add ownership for gifts that are wrapped
8 Months Ago
Add item ownership when an item is upgraded into another item - christmas presents - easter eggs - super stocking - halloween candy
8 Months Ago
Compile fix
8 Months Ago
Set item ownership when item is researched inside research table
8 Months Ago
Add item ownership for items produced by recycling other items - uses the last player who opened the recycler
8 Months Ago
Refactor WildlifeTrap to use the existing `LastLootedByPlayer` field instead of storing new reference
8 Months Ago
Add `StorageContainer.LastLootedByPlayer` alongside the ulong `LastLootedBy` field
8 Months Ago
Fix compile error
8 Months Ago
Set item ownership of items caught inside a fish trap
8 Months Ago
Add item ownership when fishing items with a fishing rod
8 Months Ago
Fix osx IL2CPP compile error - switch asset using statement from NUnit -> UnityEngine.Assertions
8 Months Ago
Merge from main -> item_ownership
8 Months Ago
Fix compile error
8 Months Ago
Updated phrases
8 Months Ago
Added ownership to items made by the industrial crafter - use the player that placed the industrial crafter - phrase "Industrial Crafted by {0}"