userJake_Richcancel

3,309 Commits over 945 Days - 0.15cph!

9 Months Ago
Increase refresh interval from 5m -> 45m Add `ping_refresh_interval` to modify how often ping refreshes Set to 0 to never run ping estimation Return ping results after each iteration rather than waiting for all 5 iterations to finish before returning any results
9 Months Ago
Update ping manifest Add `ping_parallel` to switch between pinging sequentially and pinging all endpoints at once (default false) Add `ping_samples` to control how many times to ping each endpoint (default 5)
9 Months Ago
Remove client UI button for ping estimation
9 Months Ago
Fix NRE caused by null tags when using cached browser & ping estimation Add `string[] Tags` to standardize tags from cached browser
9 Months Ago
Fix disk quota code not being called Try catch disk quota code incase file IO errors
9 Months Ago
Fix NRE in Performance Logging Try catch & log error rather than throwing exception Prevent NRE in EventRecord.AddObject() incase null objects are ever passed in
9 Months Ago
merge from main -> full_server_demos
9 Months Ago
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9 Months Ago
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9 Months Ago
Codegen
9 Months Ago
Add `ui_pool_max_list_size` convar to fix UI instantiation lag until unity 2022 Set default max list size to 1,000 Don't pool any lists > 1k
9 Months Ago
Merge from main -> 2022_3_20f1
9 Months Ago
Fix right clicking attachments going onto held gun instead of into open backpack
9 Months Ago
Fix clothing being equipped when hover looting into backpack & backpack is full
9 Months Ago
Fix hover loot not working from backpack -> vending machine
9 Months Ago
Fix backpack UI staying active on screen after backpack is closed
9 Months Ago
Convert the normal tags to short tags within the server browser UI (this allows steam server queries to work with short tags) Don't decompress tags in serverinfo as we are operating on the short tags instead
9 Months Ago
Log error if unique ^ prefix is found in tags before commpressing
9 Months Ago
Shorten large gamemode tags (monthly, vanilla, etc) down to a two characters (^a^b^c) Expand tags back to full values when creating ServerInfo struct
9 Months Ago
Move hash & status from server tags -> rules
9 Months Ago
merge from full_server_demos -> aux2
9 Months Ago
merge simple_upload -> full_server_demos
9 Months Ago
Change blocksize convar from bytes -> MB
9 Months Ago
merge harmony2_3 -> aux2
9 Months Ago
Fix wrong conditional compilation symbol in EnsureHarmonyLoaded()
9 Months Ago
Simplify the upload logic to upload each demo chunk slowly rather than try to squeeze each one within 5m Set default max concurrent uploads to 20 streams Add convar to print upload progress `print_upload_progress` Add convar to configure upload timeout `upload_timeout` (default 100s)
9 Months Ago
merge from main -> ping_estimation
9 Months Ago
Merge from full_server_demos -> aux2 Network++
9 Months Ago
merge main -> full_server_demos network++
9 Months Ago
merge packet_ordering_2 -> full_server_demos
9 Months Ago
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9 Months Ago
9 Months Ago
Merge from main -> rpc refactor_2
9 Months Ago
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Merge from main -> rpc refactor_2
9 Months Ago
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9 Months Ago
merge from harmony2_3 -> aux2
9 Months Ago
Add MonoMod to AppDomain assembly resolver to point to the loaded harmony dll
9 Months Ago
Cherrypick copying harmony to build directory
9 Months Ago
Pure reflection approach to load 0Harmony.dll, create Harmony instances & patch methods
9 Months Ago
Exclude 0Harmony from the build
9 Months Ago
Cherrypick disable assembly validation again
9 Months Ago
Cherrypick harmony 2.3 again
9 Months Ago
Fix copying of dlls to builds
9 Months Ago
Update HarmonyHook.cs to work in editor (because unity wants absolute path) Update Rust.Harmony.Loader.dll
9 Months Ago
merge from ping_estimate -> aux2
9 Months Ago
Fix compile error from random namespaces at top of `PingEstimator.cs`
9 Months Ago
Merge from main -> harmony2